ProjectMoon Megathread - Lobotomy Corporation, Library of Ruina, Limbus Company, etc.

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Its just that easy boys. The first leg was done with the burn team that is now goated with Yi sang. The rest was brought to a full stop, bulled off the dirtiest yield my flesh on the la manchaland trio.
Rookie numbers
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The first part is pretty easy overall enemy wise and it's better to just build up EGO. My biggest problem throughout the Railway is not having enough Envy. The bleed team could have definitely used a charge character to stockpile it. It's good to take the poise and bleed gifts. I don't even remember what the inhaler boss was about.
The second part has the copies fight which boils down to either using a better ego or using turn order shenannigans to stagger enemies. Miracella is fucking insane ego and basically every fight can be won if you use it (though I went very conservative and only used it when there were enemies in full health). Gunner boss has the mechanic you need to kill an enemy so he doesn't nuke you (not that the nuke is too powerful, but you are probably battered by then). Gift wise you get a really good for more health to do more damage but you can easily take another one to restore the health drop for marginal enemy health increase. Poise is still incredibly broken and my only mistake was taking Rodion who really sucks power wise.
Third part starts with enemies that can be easily Miracella nuked. Afterwards the first Dulci fight where I just spammed Rodion's Sanguine Desire to go through her shield and kill her fast. The vampire trio are easy with just nuking the Barber and then balancing Dulciena and Priest, only needed to ego the more risky attacks. Final fight is underwhelming, the rose has a lot of health but I had enough sanguine desire to stick it with 50 bleed that has pretty good culminative effect with how many unbreakable coins it has and it's pretty terrible at clashing.

It was fun, but more in trying to see how I go through a fight fast on the first time. Difficulty wise it was a breeze and some gifts give you good longevity.
 
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I hate that I can't just redo the fight from the current stage and that I have to start from the beginning. I know that's the gimmick of this railway, but it sucks when Bamboo Hat Mers doesn't trigger To Claim Their Bones because he actually wins the clash against a "struggling" 4 coin skill. He's done it so many times I'm starting to believe that this shit is rigged.

Got 'em, boys -
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Bamboo Hat Mers triggered To Claim Their Bones just a single time during Section 2. Even with Regret passive active, he still wins. I got the animated banner so I can't complain.
Good luck to everyone else that still has to do the RR.
 
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I got 79 on my first Railway attempt since I wasn't paying attention enough and lost 6 out of my 12 Sinners during the final fight, but my second attempt went way better with me getting 38, 31 turns less.
First Stretch: KK Heath, KK Ish, Manager Don, Vampire Rodya, Vapire greg, Vampire Outis.
My buffs were.
  1. Refracted Mind: More Sanity is always nice, especially early on.
  2. Refracted Bleed: Helps with getting up Bleed on line.
  3. Refracted Poise: Not useful here but needed for the second stretch.
  4. Nebulizer: Not useful here but needed for the second stretch.
Second Stretch: BL Meursault, Butler Ryoshu, Full Stop Hong Lu, BL Faust, BL Yi Sang, Full Stop Heathcliff.
My buffs from the first section come into play here, I used my Golden Bough buff to halve enemy speed so Ryoshu could use Deep Breath on the second turn, allowing her to do crazy damage.
My buffs here were.
  1. Life or Death: More Damage for Ryoshu to clear through enemies, doing hundreds of damage to single targets
  2. Hp manipulation: Still need to not die
  3. The Lone Man: Needed for Manager don in section 3
Final stretch: Manager Don, Pointilist Yi Sang, KK Ish, Vampire Rodya, Vapire greg, Vampire Outis.
My buffs were.
  1. Refracted Lust: Extra damage for Yi Sang and Manager Don.
  2. Recourse Reaping: No other better option.
  3. Refracted Pierce: Extra damage for Yi Sang and Manager Don.
I'm pretty sure I could have shaved a turn or 2 more off of section 1 and 3, but that requires RNG, and I think a properly built Burn team could shave off 4~5 more turns off of Section 1 while getting the same time on section 3. South Section Liu Yi Sang is a big help here as he gives out Sanity really easily, and the Burn team's Faust is both powerful, and easier to justify in your opening six Sinners then her counterparts.
So I think 40 is perfectly doable, I just don't have a fully spun and leveled up Burn team.
 
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another tangent from rr talk

on 02.26.25 Kim JiHoon will host a short livestream for Limbus Companys 2nd anniversary

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with the next update (02.27.25) the second anniversary login event will be added as well as the next expansion to MD, adding the bonus mode going to floor 10 and MD achievments
 
another tangent from rr talk

on 02.26.25 Kim JiHoon will host a short livestream for Limbus Companys 2nd anniversary

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with the next update (02.27.25) the second anniversary login event will be added as well as the next expansion to MD, adding the bonus mode going to floor 10 and MD achievments
El Manager gives his hardest battles to his most autistic soldiers.
 
I saw the start of C7 the other day and was wondering if they would do anything with Firefist and here we are. They must be saving Ryoshu for the event ID.

I've also been hooked on this RR for some reason. I'm very tempted to try and get to 35 or below but I would need to dump 150~ crates and I don't know if I have the patience for resetting each section 20 more times.
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This was hell
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It was the Mirror Dungeon at its worse, just ego spam that by the end I had to superbia the final attack against the boss because I literally burned every Envy I had. It doesn't seem to give you anything besides an achievement. Final boss was Barber with 13K health, you literally can't do anything but clash with egos (everything else is a clash fail and instant defeat). You have to invest in Poise for it to work, I don't even know what besides Poise is usable since literally every status effect is too slow, though at least bleed gives you . Maybe Poise and Charge to just annhilate everything with the right gifts (maybe burn has health % gifts which would be useful?). Best advice I can give is post level 5 aim for floors with minimum level of rewards so you wouldn't get anally raped as much. The penultimate battle before the Barber was a group of butlers which are probably the most dangerous enemy for the sheer walling and damage they can dish out. Felt it was more of a test of resetting the battles until you get a first turn nuke.
 
Did a 10 floor run on hard with a burn team and it doesn't fuck around, tried to max out on levels and anything that would give clash and offense bonus and was mostly reliant on EGOs by the end. Feels like the old MDH by the time you get to the later floors. All the gift choices end up giving Final Power or Base Power too it seems like. Achievements don't seem terribly hard to max out, mostly just getting all the effect gifts in a single run. You might need to run it on hard for each status team since I'm not sure if 6-10 give hard mode gifts on normal.
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Beaten to it by a hair.
 
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Did a 10 floor run on hard with a burn team and it doesn't fuck around, tried to max out on levels and anything that would give clash and offense bonus and was mostly reliant on EGOs by the end. Feels like the old MDH by the time you get to the later floors. All the gift choices end up giving Final Power or Base Power too it seems like. Achievements don't seem terribly hard to max out, mostly just getting all the effect gifts in a single run. You might need to run it on hard for each status each type of team since I'm not sure if 6-10 give hard mode gifts on normal.
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Beaten to it by a hair.
The only good thing I can say about it that it makes me wonder how to optimize the run so you wouldn't need to keep resetting. The best I could come up with is half bleed + half tremor. All the Poise you need is from the gifts, the tremor are purely there to allow you to use the gift that auto staggers on burst (there are plenty of tremor burst EGOs). The bleed are there to nuke, since I'm pretty sure Don's latest EGO can do some massive damage for both groups and individuals without needing to jump through hoops like the other nukers.
 
Poise Bleed was super easy, I unironically had a harder time on floor 1-4 because rng literally didn't give me any of the key gifts for the build until the end of floor 4. Couldn't build bleed stacks or Poise, feels bad man.
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You guys really should use
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Easily have a complete build + poise + lunar memory by floor 5/6
 

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