Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

That reminds me. Have there been any not!3ds emulation machines that have a 3D slider or equivalent? I want to play games that normally need the 3D, like Super Mario 3D World… and the other 3DS games I’m sure use 3D.
3D Land doesn't really need 3D. I 100% it on a New 2DS XL last year. There are a small handful of these little sub areas with puzzles that "require" 3D, but they all have little buttons you can step on that tilt the camera just enough for you to figure it out without the 3D.

If the 3D is that important to you, the original 3DS is like $100 on ebay, has a user replaceable battery, is easy as hell to hack and can play GBA, DS and 3DS natively, plus it can emulated a fair amount of older stuff. It's totally worth it even if it doesn't have the greatest screen. I still play my hacked New 2DS XL more than any of the chink handhelds I've accumulated over the years.
 
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Anybody dabble in Switch emulators? I don't want to give goytendo any more shekels and Prime 4 is essentially the last thing I might have wanted but it's looking iffy as of the last couple trailers. So I expect the Switch 1 version to be broken fairly soon. Are any of the Switch 1 emulators good quality and easy to install?
Metroid Prime 4 is considered retro? Well now I feel old...
 
Sort of David related.

Shelby talks about his experience with retrobrighting.

tldr - don't retrobright. But per the comments in the video, YMMV.
This was posted in the 8-bitguy thread but also relevant here. Might not be a good idea to douse your vintage consoles in peroxide to brighten them.
 
Ok yeah, I'm convinced the conversations around these FPGA consoles is astroturfed to hell at this point. You got the Super Station/Mister Pi people, the OG Mister people, the Mod Retro people and the Analogue people all making little snipes at each other's consoles across Reddit and Twitter making each other's consoles out to be garbage, when the fact of the matter is they're all either pretty good or most likely going to be pretty good.

One thing about the Super Station in particular... I paid for that fucking thing nearly a year ago, and Taki has missed several ship dates, and there's still no real indication of when it's going out the door. My understanding is people who preordered the Analogue 3D went through something similar, and people who raked Analogue over the coals for missing ship dates and not being transparent about it are slurping on Taki's dick because he's a Youtuber they like. I wouldn't be surprised if no one has their hands on a Super Station until February.
 
Ok yeah, I'm convinced the conversations around these FPGA consoles is astroturfed to hell at this point. You got the Super Station/Mister Pi people, the OG Mister people, the Mod Retro people and the Analogue people all making little snipes at each other's consoles across Reddit and Twitter making each other's consoles out to be garbage, when the fact of the matter is they're all either pretty good or most likely going to be pretty good.

One thing about the Super Station in particular... I paid for that fucking thing nearly a year ago, and Taki has missed several ship dates, and there's still no real indication of when it's going out the door. My understanding is people who preordered the Analogue 3D went through something similar, and people who raked Analogue over the coals for missing ship dates and not being transparent about it are slurping on Taki's dick because he's a Youtuber they like. I wouldn't be surprised if no one has their hands on a Super Station until February.
That’s called a console war, man.
 
I guess it's just weird when instead of two consoles with distinct libraries of games like the PSX and N64, it's literally just one N64 vs another N64 and the argument is overclocking vs open FPGA cores instead of Crash Team Racing vs Mario Kart 64. What a time to be alive.
>literally just two systems with nearly identical libraries
So it’s a modern console war?

But really, FPGA is fascinating to me because it combines the convenience of a console (it just werks) with the autism of theoretically 100% accuracy as opposed to being stuck with only 99.9% accuracy. So Analogue 3D vs. M64 is, to me, a question of whether you want the best possible authentic N64 experience vs. a lesser* (but still great) N64 experience plus a bunch of other FPGA cores. Each will have its own niche, and a lot of it will depend on whether you want a dedicated N64 and plan to build up a collection of dedicated consoles like when you were a kid vs. having an all-in-one.

* This is assuming M64 ends up being comparable with Analogue 3D in terms of accuracy; based on what we’ve heard, M64 may end up being even better minus the overclocking.
 
>literally just two systems with nearly identical libraries
So it’s a modern console war?

But really, FPGA is fascinating to me because it combines the convenience of a console (it just werks) with the autism of theoretically 100% accuracy as opposed to being stuck with only 99.9% accuracy. So Analogue 3D vs. M64 is, to me, a question of whether you want the best possible authentic N64 experience vs. a lesser* (but still great) N64 experience plus a bunch of other FPGA cores. Each will have its own niche, and a lot of it will depend on whether you want a dedicated N64 and plan to build up a collection of dedicated consoles like when you were a kid vs. having an all-in-one.

* This is assuming M64 ends up being comparable with Analogue 3D in terms of accuracy; based on what we’ve heard, M64 may end up being even better minus the overclocking.
M64 wins just on the basis of Analogue being fucking unable to ever get their supply chain under control. They have NEVER shipped a product anywhere close to on time, and their idiotic order management is just scalper-bait bullshit on the level of Limited Run Games.
 
It's a nice way to organise your library in one place, anyone who messes around with emulation probably has hundreds if not thousands of games across multiple systems. Though I'm not entirely sure what the benefit of this one is over all the existing front ends already out there.

What I don't get is why the fuck anyone in 2025 would give a single fuck what deranged troons on the internet have to say. I thought we cracked the code on this over a decade ago
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Like, what the fuck are they going to do, leave a mean comment about you on twitter? Oh no, the tragedy.
Retarded troons and activist say games like Pokemon Clover hurts trannies and brown people, because of slurs.
 
Speaking of the Dreamcast, what are the must have games for the system? It's one of the only consoles I don't actually have an emulator for because practically everything of value was ported to another system in superior quality.

And does the Dreamcast have any ports that are significantly better than any other system? I remember playing Tony Hawk's 1 on my friends Dreamcast back in the day and thinking about it, the quality SHOULD be better than the PS1 version but it could just be that it displayed things at a higher resolution and my Duckstation version is probably superior.
Very late reply, but some to consider.

Crazy Taxi
Jet Set Radio
Soul Calibur
Dynamite Cop
Virtua Tennis

Some others.
Toy Commander (personal favourite, though be ready for jank, especially the damage rush boss fights.)
House of the Dead 2 (though the wii version is great too)
Resident Evil 2 (the definitive port imo)
Super Runabout
Zombie Revenge
Dead or Alive (ported to other systems)
UFC (sequels on other systems)
Powerstone (overrated, but still unique game)

Supposedly any of the AM2 board ports are excellent. Daytona USA being one.


Though port quality is something to get autistic about. Technically GC version of RE2 is definitive, and most people swear by the remake, but RE2 DC has the most content like art gallery, arrange mode, extreme battle, and other nonsense. RE3, same thing, but all you get is the PC edition outfits. Most PS1 ports run smoother and look better, but the lack of r2 and l2 hurts some games.

However, most of this shit isn't worth paying collectors prices for. Emulator or downloading ROMs works great.
 
Anybody dabble in Switch emulators? I don't want to give goytendo any more shekels and Prime 4 is essentially the last thing I might have wanted but it's looking iffy as of the last couple trailers. So I expect the Switch 1 version to be broken fairly soon. Are any of the Switch 1 emulators good quality and easy to install?
None of the emulators are working right now for MP4, from what I have been able to tell. Going to have to wait.
 
Perhaps some, but from what I am seeing it's using new audio effects and related methods that no emulator has emulated yet.
Given the current state of switch emulation from a coding perspective is an absolute shell of it's former self (with every other way it's been fucked over is obvious just seeing the legal warfare done by Nintendo), I doubt it'll be updated to actually support it within the inital week or two of release, which is something i'm sure the Nintendo execs are fucking happy since y'know, people can't just play it for free by emulation and everyone who doesn't have a hacked switch has to pay up this time.
 
One thing about the Super Station in particular... I paid for that fucking thing nearly a year ago, and Taki has missed several ship dates, and there's still no real indication of when it's going out the door. My understanding is people who preordered the Analogue 3D went through something similar, and people who raked Analogue over the coals for missing ship dates and not being transparent about it are slurping on Taki's dick because he's a Youtuber they like. I wouldn't be surprised if no one has their hands on a Super Station until February.
If these people were actually capable of keeping schedules and delivering on time, they would have real jobs instead of flogging tat to retrogaming enthusiasts.
 
None of the emulators are working right now for MP4, from what I have been able to tell. Going to have to wait.
Pirating console games day one wasn't a thing in the golden days of emulation before the zoomers and front-ends and take-downs, especially as how back then it was almost all out-of-print titles anyway. Even that Ars Technica article about the "true cost of game piracy" seemed to ultimately support video game piracy rather than decry it (six weeks before a game no longer loses a significant amount of money from a crack).

That's one of the things I dislike about emulation now, people are just too impatient, and doing day one titles draws negative attention to the whole emulation ecosystem.
 
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