Sell me on Limbus as an L Corp 500+ hr player and LOR novice. The majority of the thread I just felt like it's free-service slog. If so, what's to look for in it?
I liked the animation and the abnormalities from the gifs, but I feel like it's overly geared towards fighting humans. LOR is enough human fighting stuff for me and would rather focus on the abnormality.
With the understanding that we are in what is the equivalent of urban myth segment of Ruina, and therefore we basically know nothing about the greater story thus far.
Story:
The story is mostly focused around the city, and past events. Thus far it's about Limbus Company gathering an A team equivalent and dungeon diving through old L corp facilities in an attempt to recover their singularity.
Presumably the first 13 chapters will be focused around a specific character. It's any bodies guess what will happen after that is done. Who know's if it'll be like LoR where all the stories are parallels with the main character.
The story thus far is pretty good which is to be expected. Most of the characters are inspired from classic literature, and therefore their stories draw heavy parallels to them.
Chapter 1 was good. Chapter 2 was this weird black comedy, it was definitely was funny but has the weakest writing. Chapter 3 was fantastic, 10/10, it's up there with my favorite LoR storylines.
We haven't really ran into any serious abnormalities yet.
Gameplay:
It's a casualized LoR game. The difficulty is in building a competent team to face whatever the encounter is. You fall asleep when fighting humans, then you maybe think a little when fighting low level abnormalities and their thralls.
You have single encounter chapters, then a dungeon where you have to select 12 identities to stick to for the entire thing.
Mirror dungeons are super easy and not worth covering.
They have this season intermission event called the Railroad, and it acts like a dungeon, but every encounter is a boss.
Dont play the tutorial, it unironically will teach you bad habbits and just make you bad at the game.
The game plays itself until chapter 3 where the difficulty makes you git gud at team building.
Railroad is actually really hard if you try to clear it within 120 turns for the final reward.
Gacha:
Despite looking like a gacha, and even having gacha mechanics, it's not.
Their odd's are very generous compared to big gacha's. SSR's are a 3% rate instead of 1%. This may not seem like alot, but it really is. Statistically its a 50% chance every 23 pulls vs every 70. (This doesn't really matter, since most SRs are better than SSRs lmao)
They give you 5 free pulls every week + around 10 for each EX chapter clear + around 20 pulls per event with events being seemingly monthly. + 2 pulls for weekly maintenance.
They also give you boxes which you can exchange for identities at a reasonable rate.
I like the game and company enough that I've spent $12 on the season pass and like $4 on $0.20 pulls. Even without that, I should have nearly every SSR by the end of the season.
Idk if it's because I've been in an abusive relationship with F/Go, but IMO this is not only the best gacha in terms of game depth, but also in f2p friendliness.
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So tell me, why the fuck do we have almost every major faction, and now Pierre's literal who faction, but not my favorite faction?

Where my boi's at