"Post your Art" Thread

my new desktop wallpaper
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Beautiful he 51 there.
 
@TowinKarz: that's beautiful! It has a buttload of depth. What is it? Photoshop? Vectors? That kind of use of color and light is some goals for me.

I won't be posting the book cover (chorus of whyyyyyyyyyy as I think about someone entrusting me with that shit) until it's 100% done but I have started sketching my next piece.

I have a huge boner for darkest dungeon and my leper (favorite class) has developed the 'flagellant' quirk so I wanted to indulge my gore fascination.

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Beautiful he 51 there.

Thanks, the design is actually based on the Hawker Fury. Personally I like the He 51 better as an aircraft, but from the rear it doesn't look as good as the Hawker Fury
 
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Statement: I suck at drawing. But there were already several occasions, where 'being able to draw' could have helped me at work. Also it is a skill I would love to pick up.
Question: Are there any online courses or videos you guys can recommend?
 
Statement: I suck at drawing. But there were already several occasions, where 'being able to draw' could have helped me at work. Also it is a skill I would love to pick up.
Question: Are there any online courses or videos you guys can recommend?
The way I learned to draw was I just drew a metric fuckton. Every single day at school I made shitty comics. I made about 10-20 shitty comic pages a day. I drew quickly and I drew shittily but that was how I developed a style and learned how to draw fast. Pokemon was always my favorite subject to draw, sometimes when I'm bored I'll google random pokemon generator and draw a bunch of pokemon. I got really serious about drawing about 6-7 years ago, I had always drawn stuff but I never got serious about it and then one day I just sort of decided to git good. Back in the day I was always frustrated I couldn't replicate things I see in my brain, now I can make things look a lot like they did in my head.
tl;dr draw a lot, look at how animal and people's bodies work and draw a lot
 
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@Geo It is indeed photoshop, photoshop elements, that's all done freehand with the paint and airbrush tools and a lot of patience. The only "cheats" were the lettering tool for all the numbers/reporting marks on the freight cars and the program-generated lens flare. Everything else was done with reference photos, paint brushes and mouse. There's about 150 combined layers in all of that, mix and matched the transparencies and overlays to get the colors right, a lot of it is stuff I drew 2D and then used the transform tool to force perspective on it.

(PSE is a stripped down PS that is meant for photo editing, it doesn't have the ability to vector, or from what I recall, it didn't even have a pen tool)

The other pic of just the idling locomotive was done in an actual copy of PS CS6 with the same basic format, using brushes freehand, but more tip/stroke options.

@Von Clausewitz As far as learning to art (is that grammar right?) No less an authority than Chuck Jones once said that everyone has 10,000 bad drawings in them, the key to being an artist is to draw until you get rid of them. What you see from me is all self-taught trial and error running back 10 years. I highly recommend learning to draw digitally, that way you don't work in fear of making that one big mistake that ruins a piece you'd been 90% of the way done with, having an "Undo" button was a big confidence builder and let me experiment. If you don't have the budget/time for that, I recommend a cheap sketchbook, a cheap pack of pencils, and an afternoon sitting on a street corner or out on a roadside somewhere and just go nuts.
 
If you don't have the budget/time for that, I recommend a cheap sketchbook, a cheap pack of pencils, and an afternoon sitting on a street corner or out on a roadside somewhere and just go nuts.
@Von Clausewitz
Speaking from personal experience, I'd actually recommend pens. When doodling with a pencil, I found I'd always try to fix my mistakes and it would often make the sketch worse, then I'd erase the drawing and learn nothing. It would also leave unsightly smudges and grooves, but that's cos I have a bad habit of pushing down too hard! With pens, you can't fix your mistakes, so you are forced to keep them and learn from them.

Something I'd also recommend from personal experience, is when you have a drawing that you want to be good when it's finished, quickly sketch out a shitty version you didn't really try very hard on first to map everything out. See how you can improve, then make the real sketch. For me, this helps get out most of the shit and acts as a warm-up.

This is just stuff that helps me and everyone is different, so go nuts and see what suits you!
 
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Not looking forward to when it will look like this outside my window, in another 4 months or so........

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I know the feeling (there's already one or two trees that are showing their 'colors'). I hope it won't look like this until January in my parts.
 
Statement: I suck at drawing. But there were already several occasions, where 'being able to draw' could have helped me at work. Also it is a skill I would love to pick up.
Question: Are there any online courses or videos you guys can recommend?
This is a bit late but: just keep on drawing and never stop learning. Keep on drawing because the only way you'll get good at something is if you keep on practicing it, and never stop learning because learning is half the fun. Learning will teach you the basics before you break them, learning will show you new techniques to try and new artists to draw inspiration from, and learning will broaden the horizons of your world in beautiful ways.

And because I emphasized "learning" quite a bit...


Allow me to include some tips from personal experience:
  • Always carry a notebook with you, not just so you can "draw what you see" but so you can also sit down and engage in daily drawing exercises when you have the time.
Some daily drawing exercises: [1] [2] [3]
  • Films are another great teacher at art, since these employ a variety of cues to influence how the audience is supposed to feel with every scene (e.g. using a high-angle shot to convey helplessness or how to compose a scene to establish the "power" of characters.) You can apply the same to your art, so you can guide your own intended audience if you wish not to leave your art up to interpretation.
Some sample films: [1][2][3]
  • This may seem a bit mean, but it helps to have anti-role-models as well as role models. Sometimes it's not enough to just have someone whose works and accomplishments you can look up to, sometimes you also need someone whom you can learn from as a cautionary tale. These are the sort who're adverse to any form of criticism, refuse to do the work needed to become a great artist, and treat other artists like dog poo on the sidewalk. Learn from their mistakes and foibles so you won't commit the same.
Hope these help, and good luck with your art!
 
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