Plagued /r/TNOmod and the Reddit HOI4 modding community - When a subreddit for a video game mod turns to utter insanity


The only time I actually played TNO Germany was to play Goering and go on a wild ride into the sunset to destroy that fucking nightmare of a world by ending it all with the "Fall Rockwell" event the mod is officially completely worthless. It was really the most fun path for Germany, the closest one to actually being a proper HOI4 game and ironically enough it was not THAT unrealistic. (I explain further later on this comment.)

How exactly would Goring's content get broken in the first place? From what I remember it was just progressively declaring war on everyone until you either win or WWIII bad end, the only way I could think of that breaking is if you did something like changes country tags.

Nah it had plenty of thing to break, especially with how garbage and overly autistic the devs were/are. Your first few focuses were all about going the equivalent of Nazi-Boomer and restoring "the real glorious wermatch that won our war and the good old days". Then there were a bunch of focuses and events about cleaning house and the local wars, where you would invade the closest Reichskomissariats that broke free (or just re-integrate them into the Reichspakt if they are still nazi) in some quick wars (I remember a particularly good event for invading the Dutch. Goering tells them they are gonna send a delegation to re-establish the ties to Berlin and sorta halfheartedly throws the fact that they need to comply or else be invaded. And he and his cabinet are just baffled when they get a message back from the Dutch telling them to go fuck themselves they are not coming back. "They refused? What? I mean... I guess tell the army to invade then. What the hell why would they do that?")

The thing is it quickly becomes clear that Goering is not actually the memetic "eh just invade it all we are the best military things were good when we were invading so invading will make everything better again!" he sounded like on the dev diaries and the pre-release. It quickly becomes clear that he is jingoistic but not actually that insane, but he has locked himself into that role by his supporters and his persona towards them. Think of it as the equivalent of selling himself out to the military industrial complex, except this is the NAZI MIC and said MIC also has the entire and unconditional support of the entire armed forced of all branches and veterans. He NEEDS to keep feeding it, which means he needs to keep invading and increasing military spending, even when he knows it won't work or he can't invade or it won't pay off.

Your wars really needed to encompass the Blitzkreig meme. You had a timer to get it done because the war economy can not sustain itself and if you take too long the thing collapses and Goering gets coup'd by another militarist (It was not implemented but it would eventually be Schonner whose plans were to prety much make "Every man a soldier" and just have a continent sized Volkssturm meme going on).

The War Plans come in tiers. You start with the local sattelites that broke free, then then perifery of the reich who are too independent for your tastes or worse, broke off, then you retake Russia and get rid of Himmler for the crime of having razed Goering's favorite vineyards to build his retarded doomsday cult state and Roma Delenda Est to really return to tradition of the good old Goths. And finally you finish off by declaring on either Japan or the USA a which point you cannot win because nukes and game over. (The game even lampshades this with a event on he US invasion of one of the militarists wondering why they are bothering to even get on the boats and cross the Atlantic to naval invade NYC since he knows the yankees are just gonna nuke them and he knows there is no way to win but figures out "Befehl ist Befehl" and that is how it is meant to be)

As you all can tell from this big ass text wall yes I am MATI this is a perfect show of how the entire fucking mod has collapsed. Realism my ass nothing about this mod was ever realistic, and even if it was realism comes in different shapes. A militarist and jingoistic empire collapsing because it created a ponzi scheme where it could not stop making war is actually one of the most realistic ends to a Nazi Victory and given all the retarded things already in the mod it makes perfect sense, if they wanted more "realism" for the a path all they had to do is make it a little harder to get to the end plans of war against Japan and/or USA and expand the "lose" condition of Goering getting coup'd to involve a economic collapse or similar.

Fuck these bitch ass trannies.
 
As you all can tell from this big ass text wall yes I am MATI this is a perfect show of how the entire fucking mod has collapsed. Realism my ass nothing about this mod was ever realistic, and even if it was realism comes in different shapes. A militarist and jingoistic empire collapsing because it created a ponzi scheme where it could not stop making war is actually one of the most realistic ends to a Nazi Victory and given all the retarded things already in the mod it makes perfect sense, if they wanted more "realism" for the a path all they had to do is make it a little harder to get to the end plans of war against Japan and/or USA and expand the "lose" condition of Goering getting coup'd to involve a economic collapse or similar.

Fuck these bitch ass trannies.
I remember the term 'Competence-washing' cropping up some time ago as justification for removing things like this. The nazis are all small-brain retards and couldn't possibly do anything successful so we are removing anything implying they actually managed to do something, completely ignoring that the mod is already a nazi victory situation. They just have to start fucking everything up post-1945. They instead love paths like dengist Speer where germany transmogrifies into OTL China, which is trans-approved so it can actually succeed at something.

This trend is quite old and signs of it were already showing at the original relase, however hey didn't have the balls to go after majors like germany. It can be best seen in nazi and far right Russian unifiers. Unlike wholesome commies you only have meme paths like Aryan brotherhood which or paths that beat you over the head with events that tell you how bad of a person you are for playing them.

This tendency combined with the overall lack of direction the mod had since panzer went to the glue factory means that there are only reworks and every rework will be more in the vein of these two paths. The most you will get out of actually staying nazi will be stagnation and boredom.
 
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How exactly would Goring's content get broken in the first place? From what I remember it was just progressively declaring war on everyone until you either win or WWIII bad end, the only way I could think of that breaking is if you did something like changes country tags.
Goering germany got permastuck on switzerland if it was AI controlled bc it was too retarded to to let the swiss push a bit and give up their defensive lines. which lead to the schorner coup and no content for germany around ~1 (idk/don´t remember exactly) year into the focus tree
 
Lmao yep


The article is of course kvetching a lot about "muh evil russia". I particularly like the part where they are confused why the russian HoI4 streamer would have made a video celebrating the 152 birthday of Lenin when Putin has disavowed Lenin. They are literally autistic and cannot understand how a Russian playing up USSR themes when his bread and butter is a game about WW2 works. These creatures seem to think that all Russians are just, Putin drones or some shit.

It's insane to think that fucking Wagner Group seems to grasp PR concepts and the idea of "different times had different values" better than a fucking western game journo.
 
Goering germany got permastuck on switzerland if it was AI controlled bc it was too retarded to to let the swiss push a bit and give up their defensive lines. which lead to the schorner coup and no content for germany around ~1 (idk/don´t remember exactly) year into the focus tree
I remember initially Panzer said that Yockey could chose to go to war with Japan and that unless you invaded the home islands it was winnable, but then the nu devs claimed that it would be too hard to implement, like fixing this issue with Goering, because the other OFN nations would invade. Guess the idea of giving them hidden buffs or debuffs never occurred to them.
 
I remember initially Panzer said that Yockey could chose to go to war with Japan and that unless you invaded the home islands it was winnable, but then the nu devs claimed that it would be too hard to implement, like fixing this issue with Goering, because the other OFN nations would invade. Guess the idea of giving them hidden buffs or debuffs never occurred to them.
Its almost like the devs hate the idea of actually playing the game.
 
The War Plans come in tiers. You start with the local sattelites that broke free, then then perifery of the reich who are too independent for your tastes or worse, broke off, then you retake Russia and get rid of Himmler for the crime of having razed Goering's favorite vineyards to build his retarded doomsday cult state and Roma Delenda Est to really return to tradition of the good old Goths. And finally you finish off by declaring on either Japan or the USA a which point you cannot win because nukes and game over. (The game even lampshades this with a event on he US invasion of one of the militarists wondering why they are bothering to even get on the boats and cross the Atlantic to naval invade NYC since he knows the yankees are just gonna nuke them and he knows there is no way to win but figures out "Befehl ist Befehl" and that is how it is meant to be)
You actually can launch the ground invasion of the USA. You can conquer Mexico and Canada and they won't nuke you. But a few days after you enter the US and start taking enough VPs, you get a final ultimatum from the American President (or Japanese PM I assume). Immediate ceasefire or they fire the nukes. You can actually accept and the war just ends, and you even can make some puppets if you managed to overrun an entire region. Like a Florida puppet.

That seems more realistic IMO. People only want to resort to nuclear weapons as a last resort. Although most realistic would be to have the Americans just begin using unrestricted nuclear warfare to exterminate your units inside the US borders. Then you have the choice to either accept it and retreat back to Mexico, or retaliate with your own strikes against American bases - starting the escalation cycle that really does end the world.
 
So, in Spudgun's newest video there has been some spicy exchanges in the in-game chat, and Spud doesn't even try to hide them, he just straight-up zooms them in full-screen.
Screenshot_1.png
Expect another "Spudgun is a heckin' nazi!" drama soon.
 
I don’t mind removing old content in anticipation of reworks but they should be only a couple of weeks max not the two years it would take TNO devs to roll out a Germany rework.
I reckon this is how we'll see them rework the more untouchable core content of the mod from now on, its way easier to deflect criticism for muh realism when you say that the content is broken.
 
I remember initially Panzer said that Yockey could chose to go to war with Japan and that unless you invaded the home islands it was winnable, but then the nu devs claimed that it would be too hard to implement, like fixing this issue with Goering, because the other OFN nations would invade. Guess the idea of giving them hidden buffs or debuffs never occurred to them.
To be fair, HOI4 AI does genuinely suck at naval AI and that has always been the case since Day 1. Invading Japan as the USA would've been a one-sided joke at best. At the very least Goering's wars were land wars which the AI is decent at. Still doesn't excuse the tranny devs tho.
 
Guangdong was supposed to come out with Mexico and Canada content, but the TNO devs bit off way more than they can chew with that and just released Guangdong on its own. Though to be fair, not missing too much out on Canada and Mexico, both of which just seem to be boring democracy gameplay, except with Canada you don't have as much power to actually manage foreign policy (aka proxy wars) because you're America Jr. and Mexico is just, Mexico.

The only takeaway I can get from Canada is probably the SoCreds because it's not often you get to see them in any alternate history. Though I can already tell they'll make the SoCreds into the token 'unwholesome path' for Canada. Oh and like Pro-Japanese Mexico.
Pro-Japexico could be intriguing, but yeah with nations like those it's a whole lot of work to really be interesting. Only place I can respect it as a worthwhile use of dev time is the South America stuff, where it was pretty much just a single really passionate native (or a small team now, probably) that got their submod integrated because there'd never be much there anyway. Leads to way too many annoying events about Paraguay coups and such but it's a decent model for places like that, IMO places like the Balkans and Central Asia could also be farmed out to natives well enough as long as they wouldn't be butthurt about said places plausibly being rolled over in the lategame.
 
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