I think something has fucked up the game's zombie distribution. Since I started playing Build 42 there's very few inside of buildings. I first noticed this when I stumbled across Ekron Community College and looked it up online and saw how people were saying there's 800 in there (I ran into maybe a dozen tops). Now I had this run where I just kamikazed into Louisville (I started on Valley Station, got bit being a moron, then just ran the barrier on a bicycle and then ran - I was a fitness instructor - the rest of the way) and it seems like any building in Louisville is deserted. Whole apartment buildings with nobody in them.
Honestly now that I think about it I haven't seen too many zombies inside of buildings. Maybe it's just because I use guns a lot so everybody ends up outside, but I never really stopped to think about it.
I think I saw one singular zombie inside a house and that's about it. They'll be out and all around the buildings but never in them
I think something has fucked up the game's zombie distribution. Since I started playing Build 42 there's very few inside of buildings. I first noticed this when I stumbled across Ekron Community College and looked it up online and saw how people were saying there's 800 in there (I ran into maybe a dozen tops). Now I had this run where I just kamikazed into Louisville (I started on Valley Station, got bit being a moron, then just ran the barrier on a bicycle and then ran - I was a fitness instructor - the rest of the way) and it seems like any building in Louisville is deserted. Whole apartment buildings with nobody in them.
If the zompocalypse kicked off I'd load up every magazine I own and go out to start clearing out the neighborhood. Unfortunately if we were following Zomboid rules that would get me swarmed and eaten as every zombie within five miles beelined for me with the first gunshot. I've got a couple hundred rounds laying around for trips to the range, but they'd run me dry eventually.
Real life Zomboid I'm heading down to the marina and snagging the biggest onboard I can find that looks to be in good shape. Tis a pirate's life for me yarr godspeed ye landlubbin brain donors.
Dunno how a zombie apocalypse could even work, unless you keep stacking the deck in favor of the disease and having humans behave like clueless idiots.
Even Romero didn't have much of a good answer other that the disease mysteriously and spontaneously appearing all over the globe at the same time. 28 Days Later and Train to Busan rely on the idea that the disease turns you in a matter of minutes to justify its spread. In Walking Dead the disease spreads globally because it does nothing on its own, requiring the patient to die (or get another shot of the virus) to turn you into a zombie. In Resident Evil most of the various ways to turn people into zombies rely on deliberate human actions.
Remove all these "perks", and the outbreak can easily be contained through the application of sheer firepower, especially if the military has room to manouver - just keep the horde chasing after you into prepared killzones.
Remove all these "perks", and the outbreak can easily be contained through the application of sheer firepower, especially if the military has room to manouver - just keep the horde chasing after you into prepared killzones.
Real life Zomboid I'm heading down to the marina and snagging the biggest onboard I can find that looks to be in good shape. Tis a pirate's life for me yarr godspeed ye landlubbin brain donors.
Return of the Living Dead is probably the hardest scenario imaginable. You have to dodge intelligent zombies that can plan and plot and presumably could sail/swim out to you with precipitation that will re-animate every potentially-living tissue around you.
Its kinda easy just get to a any building that has +2 stories and just start throwing furniture from upper levels to block stairs and GG you will be pretty safe (yeah getting supplies will be a bitch but still) even sprinters will not be a problem AND depending on the time when apocalypse began either streets will be almost clear since people died and "woke up" during the night so they are trapped in their homes or homes will be empty since they died on their way to work or at work.
(in case it is slow decay kinda how walking dead showed then just stay back and they will wander off to distant gunshots and vehicle movement)
And for IRL ehhhh i had some time to think a bout it and i kinda already know which places i would loot and where to get guns in my pozzed country (having police station where there are like 5cops max is sometimes blessing in disguise could be easy to clean just poke them with pitchfork)
The new update is fantastic. They should think of adding opossums and skunks to the game. They are basically the same size as the raccoon, and can complete that “family of three” thing they try to do with other livestock, like how cows, pigs and sheep all have three breeds.
(pigs only have two for now)
Also what is the best use of a basement? I picked a good spot for a ranch, and it has a spacious upstairs and basement but I never use either.
Dying an undignified death, cornered with no escape when the horde comes.
But seriously, don't plan to spend a lot of time in a basement or other 1 way in/1 way out spots. Once the power goes, their value gets very limited anyway, unless you plan to flip on a generator every time you head down. I just use them for storage.
You should sleep on the second floor of your ranch and have a sheet rope attached to the window for a quick escape in case your ground floor is breached.
I'm sorry, but why do people still bother with this game? It's been in an """early access""" for like a decade or something already, lacks fundamental features like NPCs that the devs have kept the playerbase off and on with for years already and is overall just boring as fuck because the content that does exist is wide as a lake and deep as a puddle and there's no end game.
For the solo survival experience, just play Cataclysm instead. Literally everything that Zomboid has to offer here, Cataclysm already has but does better (has better depth/complexity), not to mention everything Zomboid does not have but Cataclysm had for ages.
Enemies/NPCs? Zomboid has classic shambling walkers, that's it lol. No other enemies, no neutral wildlife, no NPC survivors, nothing. Meanwhile, Cata has 300+ types of zombies of all shapes and colors that mutate over time (classic zombies and their subvariants like zombie soldiers, zombie animals, acid zombies, running zombies, fat zombies, police zombies, tough zombies, etc slowly mutating into roided turboboss freaks like skeletal juggernauts, giant boomers, zombie masters, dissoluted devourers, so on and so forth) along with wildlife, mutants, aliens, robots and other fun freakazoids; as well as hostile/neutral/friendly randomly generated and pre-written human NPCs with quests, combat and labour behaviours, unique locations, you fucking name it.
Vehicles? In Zomboid, the few pre-made cars and trucks are all you get; in Cata, you've got regular cars, buses, trucks, bicycles, motorcycles, electric cars, heavy-duty vehicles like excavators, tractors, APCs, HUMVEEs and fucking tanks, as well as boats, ships, helicopters and airplanes, NOT TO MENTION it's all based on an extremely complex vehicle-building system that allows you to build everything from scratch and turn pre-existing regular transport into post-apoc Mad Max-style deathmobiles.
Crafting? Bulding? Exploration? Game world? Combat? Worldbuilding? Little autistic subsystems like fire spread/mood management/etc? Cata got you covered on everything.
The only two things Zomboid legitimately has going for it are 3D graphics and multiplayer. For the latter: since, once again, the survival in PZ is boring and shallow and only made better with friends because everything is made better with friends, you might as well go play DayZ together since at least PvP is fun there and is much less awkward mechanically than the weird isometric aiming shit you've got in Zomboid. And if it's the graphics that are the sole appeal for you, I'm afraid you don't have your priorities straight given you're choosing "graphics" (no "game" in this word) over "gameplay" (half the word is "game") when pondering over which games to play.
Really though cdda is better in most aspects, I feel like zomboid is just a lot more accessible than cdda just with the graphics and the fact most people will diarrhea and sob the moment they have to do more than launch a game on steam. Zomboid is just cdda lite.
Also they added animals to pz not too long ago so checkmate LIBERAL