Report: EA Is Remastering The ‘Mass Effect’ Trilogy At Long Last (Unconfirmed)

Oh man, the GLA voice lines alone guarantee any sort of remake is impossible. Suicide trucks screaming "ALLALALALALALALALAH!" with their tongues waggling as they drive to martyrdom? "Ow, okay, I will work!" from the Workers implying they're abused slave labor? Those are just the two most obvious on my head right now.
I like the new shoes
 
Can someone who actually played andromeda actually give me a rundown of what's in there behind technical issues? Is there anything worth looking at in there?
ME:A is basically: "What if Deep Space 9 was made by Alex Kurtzman?"
Good premise but shitty story, writing full of Whedon-speak, unlikable characters and boring villain.

lol wrong. Im willing to bet my life that most people would agree that ME2 is what made the trilogy great.
A lot of people say that ME2 is the best game, but ME2 was the beginning of the end. They streamlined/casualized everything and killed the main protagonist in the prologue. Nu-Shepard can't make his/her own decisions, the Illusive Man is the one in charge, he gives you the missions, the squadmates, etc. You can only explore a handfull of planets, most of the time is wasted on sending probes from orbit.
 
A lot of people say that ME2 is the best game, but ME2 was the beginning of the end. They streamlined/casualized everything and killed the main protagonist in the prologue. Nu-Shepard can't make his/her own decisions, the Illusive Man is the one in charge, he gives you the missions, the squadmates, etc. You can only explore a handfull of planets, most of the time is wasted on sending probes from orbit.
The lack of exploration is what made me like it less than the original. That should have been the thing to elaborate on, but they leaned way more into the story and narrative.
 
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A lot of people say that ME2 is the best game, but ME2 was the beginning of the end. They streamlined/casualized everything and killed the main protagonist in the prologue. Nu-Shepard can't make his/her own decisions, the Illusive Man is the one in charge, he gives you the missions, the squadmates, etc. You can only explore a handfull of planets, most of the time is wasted on sending probes from orbit.
ME1 and ME2 both have their strong points and balance each other out. ME1 has the best worldbuilding and exploration. You are free to chart your own path and play your character in so many different ways while exploring the galaxy. Every time you enter a star system you know there is something new to discover. ME2 throws all that out the window but in its place gives you a cast of 13 characters who all have their own personal brand of daddy issues. Even if ME2 is a completely different world than the one from ME1 and a different game experience, you still have something worth playing, you want to find out more about this band of weirdos you've recruited and their very different takes on life.

I will never understand how people actually found the Mako shit fun.
I spent an hour using the Mako to climb a hill so I could bypass the defenses on an enemy base. I am very proud of the countless hours I wasted searching for random minerals and attacking enemies so could enter one of the same three bases over and over again. Also the Hammerhead sucked compared to the Mako, piece of shit couldn't take more than three hits while the Mako was able to down Geth Armatures. I also got a lot of reading in waiting for its shields to regenerate.
 
lol wrong. Im willing to bet my life that most people would agree that ME2 is what made the trilogy great.
That's the "my first entry that people were hyping up is the best" take. Game is shit, but it mooched off the pure adulation of Bioware and their games at the time. It was the perfect wave of hype.
I will never understand how people actually found the Mako shit fun.
It's about as bad as the combat in ME1. The barren planets are only side missions, and the main mission Mako sequences are better designed. It's kinda graded on a curve. Beyond that, the side planet shit makes the game feel grand, so I guess the Mako plays a part in that.
Reboot Command and Conquer Generals/C&C zero hour. Worth the time unlike the space soap opera.
Reboot it then cancel like Generals 2 once they realise they're actually shit.
 
I still never bothered to buy and play ME3 after I heard about the ending.

I have zero interest in a remaster either.
The fact that they aren't changing the terrible ending but wasting time on censoring Mirandas ass shows just how messed up their priorities are. Also the game itself is pretty terrible overall, not just the ending. The only saving grace of the game is the combat is the best of the three and its nice to see all the characters one last time. Even if some of them were completely derailed its still nice to have one last adventure with these characters you've grown to love. As much as they butchered the Geth it was still nice that Legion got a final sendoff, even if it was really stupid, or that Mordin gets some closure to his arc even if it is different than his character in 2. If you play your cards right Wrex becomes a total bro and he gets the happy ending he deserves even if its completely at odds with the first game but Wrex is just so likeable that you can ignore the stupid story. I like the Citadel DLC just because so much of it is character interaction and there is an actual final boss battle vs the original game where you shoot Marauder Shields and then use a Renegade interrupt to shoot The Illusive Man

Only way they can really salvage ME3 is include an ending scene where Shepard wakes up and remarks that "I had the weirdest dream". He then proceeds to describe the plot of ME3 where every character on the Normandy interjects saying how stupid what Shepard is saying. Finally when Shepard describes the ending Joker quips "Ok the Commander has officially lost his mind as if the two different suicide missions he took us on weren't proof enough".
 
I think the worst part of ME3 was putting Javik behind a paywall. How fucking Jewish can you be?

You could also make the argument that it was awfully convenient for a Prothean to still be around and it should have never made it any further than the idea stage.
Especially since Javik is not only story critical, but one of the best companions. Not because he's good in combat, but because of his constant talking shit and sensible demands to throw everything out an airlock.

The best part of ME3 was the multiplayer. The second best is the Citadel DLC, since that's a proper send off to the characters.
ME:A is basically: "What if Deep Space 9 was made by Alex Kurtzman?"
Good premise but shitty story, writing full of Whedon-speak, unlikable characters and boring villain.
Pretty much this. The gameplay and combat aspects aren't bad and the Pull->Throw->Charge combo doesn't really get old. Visually it's nice too. Writing though? Laughable.

A lot of people say that ME2 is the best game, but ME2 was the beginning of the end. They streamlined/casualized everything and killed the main protagonist in the prologue. Nu-Shepard can't make his/her own decisions, the Illusive Man is the one in charge, he gives you the missions, the squadmates, etc. You can only explore a handfull of planets, most of the time is wasted on sending probes from orbit.
I didn't mind some of the streamlining, but that's because I hate level ups that give you bonuses or powerups that doesn't matter. The only skill level ups that mattered in ME1 were the ones that unlocked functional things, like new skill unlocks or ability unlocks. 0.5% damage or cooldown bonuses are stupid and nearly pointless. This isn't an MMO with half-hour long fights.

But take my opinion with a grain of salt, I actually enjoyed DA2's combat system, once I figured out how to properly set commands on teammates. I mean, the level design sucked, Hepler raped Anders' character, Isabella couldn't find pants, and it felt rushed over all, but rolling with Mage Hawke, Avaline and Merrill to face tank, and Varric to DPS? Actually could be fun.
 
The main story break dealt with the whole "dark matter" story angle from ME1. That was, originally, supposed to be the big mystery...

It just kind of abandoned it and just focused on the Reavers..
The reapers were always the big bad. The story was always centered around the mystery of the “species” . So many missions in ME1 reflect that.
 
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A lot of people say that ME2 is the best game, but ME2 was the beginning of the end. They streamlined/casualized everything and killed the main protagonist in the prologue. Nu-Shepard can't make his/her own decisions, the Illusive Man is the one in charge, he gives you the missions, the squadmates, etc. You can only explore a handfull of planets, most of the time is wasted on sending probes from orbit.

in mass effect 1...

the council is in charge
anderson/udina give you your missions
most of the time is wasted driving in empty landscapes in the mako

Mass Effect 2 has the advantage of being a great stand alone story. it's a military legend getting a group together to go on a suicide mission, and on the way they are tying up the loose ends in their lives.

the complaints that it "doesn't add anything" really doesn't mean much when it would have only been adding to the shitpile that is mass effect 3.

The second best is the Citadel DLC, since that's a proper send off to the characters.

it always felt like tumblr level fan fiction to me. shepard fights his evil jerkass clone who literally kills himself cause he doesnt have friends like shepard, then even though the world is coming to an end everyone gets together for a kegger and gets up to goofy shenanigans.

i wouldn't hold it against anyone for liking it considering how shit me3s ending was and how i generally feel that fan service gets a bad rap, but i just couldn't get down with it.
 
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it always felt like tumblr level fan fiction to me. shepard literally fights his evil jerkass clone who literally kills himself cause he doesnt have friends like shepard, then even though the world is coming to an end everyone gets together for a kegger and gets up to goofy shenanigans.

i wouldn't hold it against anyone for liking it considering how shit me3s ending was and how i generally feel that fan service gets a bad rap, but i just couldn't get down with it.
That part was kinda silly, yeah. I enjoyed the party and Zaeed drunkenly hitting on Samara more. It was silly and stupid, but in an amusing away, as opposed to the main story, which was just stupid.
 
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my problem isn't that they removed the ass shots, but it sounds like that is all they are doing as far as ME2 is concerned.

if they actually went back and used the tech of next gen to realize the original plan for ME2 (that being all recruitment missions were open from the start, something that could easily be done since they recorded all the voice lines for it to work before realizing they couldn't fit everything on one disk) I would be okay with it because they are actively improving the game instead of just censoring it because they're weirdo SJW prudes now.
I'd buy the remaster to have more time with Legion if they made him available early in the game.
 
in mass effect 1...

the council is in charge
anderson/udina give you your missions
most of the time is wasted driving in empty landscapes in the mako

Mass Effect 2 has the advantage of being a great stand alone story. it's a military legend getting a group together to go on a suicide mission, and on the way they are tying up the loose ends in their lives.

the complaints that it "doesn't add anything" really doesn't mean much when it would have only been adding to the shitpile that is mass effect 3.

it always felt like tumblr level fan fiction to me. shepard fights his evil jerkass clone who literally kills himself cause he doesnt have friends like shepard, then even though the world is coming to an end everyone gets together for a kegger and gets up to goofy shenanigans.

i wouldn't hold it against anyone for liking it considering how shit me3s ending was and how i generally feel that fan service gets a bad rap, but i just couldn't get down with it.
ME3 is shit, the citadel dlc people say it's cool and funny but i do not see things with the same eyes as them, it seems like a offshoot dlc based on a fucking comic. it's like the retarded halo universe, usually when it goes to comics it becomes stupid save for a few exceptions like w40k...

That part was kinda silly, yeah. I enjoyed the party and Zaeed drunkenly hitting on Samara more. It was silly and stupid, but in an amusing away, as opposed to the main story, which was just stupid.
it's the VA being VA, sadly zaeed's VA passed away. now if the same scene were done with laura bailey and nolan north it would suck ass, throw in troy baker to be the diarrhea cremé on top of the shit cake.

The lack of exploration is what made me like it less than the original. That should have been the thing to elaborate on, but they leaned way more into the story and narrative.
i think it was engine limitations that made the planet exploration to be streamlined, sum on that with the fact that kiritcs were complaining about the vehicle section and there ya go.

I think the worst part of ME3 was putting Javik behind a paywall. How fucking Jewish can you be?

You could also make the argument that it was awfully convenient for a Prothean to still be around and it should have never made it any further than the idea stage.
the reason for javik to exist it's not good, we have the collectors which were protheans but got cyber-shafted multiple times they were mere robots and javik is the only to survive because of his AI that decided he is the jamaican niffa to troll people in ME3's extinction cycle because protheans never heard of fucking solar power...
 
RIP Marauder Shields. Honest to God, up until that point in my life, I had never agreed with an online hate mob. I really enjoyed ME3 right up until the end. It wasn't the "choose your color" endings so much as it was the shitty future that was laid out during the ending cut scenes.
 
The reapers were always the big bad. The story was always centered around the mystery of the “species” . So many missions in ME1 reflect that.

Reapers were always the big bad. But, the dark energy stuff was the original key to the solution.

I think thats why the whole series was called "Mass Effect"
 
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Reapers were always the big bad. But, the dark energy stuff was the original key to the solution.

I think thats why the whole series was called "Mass Effect"
yeah but reapers made the dark energy jello.

they also designed shit to always make the sentient species to find the citadel and settle it as a hub or something so that when the extinction trigger activates the reapers shoulda warp into the citadel and fuk ze comms up, making people confused as to what is happening and why these purpleish-blue robots are killing people.

--edit--
my bad, i meant they created the ass relays, not elementuru zeroh.
"The mass relays, despite common belief, were created not by the Protheans but by the Reapers."
 
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