Ready or Not - The 2nd video game to let you flash bang a small child

That's kind of the point of the game.
In real life of course a SWAT Team would, obviously, go in there to kill, not capture. The ranking system is supposed represent how close to perfect you got, so personally I don't take ranks as "how much I failed" and more a "How close I got to perfect." I do believe the game has some adjustments depending on mission type, you can get away with a lot more violent stuff during a active shooter than a barricaded suspect for example.
Pretty sure in Real Life they'd send for a military unit or at least feds because SWAT may have the gear, but not the experience fighting a military force (especially not terrorists who will fill the place with traps). Or at least fill the place with gas and hope no friendly chokes on it and that the terrorists won't notice until it's too late.
 
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Pretty sure in Real Life they'd send for a military unit or at least feds because SWAT may have the gear, but not the experience fighting a military force (especially not terrorists who will fill the place with traps). Or at least fill the place with gas and hope no friendly chokes on it and that the terrorists won't notice until it's too late.
Part of me would like to see some more missions where the LSPD seems to have its shit together and you raid the terrorists or whatever before they murder an entire nightclub and then an entire hospital.

I'm torn on this game really - it scratches the itch for a tactical shooter that had existed since SWAT 4. It does some things really well, the weapons feel great and the customisation options are cool. Some of the missions have the atmosphere spot on, particularly the Carriers of the Vine, where you raid the real life version of the Kiwifarms moid hate/eternal cat lady general. Those bitches crazy.

The human trafficking thread is interesting, but it's dulled in the console versions. The same with the CSAM ring. It does a decent job at environmental storytelling but ultimately falls just a bit short. I do accept that this isn't meant to be a story driven experience so I'm loathe to criticise too much.

On the bad side, there are too many bugs and it's prone to crashing. The searching levels for some random NPC is absolutely maddening.
 
Since the recent update, I have not been able to do some missions. Inevitably, one key NPC that requires arresting will just break and either be impossible to arrest, or be that prepper and get stuck in one of his rat tunnels with his fat ass sticking out.
I had this happen on Carriers of the Vine yesterday. One of the cat ladies got stuck crawling under a fence with an assault rifle. I waited a little while to see if she'd finish the animation, tried bashing her and hitting her with beanbag rounds but nothing. In the end I just wasted her.
 
I had this happen on Carriers of the Vine yesterday. One of the cat ladies got stuck crawling under a fence with an assault rifle. I waited a little while to see if she'd finish the animation, tried bashing her and hitting her with beanbag rounds but nothing. In the end I just wasted her.
I've tried pepper balls, beanbag rounds, all 3 types of nades, and that fucker will not stop his vent shuffle.
 
Void doesn't let people reupload the mod to Mod.io because the creator disallowed reuploads.
The mod creator doesn't own any of the content in the mod.
Its just the original assets from the game packaged to reinstall over the replacements.
If you have it just repack it and ignore the nigger.
He hasn't done anything special.
 
Part of me would like to see some more missions where the LSPD seems to have its shit together and you raid the terrorists or whatever before they murder an entire nightclub and then an entire hospital.

I'm torn on this game really - it scratches the itch for a tactical shooter that had existed since SWAT 4. It does some things really well, the weapons feel great and the customisation options are cool. Some of the missions have the atmosphere spot on, particularly the Carriers of the Vine, where you raid the real life version of the Kiwifarms moid hate/eternal cat lady general. Those bitches crazy.

The human trafficking thread is interesting, but it's dulled in the console versions. The same with the CSAM ring. It does a decent job at environmental storytelling but ultimately falls just a bit short. I do accept that this isn't meant to be a story driven experience so I'm loathe to criticise too much.

On the bad side, there are too many bugs and it's prone to crashing. The searching levels for some random NPC is absolutely maddening.
They make the enemies comically evil so there's no such thing as moral greyness.

<"THIS GUY LOOOVES TO RAPE KIDS AND YOU GUYS THE COPS ARE NEEEEEVER THE BAD GUYS!!!"

unless its like that beach mission with the thai people and justifies their actions so much that there's no doubting what they're doing. SWAT 4 mogs Ready or Not.
 
They make the enemies comically evil so there's no such thing as moral greyness.

<"THIS GUY LOOOVES TO RAPE KIDS AND YOU GUYS THE COPS ARE NEEEEEVER THE BAD GUYS!!!"

unless its like that beach mission with the thai people and justifies their actions so much that there's no doubting what they're doing. SWAT 4 mogs Ready or Not.
Yeah like I said the game isn't going to win any awards for the writing but I don't think that's the point. Plus sometimes bad guys are just bad guys and need to be put down, if I want to play a game where the criminals are shown in a good light then I'll wait for the release of George Floyd Simulator.

I love SWAT 4 but it's showing it's age and I've played it to death, I hope there's enough of a platform here for there to be more, improved sequels.
 
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There is a corrupt FBI (FISA) agent you need to arrest in greased palms. or am i missing something here?
Probably the worst designed character in the game. He wear his gang clothes and chain with his gay FBI jacket. And this is one of the pieces of evidence.

JacksWatch.webp

It's so stupid I hate how they did this character. It's so comedically over the top in a bad way.
 
Probably the worst designed character in the game. He wear his gang clothes and chain with his gay FBI jacket. And this is one of the pieces of evidence.

View attachment 7704813

It's so stupid I hate how they did this character. It's so comedically over the top in a bad way.
I honestly dont mind the jackass/arrogant P.O.S character they tried to portray him as. Though tbh i would've preferred a character whose a little more intelligent and less over the top.
 
I honestly dont mind the jackass/arrogant P.O.S character they tried to portray him as. Though tbh i would've preferred a character whose a little more intelligent and less over the top.
I wouldn't mind it in another game but RON takes the rest of their story so seriously to the point it's incredibly out of place
 
I wouldn't mind it in another game but RON takes the rest of their story so seriously to the point it's incredibly out of place
He honestly feels like an afterthought to somehow tie the tren family raid into the wider lore of the game. I know its been theorized that he called SWAT in on them, but doesn't it state in the briefing that one of the parents were the ones who called SWAT in? are we not supposed to trust the briefings then? I honestly dont recall any other mission doing something like this and/or establishing this prior to the mission.

his character just feels underdone, frankly.
 
Probably the worst designed character in the game. He wear his gang clothes and chain with his gay FBI jacket. And this is one of the pieces of evidence.

View attachment 7704813

It's so stupid I hate how they did this character. It's so comedically over the top in a bad way.
Given the state Los Suenos is in, I can believe a FISA agent could be this brazen with his actions. He's a smarmy cunt who screams friendly while shooting you and your team, I can believe he would flaunt gang connections while working his day job at FISA.
 
the criminals are shown in a good light then I'll wait for the release of George Floyd Simulator.
Isn't even about that. Don't have to make the crims look good, just make the player go "Huh is this really the right thing to do?"

Could make the cops undertake a mission that's just a glorified corporate wetwork job. All of the missions in RON have no moral greyness and it isn't even believable. I think THAT'S why people say RON is copaganda (which it most certainly is)

Ye, but thats a fed guy, I mean like a whole level where ya dealing with corrupt cops from a precinct who were caught trying to rob some gang for their drugs/their drug money.

And it's just one mission, the "victims" of which are "in the game" so no actual innocents are harmed.

Ready or Not's *writing* is made for people who unironically like this image.


1753846042337.webp
 
Could make the cops undertake a mission that's just a glorified corporate wetwork job. All of the missions in RON have no moral greyness and it isn't even believable. I think THAT'S why people say RON is copaganda (which it most certainly is)
Gunmetal made a video years ago about this very debate.

I find it hard to look at claims of RoN being "Copaganda" objectively, because the term Copaganda originates from annoying faggots who get mad when cops are shown as anything but racist black killers.
Ready or Not does lack a grey area outside "Ends of the Earth", but I don't see that as Propaganda. Ready or Not's stories are more akin to a thriller or action movie, not real life. LSPD isn't expanded on enough to really gauge how well they are doing as a entity, what effect they have on the city, and how they could be improved. The LSPD isn't well written force you can criticize, it exists as a vehicle to get the player from mission to mission. This is where I think the debate falls apart, because you have to ascribe so much character to the LSPD to make a argument to it being Copaganda, when it clearly isn't intentional.
If you argue that it doesn't have to be intentional to be Copaganda, then that opens up more questions, like where does the line get drawn? Are 80's actions movies featuring cops Copaganda, what makes something Copaganda? Do you need a moral grey area for something to not be seen as Copaganda, or do you not?

There's a reason why the Copaganda argument gets laughed at, even on the RoN reddit: It's fucking retarded and the only people who genuinely argue for it just see any representation of the police force as propaganda.
 
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