Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

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Fun fact, one reason Nintendo almost never did demos was because they didn’t want people’s views of their games to be tainted by incomplete versions. Other publishers had to nag Nintendo to finally let them collaborate on the Preview Disc that had stuff like Sonic Adventure DX and Viewtiful Joe. Nintendo Power with a mix of Gamecube and transferrable GBA demos, maybe an emulated NES game every once in a while, would’ve been kino.

You're forgetting one of the main reasons the GameCube had issues, though—they didn't really have many games worth writing home about after the first year or so. It had more games than the Nintendo 64 in the end but a lot of those were multi-plats, including (ultimately) Viewtiful Joe and Resident Evil 4. The last-minute push for the GameCube's relevancy ended with stuff that was forgotten or otherwise sold poorly (Odama, Chibi-Robo!, Dance Dance Revolution: Mario Mix) or got Wii multi-plats or moved to Wii entirely (The Legend of Zelda: Twilight Princess, Super Paper Mario).
 
You're forgetting one of the main reasons the GameCube had issues, though—they didn't really have many games worth writing home about after the first year or so. It had more games than the Nintendo 64 in the end but a lot of those were multi-plats, including (ultimately) Viewtiful Joe and Resident Evil 4. The last-minute push for the GameCube's relevancy ended with stuff that was forgotten or otherwise sold poorly (Odama, Chibi-Robo!, Dance Dance Revolution: Mario Mix) or got Wii multi-plats or moved to Wii entirely (The Legend of Zelda: Twilight Princess, Super Paper Mario).
First ~year had Melee, Rogue Leader, Monkey Ball, REmake, RE: Zero, Eternal Darkness, Mario Sunshine, Animal Crossing, Metroid Prime, plus good multiplatform games that suited the console with TimeSplitters 2, Nightfire, and Turok: Evolution.

Was that less than the PS2? Sure, but it was honestly a lot more than Xbox offered which rode on Halo hype for a long time.

Market demographics always seemed a much bigger issue (gamecube was for kids), that and the audience they ended up with for N64 of shooter fans and people wanting maximum graphics broke for Xbox.
 
Is there a Goldeneye 007 decompilation/source port? My Google fu is lacking and brings up unfinished projects, totally-not-AI posts about the Half-Life 2 Mod, and people saying to use the wonky mouse injector with Mupen64.
You're thinking of Goldeneye 25, a Source port that was shut down by MGM. AFAIK, the most "modern" port of Goldeneye is either the unreleased XBLA version that was leaked, or the NSW/Xbox Game Pass versions
 
First ~year had Melee, Rogue Leader, Monkey Ball, REmake, RE: Zero, Eternal Darkness, Mario Sunshine, Animal Crossing, Metroid Prime, plus good multiplatform games that suited the console with TimeSplitters 2, Nightfire, and Turok: Evolution.
Wasn't Time Splitters 2 originally being made for Gamecube and ported to PS2 and Xbox during development? Maybe I'm misremembering. Underrated game, either way.

It's crazy that Mario Sunshine came out within the first year. It felt like I was waiting forever for that to come out back in the day.
 
You're thinking of Goldeneye 25, a Source port that was shut down by MGM. AFAIK, the most "modern" port of Goldeneye is either the unreleased XBLA version that was leaked, or the NSW/Xbox Game Pass versions
I was thinking of decompilation ports, like that native PC version of Mario 64, or the native PC version of Perfect Dark, all made by fans.

Goldeneye 25 was a fan remake iirc.

The XBLA version that leaked looks horrible. I would try it, but I don't know how good 360 emulation is.

I know there was a switch version, but it's an inferior port. Textures are messed up, breakables are glitched, and muzzle flashes are reduced.
 
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