- Joined
- Sep 29, 2018
Two possible reasons; REmake kept the core of what Resident Evil used to be. Tank controls, awkward camera angles, etc. RE2 Remake updated the game to the RE4 (third-person shoulder) style; while the game was fundamentally all there (including my boy Hunk), when you're making the game, you need to tailor things to how the player interacts with the game, and camera angles play a big role in that. So when they went from the OG style to the RE4 style, they lost something, whatever that may be.Does anyone feel like people putting REmake 2 on the same pedestal that REmake 1 is...really wrong?
I dont know, I just cant help but feel like the original sequel still stand over the remake, unlike the first game's. Resident Evil 1 was highly improved upon to the point it is possible to just see it as the "canon" version but I cant see that with 2 and especially 3.
I wonder why...
Another issue could be that the gap in player generations and technology generation. You get older and feelings change, or something just doesn't impact you the way it would have when you were younger. So when you go from PS/SS Chris and Jill to GC Chris and Jill; you were younger, but that was a massive and amazing jump for its time (also like, 5~6 years IIRC, 1995-2001 or so). But by the time RE2 Remake comes around, graphics aren't anything new, the overall method of the game isn't new, and you're an old man who's already seen it all.

