Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

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But what even is the deal with Wesker? How did he come back to life and gain superhuman powers? Is that just the effect the T Virus has on certain candidates? The whole thing is vague and not properly explained.
No, that's the entire explanation: Wesker had the proper genetics, which were something like 1/10000000 or something, and both him and William knew about it. Him dying was part of his plan as his "death" would cause the virus to revive him with enhanced senses.

Yes, that was due to a partial retcon and yes, there are holes in it and no, they'll never be addressed.
 
No, that's the entire explanation: Wesker had the proper genetics, which were something like 1/10000000 or something, and both him and William knew about it. Him dying was part of his plan as his "death" would cause the virus to revive him with enhanced senses.

Yes, that was due to a partial retcon and yes, there are holes in it and no, they'll never be addressed.
Well, at least that's something.

I wonder if that was always the plan or circa Code Veronica/beta RE4 there was going to be some other explanation?
 
I don't think there's ever been a grand plan with Resi stories.

Just look at how many "prototype" Tyrants popped up over the years, despite the RE1 being the perfect template, and the T-102 being its cheaply cloned market product.

Thanatos was incredibly cool, but very blatantly made up whole cloth with no lead-in.
 
Well, at least that's something.

I wonder if that was always the plan or circa Code Veronica/beta RE4 there was going to be some other explanation?
lol at thinking Capcom ever had a plan. :biggrin:

Okay, so that's not completely true. 1-3 and CV were suppose to be connected. That connection changed, sometimes only slightly sometimes majorly, with every prototype. RE4 was suppose to have a new protagonist and more or less be the beginning of a new story in the RE universe, so having Wesker come back and Leon as the main character wasn't originally planned but due to time and certain story elements not working they got thrown into the mix.
 
I don't know why they made Jill black when she's apparently part Japanese.

I mean I know why, it's because the only POC these people care about is black people but if they had made Jill asian they'd be woke AND canonically accurate.
The key being "apparently" since it's more of an informed attribute to appeal to Japanese audiences presumably, as Jill has always been portrayed as a brunette with round blue eyes.
 

So this list of stuff about to be announced for a PC port has been flying around recently, with stuff like God of War and Ghost of Tsushima being revealed there. But the big one(s) for me are that Resident Evil 4 Remake and Resident Evil OUTBREAK are coming to PC.

Could we finally get the experience we've been begging for all this time? Is Capcom gonna nail another win with this?
 
I think Outbreak is the only game we need a proper remake for at this point. It was released in a market that just wasn't ready for it in terms of hardware or infrastructure.

Not sure if I'd want them to keep the ad libs system intact, or replace it with actual VOIP....
 
The trouble with a Outbreak remake is changing the camera from fixed angles to controllable is going to change the feel and atmosphere a lot, I'd say even more than RE2 because of the way the camera in Outbreak does sweep and move despite also being fixed, it's just a huge part of what gives those games the feel they have.

Still, even with a modern camera the idea of a remake is very interesting, I look forward to seeing my gal Cindy in the RE engine. (but uh oh, she wears a skirt, what are they gonna do about that if you can control the camera?)
 
lol at thinking Capcom ever had a plan. :biggrin:

Okay, so that's not completely true. 1-3 and CV were suppose to be connected. That connection changed, sometimes only slightly sometimes majorly, with every prototype. RE4 was suppose to have a new protagonist and more or less be the beginning of a new story in the RE universe, so having Wesker come back and Leon as the main character wasn't originally planned but due to time and certain story elements not working they got thrown into the mix.

Yeah, RE4 went through a metric fuckton of rewrites and if you just go with the stuff released before Devil May Cry (since DMC got its start as an early draft of RE4) then you get this feeling that there was a concrete plan of some kind but it got revised and rewritten so many times that they just went "Fuck it" and did the copout opening in RE4 instead.

If you go by the end of RE3 with the epilogues, it felt like the initial plan was the heroes were all going to reunite for a final showdown against Umbrella. Each of the epilogues hint at certain elements that were supposed to come up.

1. Jill found out that Umbrella is hunting down Chris as well and maybe there might be a second Nemesis unit as well.

2. Chris is on the run and is trying to find Claire

3. Claire was still looking for Chris and left Leon and Sherry behind shortly after the events of RE2. This got resolved in Code Veronica and the Redfield reunion is one of the few plot hooks hinted at in the RE3 epilogues that played out pretty much as expected.

4. Leon and Sherry are in government custody and Leon agrees to work with the feds. This is kind of upheld with RE4 and RE6 but when replaying RE3 and looking at Leon's epilogue, it seems to imply that Leon agrees to become a government witness instead of becoming a glowie.

This probably explains Survivor a lot better, since Ark Thompson is a private detective and Leon probably hired him since he couldn't investigate on his own if he was in some sort of protective custody with the Feds.

5. Sherry was still in government custody and was waiting for Claire to come back for her. Chris and Claire probably would've reunited with Sherry at some point.

6. Barry was content to retire with his family but only after he did one more favor to his old teammates as a way to make up for having to collude with Wesker.

7. Ada Wong is a mercenary spy and will probably be hired to work against Umbrella but would use a different identity to do so.

8. HUNK had survived RE2, his scenario was canon and he was going to be involved in future games somehow. Beyond that, it was anyone's guess what his angle was.

We never saw Rebecca Chambers after RE1 for the longest time and the fact she didn't get an epilogue sort of implied either she died in the Mansion in the earliest plans for the lore or that Nemesis killed her off-screen in RE3. This obviously got dropped pretty early on.

Code Veronica was meant to be the first major act of that second story arc with Survivor acting as a side story that both gave a more detailed look into Umbrella's activities elsewhere and helped clear up some minor hanging threads from RE3 like Nicholai's survival and show that Leon was doing what he could to stop Umbrella's operations despite being in the custody of the government.

IIRC, Leon was supposed to appear in the earliest draft of Code Veronica, only to sacrifice himself late in the game, but this was changed and Steve Burnside filled the same basic niche in the story instead.

The key being "apparently" since it's more of an informed attribute to appeal to Japanese audiences presumably, as Jill has always been portrayed as a brunette with round blue eyes.

Eh, I always figured the whole bit about Jill being half Japanese was one of those "early installment weirdness" things that only existed in the first game or was a widespread piece of fanon that tended to get mistaken for canon back in the early days.

I'll have to re-read the S.D. Perry novels to see if it came from there or not, since a LOT of the early RE fanon came from those books and a lot of people in the 90's believed the novels were canon or at least semi-canon.
 
Yeah, RE4 went through a metric fuckton of rewrites and if you just go with the stuff released before Devil May Cry (since DMC got its start as an early draft of RE4) then you get this feeling that there was a concrete plan of some kind but it got revised and rewritten so many times that they just went "Fuck it" and did the copout opening in RE4 instead.

If you go by the end of RE3 with the epilogues, it felt like the initial plan was the heroes were all going to reunite for a final showdown against Umbrella. Each of the epilogues hint at certain elements that were supposed to come up.

1. Jill found out that Umbrella is hunting down Chris as well and maybe there might be a second Nemesis unit as well.

2. Chris is on the run and is trying to find Claire

3. Claire was still looking for Chris and left Leon and Sherry behind shortly after the events of RE2. This got resolved in Code Veronica and the Redfield reunion is one of the few plot hooks hinted at in the RE3 epilogues that played out pretty much as expected.

4. Leon and Sherry are in government custody and Leon agrees to work with the feds. This is kind of upheld with RE4 and RE6 but when replaying RE3 and looking at Leon's epilogue, it seems to imply that Leon agrees to become a government witness instead of becoming a glowie.

This probably explains Survivor a lot better, since Ark Thompson is a private detective and Leon probably hired him since he couldn't investigate on his own if he was in some sort of protective custody with the Feds.

5. Sherry was still in government custody and was waiting for Claire to come back for her. Chris and Claire probably would've reunited with Sherry at some point.

6. Barry was content to retire with his family but only after he did one more favor to his old teammates as a way to make up for having to collude with Wesker.

7. Ada Wong is a mercenary spy and will probably be hired to work against Umbrella but would use a different identity to do so.

8. HUNK had survived RE2, his scenario was canon and he was going to be involved in future games somehow. Beyond that, it was anyone's guess what his angle was.

We never saw Rebecca Chambers after RE1 for the longest time and the fact she didn't get an epilogue sort of implied either she died in the Mansion in the earliest plans for the lore or that Nemesis killed her off-screen in RE3. This obviously got dropped pretty early on.

Code Veronica was meant to be the first major act of that second story arc with Survivor acting as a side story that both gave a more detailed look into Umbrella's activities elsewhere and helped clear up some minor hanging threads from RE3 like Nicholai's survival and show that Leon was doing what he could to stop Umbrella's operations despite being in the custody of the government.

IIRC, Leon was supposed to appear in the earliest draft of Code Veronica, only to sacrifice himself late in the game, but this was changed and Steve Burnside filled the same basic niche in the story instead.



Eh, I always figured the whole bit about Jill being half Japanese was one of those "early installment weirdness" things that only existed in the first game or was a widespread piece of fanon that tended to get mistaken for canon back in the early days.

I'll have to re-read the S.D. Perry novels to see if it came from there or not, since a LOT of the early RE fanon came from those books and a lot of people in the 90's believed the novels were canon or at least semi-canon.
The "Jill is half Japanese" is something I'd only heard recently. I had heard things like "Solid Snake is half Japanese" or "Ken Masters is half Japanese" but it always seemed like window dressing that doesn't really get reflected in the game itself.
 
Yeah, RE4 went through a metric fuckton of rewrites and if you just go with the stuff released before Devil May Cry (since DMC got its start as an early draft of RE4) then you get this feeling that there was a concrete plan of some kind but it got revised and rewritten so many times that they just went "Fuck it" and did the copout opening in RE4 instead.

If you go by the end of RE3 with the epilogues, it felt like the initial plan was the heroes were all going to reunite for a final showdown against Umbrella. Each of the epilogues hint at certain elements that were supposed to come up.

1. Jill found out that Umbrella is hunting down Chris as well and maybe there might be a second Nemesis unit as well.

2. Chris is on the run and is trying to find Claire

3. Claire was still looking for Chris and left Leon and Sherry behind shortly after the events of RE2. This got resolved in Code Veronica and the Redfield reunion is one of the few plot hooks hinted at in the RE3 epilogues that played out pretty much as expected.

4. Leon and Sherry are in government custody and Leon agrees to work with the feds. This is kind of upheld with RE4 and RE6 but when replaying RE3 and looking at Leon's epilogue, it seems to imply that Leon agrees to become a government witness instead of becoming a glowie.

This probably explains Survivor a lot better, since Ark Thompson is a private detective and Leon probably hired him since he couldn't investigate on his own if he was in some sort of protective custody with the Feds.

5. Sherry was still in government custody and was waiting for Claire to come back for her. Chris and Claire probably would've reunited with Sherry at some point.

6. Barry was content to retire with his family but only after he did one more favor to his old teammates as a way to make up for having to collude with Wesker.

7. Ada Wong is a mercenary spy and will probably be hired to work against Umbrella but would use a different identity to do so.

8. HUNK had survived RE2, his scenario was canon and he was going to be involved in future games somehow. Beyond that, it was anyone's guess what his angle was.

We never saw Rebecca Chambers after RE1 for the longest time and the fact she didn't get an epilogue sort of implied either she died in the Mansion in the earliest plans for the lore or that Nemesis killed her off-screen in RE3. This obviously got dropped pretty early on.

Code Veronica was meant to be the first major act of that second story arc with Survivor acting as a side story that both gave a more detailed look into Umbrella's activities elsewhere and helped clear up some minor hanging threads from RE3 like Nicholai's survival and show that Leon was doing what he could to stop Umbrella's operations despite being in the custody of the government.

IIRC, Leon was supposed to appear in the earliest draft of Code Veronica, only to sacrifice himself late in the game, but this was changed and Steve Burnside filled the same basic niche in the story instead.



Eh, I always figured the whole bit about Jill being half Japanese was one of those "early installment weirdness" things that only existed in the first game or was a widespread piece of fanon that tended to get mistaken for canon back in the early days.

I'll have to re-read the S.D. Perry novels to see if it came from there or not, since a LOT of the early RE fanon came from those books and a lot of people in the 90's believed the novels were canon or at least semi-canon.
The version of RE4's script after the version that became DMC later became Haunting Ground.

Haunting Ground is unique enough and special to me enough that I wouldn't say I wish we got that version of RE4 instead of it, but dang do I wish I could hop into an alternate universe somehow and experience that version of RE4, I've been curious about that for close to 20 years.

From what I understand it was about Leon infiltrating Spencer castle at the same time Wesker and the HCF are conducting a raid on it, releasing some new type of virus threat dubbed the "black fog" that was very similar to Uroboros in RE5, Leon's arm gets infected, later he would have encountered a young blond woman and her BOW dog being held captive in the castle like both a proto Fiona and Hewie as well as a proto Ashley, ultimately it would have been revealed that the T Virus originated from a mummy found in the ruins of a lost civilization in the caves below Spencer castle, going by Haunting Ground the girl and her dog would have presumably had something to do with Spencer's plans for immortality and presumably both Spencer and Wesker would have perished.

Capcom was seriously considering making RE4 the end of the series, while I'm also glad the series kept going (despite the often bumpy road) I'm also curious to see how it would have ended.

What went wrong is the GameCube simply couldn't handle the graphical effect of the black fog, later they tried reworking it into the "Hookman" version where Leon's infection would have caused him to hallucinate ghostly figures but once again the Cube couldn't handle it technically, so that was why we got what we got, good to know it wasn't for no good reason at least, but I still think it's BS Capcom couldn't have reworked it into something still using the basic setup of Spencer castle, even if they still used Ganados, Spencer castle is supposed to be in England, so just have them be Straw Dogs style Limeys instead of Spaniards.

I really do think Capcom needs to make a "what if" game utilizing that original premise for RE4 or at the very least publish the script just so fans can have some idea of what might have been.
 
The "Jill is half Japanese" is something I'd only heard recently. I had heard things like "Solid Snake is half Japanese" or "Ken Masters is half Japanese" but it always seemed like window dressing that doesn't really get reflected in the game itself.
>The Raven has put the mark of death upon you. Blood from the East flows within your veins. Ah... your ancestors too were raised on the barren plains of Mongolia. Inuit and Japanese are cousins to each other... We share many of the same ancestors, you and I...
I love that line. Snake's only technically Asian because the egg paired with Big Bosses sperm was from a Japanese woman.

I don't know if you can read this but I've got a scan from Computer and Videogames Magazine issue 170 (1996) it's a translation of some Japanese press release info, it's the earlier reference I've found to her Hapa heritage. Spelling mistakes litter the article as do weird inaccuracies which I assume can only come from bad translation.
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Honestly I always felt that if Capcom focused on the PS2, they totally could have pulled off the black fog effects and went from there. Some other cool stuff that got cut from RE4 was the setting of a big ass airship full of monsters, an enemy that hid as a puddle of liquid, and various Ganado forms that would make U-3 look like a bitch ass in comparison.

Heck, at one point the devs went "FUCK IT" and tried to do a version with zombies in it, but they just didn't have the heart to retread old ground again. I'm glad they went against that version, Las Plagas is my favorite enemy faction in all of Resident Evil. There's something so cool about an enemy NOT made by bio-corps or terrorists; it's a natural(!) creature in RE-universe that was simply found and used by Los Illuminados to further their goals. That shit is my THING.
 
Honestly I always felt that if Capcom focused on the PS2, they totally could have pulled off the black fog effects and went from there. Some other cool stuff that got cut from RE4 was the setting of a big ass airship full of monsters, an enemy that hid as a puddle of liquid, and various Ganado forms that would make U-3 look like a bitch ass in comparison.
An airship in the Las Plagas RE4? Because an airship was also going to be an environment in the black fog version.

I'm not seeing why if the Cube couldn't do it the PS2 could given that the Cube was more powerful unless there's some arcane technical reason.

Heck, at one point the devs went "FUCK IT" and tried to do a version with zombies in it, but they just didn't have the heart to retread old ground again. I'm glad they went against that version, Las Plagas is my favorite enemy faction in all of Resident Evil. There's something so cool about an enemy NOT made by bio-corps or terrorists; it's a natural(!) creature in RE-universe that was simply found and used by Los Illuminados to further their goals. That shit is my THING.
Personally I disagree, the trouble with the Las Plagas enemies is, at least in RE4, they look too much like normal people, they're not as on the face scary looking as a rotting zombie, hunter, licker, giant spider etc, they're usually just people in funny old clothes, lacking the body horror of typical RE save for of course when the parasite pops out of their heads.

RE5 does try to make them look a little more mutant at times but RE5 is RE5 so what are ya gonna do.

And the increased focus on action in fighting them dulls the horror after a while.

Is it cool that they're something natural instead of bioengineered though, that's continued on with RE8 which gets into near Lovecraftian territory, there's lots of hints that the distant past of RE's world is very different than ours and something very crazy.
 
Personally I disagree, the trouble with the Las Plagas enemies is, at least in RE4, they look too much like normal people, they're not as on the face scary looking as a rotting zombie, hunter, licker, giant spider etc, they're usually just people in funny old clothes, lacking the body horror of typical RE save for of course when the parasite pops out of their heads.

RE5 does try to make them look a little more mutant at times but RE5 is RE5 so what are ya gonna do.

And the increased focus on action in fighting them dulls the horror after a while.

Is it cool that they're something natural instead of bioengineered though, that's continued on with RE8 which gets into near Lovecraftian territory, there's lots of hints that the distant past of RE's world is very different than ours and something very crazy.
Nah, by Las Plagas I mean the parasite and the various mutations it does, not the Ganados (Villager/Monk/Soldier dudes). I do agree those guys aren't very scary, especially when you go on a suplexing spree on the poor fuckers. But when the parasite itself shows up, and showcases just what kind of fucked up shit it can do to humans alone...

Take the Novistadors for example. Nasty little invisible bug bastards, make weird noises, seems like standard Resi insect monster fare, right?

Then you find out this is what happens to humans if they are exposed to the Plagas under certain circumstances. Then you start thinking "How the fuck was this thing human to start?". Then you start thinking about all the other monsters infected with Las Plagas, like Del Lago and the Verdugo, and you ask this one final question...

"What else can this thing do if it can do THAT to a human after a while? And what is it capable of when it finds a perfect host?".
 
lol at thinking Capcom ever had a plan. :biggrin:

Okay, so that's not completely true. 1-3 and CV were suppose to be connected. That connection changed, sometimes only slightly sometimes majorly, with every prototype. RE4 was suppose to have a new protagonist and more or less be the beginning of a new story in the RE universe, so having Wesker come back and Leon as the main character wasn't originally planned but due to time and certain story elements not working they got thrown into the mix.
I’d say something that did really good with planning and connections is silent hill. Every game built up to 4 ever since the first title, and kinda just hinted it in 2 and 3 as well.

the gameplay is shit but the story is very interesting. Not as emotionally engaging as sh2, but easily the most complex and interesting.

We never saw Rebecca Chambers after RE1 for the longest time and the fact she didn't get an epilogue sort of implied either she died in the Mansion in the earliest plans for the lore or that Nemesis killed her off-screen in RE3. This obviously got dropped pretty early on.
That’s what I’ve been saying for quite a while. What I think and what I have stated before is I think the Jill route was originally intended to be 100% canon, but they scrapped that idea with vendetta and later titles and so everyone got out of the mansion.

@JongleJingle
Nah, by Las Plagas I mean the parasite and the various mutations it does, not the Ganados (Villager/Monk/Soldier dudes). I do agree those guys aren't very scary, especially when you go on a suplexing spree on the poor fuckers. But when the parasite itself shows up, and showcases just what kind of fucked up shit it can do to humans alone...

Take the Novistadors for example. Nasty little invisible bug bastards, make weird noises, seems like standard Resi insect monster fare, right?

Then you find out this is what happens to humans if they are exposed to the Plagas under certain circumstances. Then you start thinking "How the fuck was this thing human to start?". Then you start thinking about all the other monsters infected with Las Plagas, like Del Lago and the Verdugo, and you ask this one final question...

"What else can this thing do if it can do THAT to a human after a while? And what is it capable of when it finds a perfect host?".
I’d say the regenerators are the scariest thing in RE4 and maybe in all of re. This has probably been stated a lot, but the way those things were designed is masterful.
 
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Honestly I always felt that if Capcom focused on the PS2, they totally could have pulled off the black fog effects and went from there. Some other cool stuff that got cut from RE4 was the setting of a big ass airship full of monsters, an enemy that hid as a puddle of liquid, and various Ganado forms that would make U-3 look like a bitch ass in comparison.
The airship bit reminds me of Rule of Rose.
 
I think Outbreak is the only game we need a proper remake for at this point. It was released in a market that just wasn't ready for it in terms of hardware or infrastructure.

Not sure if I'd want them to keep the ad libs system intact, or replace it with actual VOIP....

Outbreak definitely needs a remake, and while a CV remake would be nice, it's not a must have. An RE4 remake is unneeded though.

Controversial opinion, but I'd like to see a remake of Survivor, since I think that game suffers heavily from the phenomenon of "the good concept that was badly executed" more than almost any of the old-school RE games.

Hell, I think Capcom should revive the "Gun Survivor" series but I'd go in a slightly different direction than light gun games since CRT TV's aren't a thing anymore.

Doing "Resident Evil: Survivor - Good Version" with the RE Engine could be a unique proposition if it's executed well, but you'd likely have to nerf Mr. X to make him actually killable if you were going to do that, among many other changes.

Gun Survivor was always a unique concept for a series of budget side games but they suffered from poor execution. Most were based on Resident Evil but the third was a Dino Crisis tie-in called Dino Stalker in America.

If I were going to bring back Gun Survivor, I'd begin with a reboot of the original Resident Evil: Survivor that keeps the good elements like branching paths and the files but avoids the more well-known flaws of the game like the voice acting and that damn amnesia plot.

However, from there I'd make a modern Gun Survivor series where each one is a different tie-in to another Capcom property and it'd be an interesting way to test the waters for whether or not certain franchises could be brought back such as Dino Crisis and Dead Rising.
 
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