Programming thread

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It implemented mipmapping in a single prompt, and I see nothing wrong the code.
Literally the best way to use LLMs is to do something that you know needs to be done, but you are fuzzy on the exact details of it. The problems start when people try to use it to manage the entire codebase or every step of development.
 
They're fine tools if you know what you're doing. I can tell Claude to write unit tests for some module and it'll produce pretty acceptable output.

The same people who took a community college class on Python and were telling me that they could totally do my job they just don't bother applying for any programming jobs because pajeets and troons are gonna put us all out of work are now saying it's gonna be ChatGPT. Yeah the job market sucks but that's a different problem.
 
crossposting it here because you might find it more interesting/actually understand what im talking about

tl;dr: a remastered version of a game was announced, one of the translators was asked to put the binary in ghidra cuz his nda expired, turns out the remaster used the game's decompilation as a basis
clarification: the remaster at first was meant to be a fan project, the decomp team was never contacted, the reason why only those classes appear in RTTI table is because they are the only classes with inheritance (those and the midi shit that was removed)
a SNCA addendum i can give is that the original owners of the decomp (a frenchman with a celeste profile pic and a french tranny) are delighted that the decomp is used, in fact thats why they chose the license to be CC0
other contributors are various level of angry, and are changing licenses of the portable branch and other decomps to GPLv3

a technical addendum on the game is that the minimal requirements list windows 10 (2002 game btw) but apparently you can run it under windows 7 if you copy over some c runtime dlls
it's interesting that they would pick the decomp in the first place, the codebase itself is dogshit and uses directx 8, while the remaster uses dx11 and also works on ps5 and switch 1-2, in a way it would genuinely be easier to start over than to modernize the original code
 
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