Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

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Anyone played Siren? It reminds me of a cross between RE, Silent Hill, and Ringu
Ive only played a demo of the ps3 version. I remember liking it a lot. It's supposed to be much better in terms of checkpoints and saves then the originals.
(If you missed a collectible or died while holding one, you were basically fucked out of getting a good ending.)


RE2 remake has a FANTASTIC opening, but I feel like it's biggest flaw is how it reuses so much of the environment between the two routes. There's enough new things to make it worthwhile, but they really should have put more time into it. I was also annoyed at the lack of crossover between Leon and Claire. They have a lot more interaction in the original and they actually effect each other with the ZAP system.
 
Random question, for you what's the most disturbing creature in the games?
For me it's the Chimera, both for ther appearance and lore.
 
Random question, for you what's the most disturbing creature in the games?
I really like Las Plaga and their variations. But I much prefer Villagers over the Cultist and Combatant types.

Regenerators are scary AF. After all, the most iconic sound in cinema is Darth Vader breathing.
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2.) Super Tyrant's theme doesn't have the same grandiose, almost biblical feel of the original.
I thought the remake theme was better but we all have different tastes in music.
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So one of my biggest problems with 3make was the opening scene. Yes, the opening scene. Already we’re greeted with stock footage, but one of the worst offenders is when we’re introduced to the lab. That door opening sequence looked so damn cheap.

Big missed opportunity to bring the guy who made the 2make opening credits into this project. The whole thing just screamed “budget cut.”

then again, maybe I’m not mentioning one thing. The dialogue. The dialogue during the opening is painful. A lot of this stuff is inaccurate to the lore and that just grinds my gears.
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Challenge: try to find an article that doesn’t blame the delay of a game on the pandemic. Possibility: 0.
 

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Lady Dimitrescu had the best level in the game. It was so well done. Rest falls flat after that. I also like how her castle interior is modeled off of French, Romanian, and German architecture. Helps she is based off of Bathory.

She'll definitely be back. They would recast Cassandra but I think they will go with Luisa/Marguerite's VA because in the stream she said she grew up with Jeanette (Cassandra).

I want to play as Ada or Sherry. Rose will be lead next I think.
 
I really like Las Plaga and their variations. But I much prefer Villagers over the Cultist and Combatant versions.
100% agree. The villagers are the creepiest and give most atmosphere. The cultists are kinda cool and creepy in their own right, but too much ''esoteric'' for a RE game.
The militias are good late game mooks, but nothing really scary. Maybe the guys with the gas mask stitched to their faces, but that's it.
Regenerators are horror done right, even if they're easy to deal with. After all, the most iconic sound in cinema is Darth Vader breathing.
100% agree.
 
I can overlook a lot of video game bullshit. But soldiers with crossbows is where I draw the line. Hey, assholes, ever heard of bullets? You've already got miniguns and RPGs.
If I remember well Saddler alluded in some files that he needed the ransom money from Ashley exactly because the Ganado militia was so underequipped. Kinda jarring that his elite army was just armed with flails, stun batons and crossbows.
Gameplay-wise, I think Capcom didn't want to turn the last section into too much of a shooter, but they had already given firearms to the Trashsweepers in Gun survivors and eventually gave regular guns to the Majini and the J'avos in 5 and 6.
 
I wonder what Jill’s up to. I hope she makes her grand re-appearance in re9 but she might have just retired. I suppose that would make her the smartest one out of all of them.
I think she's mostly retired. Wasn't there a file in Revelations 2 where she said she was still doing rehabilitation?
Chris seems to have gotten quite distant from her. It would be interesting if she and Chris were the protagonists of RE9 and their character arc was something about her insisting with him they are getting old and should retire or train a new generation to take their place. A bit kinda the Chris/Piers campaign from RE6, but done better.
 
I've been playing the Resident Evil Outbreak games (offline of course)

They're great but some frustration does spoil things somewhat, especially in the first game, I hate the mechanic of the slowly increasing virus meter, putting a time limit on things, maybe that was needed in online but why can't you at least have the option of turning it off in single player? I also hate the way you have to complete every scenario start to finish, if you die, you have to start all the way over.

This means that I had never before beaten the final scenario despite first playing the game in 2004, it just seemed too long given the time limit you're on, however with the help of a guide I did finally manage to finish the whole game but oh man, was fighting the tyrant at the end tense as hell knowing if I fucked up it'd be back to the start, I was overjoyed that I managed to do it, but where do you think Capcom was originally wanting to go with the idea of the US military experimenting with the T Virus? Very strange ending.

But on a side note, fuck that end boss in the hospital with the giant leech, no matter what I did I couldn't beat that fucker despite trying multiple times, I'm lucky I had an older save because I simply could not get past that and don't know how I managed to do it before.

Now I'm playing File 2 which is mercifully more forgiving with the save mechanic, but you still have that time limit, the graphics are simply stunning though, there's something about this era of 3D horror games with fixed camera angles, your RE Outbreaks, your Fatal Frames, your Haunting Ground and your Rule of Rose that I just find endlessly appealing, I miss when games looked like this.
 
there's something about this era of 3D horror games with fixed camera angles, your RE Outbreaks, your Fatal Frames, your Haunting Ground and your Rule of Rose that I just find endlessly appealing,
Man, haunting ground looks like a hidden capcom gem. Unfortunately it’s so expensive. The average eBay copy can go for $500 generally and $300 at the cheapest.
 
Man, haunting ground looks like a hidden capcom gem. Unfortunately it’s so expensive. The average eBay copy can go for $500 generally and $300 at the cheapest.
Yeah, even in 2010 when I bought a copy, Haunting Ground was expensive enough that I had to make due with a used copy with no manual, sure glad I bought it when I did.

Capcom once experimented with releasing an HD version of Code Veronica on the PS2 but they don't seem interested in re-releasing any other 3D games of that era, which is really too bad.

But I forgot to mention the Silent Hills among my examples of PS2 games like that, that's one thing that drew me to the survival horror genre in the first place was how much better than looked than most other games at the time, the faces in Silent Hill 3 for example are unreal for a game from 2003.

But not only did they look good, but they had a level of detail, a lack of cut and paste and reused assets that you don't see even today, I couldn't help but notice that in the castle in RE8 you see the same paintings on the walls over and over again and other reused assets repeated, although RE2 remake was a bit better in that regard.

It's really too bad you don't see games use fixed camera angles anymore, the cinematic flair and level of detail they add is awesome.
 
The only items you lose permanently are the ones on the train if you don't take/examine them


Yes, I almost spent as many resources as I was getting, they stuck some five zombies in the gas chamber room, which I used for storage. And the academy room was full of killer apes.

Zombies in RE0 seem to have slightly less health than those of REmake and don't turn into Crimson Heads - a big plot hole imho - so they compensate with numbers.

IIRC, Crimson Heads are supposed to be a transitionary stage between the zombies and lickers. The Spencer Mansion outbreak began on May 11 and it took until late June/early July at the earliest for the Raccoon City locals to notice and investigate.

I suspect the lickers in Raccoon City were those who got infected in the milder outbreak that was occurring from RE1's events right up until Birkin's initial G-Virus fueled chimpout that led to the massive localized zombie apocalypse seen in RE2 and RE3.

BTW, who remembers red tank top zombie girl from RE2? She appeared only in a couple of rooms but sort of became a fan popular and mascot for Raccoon City games. It's notable that Capcom made her much more ''cuter'' and less disfigured for subsequent games in the city, and even in the remake she's still way more presentable than the other zombies.

I do.

Also, does anyone else find it weird that the zombies in the original RE3 look a lot more "rough" and decayed compared to the ones in RE2? IIRC, all the male zombies in RE3 are bald as well.

Code Veronica also had a wide variety of zombies to the point that the different models were fit into weird sub-categories of their own with varying levels of danger.
 
No pre-rendered backgrounds, either. Every room has something uniquely off-putting. :story:
Oh yeah, pre-rendered backgrounds are long gone, but you could get close to that level of detail with full 3D, you just need fixed angles.

And what I mean by level of detail is rooms being set up in such a way as what you would see in real life with regards to props and things, with little cut and paste, graphics engines are more advanced but you don't see that level of detail anymore due to not being able to be sure where the player is going to be looking with controllable cameras I guess, as well as just the added time it must take to develop.
 
Also, does anyone else find it weird that the zombies in the original RE3 look a lot more "rough" and decayed compared to the ones in RE2? IIRC, all the male zombies in RE3 are bald as well.
Some of them do have hair, but it's they are so badly modeled they look bald
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I know it's a SA mod, but it's the only good image of those zombie models. But yeah, they all look the same and not in a good way. There were also the occasional female zombies which were much better modeled
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According to Carci, the female zombie is always positioned at an angle facing a stairwell or entrance (e.g. Kendo's alley, torch puzzle). The result being, she is extra-hard to dodge.
True that. Funnily enough she had a BLACK tank top, not a red one, lol. Idk why the red one caught on, maybe artwork? Also, never got out of my mind that maybe she was supposed to be a zombie Rebecca, like a zombie Brad.
I mean, they look really similar.
 
Also, never got out of my mind that maybe she was supposed to be a zombie Rebecca, like a zombie Brad.
I mean, they look really similar.
I kinda wonder if Capcom originally intended for Rebecca to die in the original, hence why only 3 can get out rather than all 4. And then I guess when vendetta came up they decided “ah fuck it, she’s alive.”
 
I kinda wonder if Capcom originally intended for Rebecca to die in the original, hence why only 3 can get out rather than all 4. And then I guess when vendetta came up they decided “ah fuck it, she’s alive.”
It's frustrating when a character survives one story only to be killed off in the next.
 
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