- Joined
- Dec 16, 2019
Rubber bullets aside - even blanks can kill at close range - the wadding used to keep the powder in can be ejected fast enough to puncture people. Some actors have been killed by prop-guns.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
There's also the gas from an explosion that would normally propel a bullet getting funneled out through a small hole like a hot jet stream. The actor that put a gun with blanks up to his head and pulled the trigger died of natural causes: he decided to let a controlled explosion go through his skull.Rubber bullets aside - even blanks can kill at close range - the wadding used to keep the powder in can be ejected fast enough to puncture people. Some actors have been killed by prop-guns.
I've seen that in some RTS.A lesser-known military fun fact is that helicopters actually hard-counter submarines. Once the general location of an enemy sub is discovered, they can just drop sonar buoys to get its precise position and then drop artillery on it from the sky. The sub can’t do shit back because it’s hard to find anti-aircraft weapons that work underwater.
This is why the Navy is working hard on laser weapons - they have effectively infinite ammo and can be used to disable helicopters from underwater.
It would be cool if there was a pirate or knight game that reflected ransoms. Like you could take prisoners and bear the costs of keeping them alive while hoping for a ransom (that may or may not ever come), sometimes prison breaks, etc.I just remembered this, but people were saying that Kingdom Come Deliverance wasn't realistic because you could just steal all of the armor and weapons off of defeated enemies and then sell it and be rich in no time like you can in a lot of RPGs. The thing is, though, this did actually happen a lot in the middle ages, particularly when the person who was captured or killed was a noble. Just the lower-end plate armor that you might have seen some regular soldiers like cavalry soldiers wearing would cost about 10,000 to 30,000 dollars in today's money. The higher-end plate armor that special units or nobles would be wearing could easily go anywhere between hundreds of thousands, to millions of dollars in today's money. If you were let's say a small mercenary company, you could very easily make far more money than what your contract offered by picking clean all the good shit off a battlefield, loading it up to a wagon, and then carting it off into a major city to resell it.
The guy who had this castle built actually made most of his money doing this during the 100 years war.
View attachment 2226210
Bodiam castle.
Granted, a fair bit of the money that guy made was actually off of ransoms, which was a normal practice in the middle ages.
If this isn't already a Rimworld mod, it needs to be.It would be cool if there was a pirate or knight game that reflected ransoms. Like you could take prisoners and bear the costs of keeping them alive while hoping for a ransom (that may or may not ever come), sometimes prison breaks, etc.