Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

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As a big wrestling and Zelda fan, I was very into N64, but you had to get the PS1 as well because N64 was for fags according to other 13 and 14 year olds.

Much to the dismay of sleeping younger brothers everywhere who got one for xmas, GoldenEye actually made it cool to break out once the bars closed. Imagine telling 4 grown drunken men in your home not to touch your N64 or you'll tell your MILF.

Playstation sales getting inflated by things that aren’t video games… a tale as old as time.

Now that you mention it that first batch of PS3s for a ludicrous price was really the ones to have long term. H/W emulation, SACD player that would eventually pave the way to 'impossible' SACD piracy, and bluray. I was smart so I had a 360 HD-DVD kit enstead. The +earfull was free too once Toshiba got their bribe. Never trust a jap.
 
Except aside from cartridge limitations, N64 was more powerful across the board.
The cartridge limitations were the killer, though, it meant you couldn't put in a lot of cool pre-rendered images or non-compressed voice acting or FMV, which were important back then, and gave the perception of it being weaker. Like in Star Fox 64, it was all basically puppets flapping their mouth with compressed audio. In many ways it suffered a similar yet opposite problem to the Sega CD, the games mostly looked and sounded terrible, but that was because the Sega Genesis technology was already obsolete. (Have you seen what Night Trap looked like on the Sega CD? Not good.) The Sega CD did have some additional technical features like sprite scaling but that mostly just brought up the Sega CD to SNES parity.

Like what @Never Scored mentioned the PlayStation's pre-rendered graphics went a long way, which was par for the course in 1990s games. Myst and Donkey Kong Country were sold on their graphical capabilities even though they were only pre-rendered.

Frankly I miss pre-rendered graphics, they provided a unique aesthetic that can't be easily be replicated today.
 
Except aside from cartridge limitations, N64 was more powerful across the board.
Not exactly.

The CPU of the N64 was more powerful, but stupid penny-pinching decisions Nintendo made lobotomized it to the point where it became a total joke. The biggest example is that the 64-bit CPU was only given a 32-bit bus, basically reducing the functional clock speed by 50%.

SGI was so pissed at the way Nintendo scaled back the system that they sued to be left out of marketing materials and even wanted their name and logo removed from the back of the box.
 
Not exactly.

The CPU of the N64 was more powerful, but stupid penny-pinching decisions Nintendo made lobotomized it to the point where it became a total joke. The biggest example is that the 64-bit CPU was only given a 32-bit bus, basically reducing the functional clock speed by 50%.

SGI was so pissed at the way Nintendo scaled back the system that they sued to be left out of marketing materials and even wanted their name and logo removed from the back of the box.
Not just that, SGI never did anything like that for consoles after that. The Saturn was originally intended to have an SGI GPU until Sega Japan felt like it would have been to expensive. Then they went to Nintendo and got burned by them too.
 
Now that you mention it that first batch of PS3s for a ludicrous price was really the ones to have long term.
Dude they all broke long term, same with early 360s. The lengths I've seen some retards go through to repeatedly reball them and then _replace the gpu with one from a later ps3_ is mindboggling. You want to play PS2 games? Get a fucking PS2, if you really want HDMI get a RAD2X and you're done.
 
Dude they all broke long term, same with early 360s. The lengths I've seen some retards go through to repeatedly reball them and then _replace the gpu with one from a later ps3_ is mindboggling. You want to play PS2 games? Get a fucking PS2, if you really want HDMI get a RAD2X and you're done.
I mean, I can see the appeal of a console that plays the games of three consoles in one. No idea how good it is in practice though
 
Dude they all broke long term, same with early 360s. The lengths I've seen some retards go through to repeatedly reball them and then _replace the gpu with one from a later ps3_ is mindboggling. You want to play PS2 games? Get a fucking PS2, if you really want HDMI get a RAD2X and you're done.
The inverse is true for anyone who wants to buy/maintain a Gamecube. A Wii costs roughly the same price, is much more common, is easier to mod, runs more intensive homebrew, plays the Triforce arcade games, has built-in wifi, and - oh yeah - is also a Wii. The only reason to prefer a Gamecube is if you’re really particular about having a Game Boy Player over using VBA GX/mGBA.
 
The inverse is true for anyone who wants to buy/maintain a Gamecube. A Wii costs roughly the same price, is much more common, is easier to mod, runs more intensive homebrew, plays the Triforce arcade games, has built-in wifi, and - oh yeah - is also a Wii. The only reason to prefer a Gamecube is if you’re really particular about having a Game Boy Player over using VBA GX/mGBA.
GameCube also looks really nice, especially an orange one.
 
The inverse is true for anyone who wants to buy/maintain a Gamecube. A Wii costs roughly the same price, is much more common, is easier to mod, runs more intensive homebrew, plays the Triforce arcade games, has built-in wifi, and - oh yeah - is also a Wii. The only reason to prefer a Gamecube is if you’re really particular about having a Game Boy Player over using VBA GX/mGBA.
Yeah, but a Wii U can natively play Gamecube, Wii and Wii U, plus it has HDMI... ah who'm I kidding. Nobody wants a Wii U.

It is kind of cool with a modded 3DS and Wii U, you can play every Nintendo release from about 2002 to 2017 natively, though. Switch was the first hard reset on their hardware for a long time.
 
Yeah, but a Wii U can natively play Gamecube, Wii and Wii U, plus it has HDMI... ah who'm I kidding. Nobody wants a Wii U.
Yeah, but even that has its caveats.
  • You can’t use native Gamecube discs or memory cards (if you care about that).
  • Gamecube compatibility is through Nintendont, which is great 99% of the time, but has its rare edge cases like playing GC homebrew (believe it or not, you can’t just load it the same as Wii homebrew).
  • Most importantly, the Wii U’s long-ass load times extend to loading Wii mode, so it takes about 30 seconds to actually get into it, and you have to have the GamePad in front of you for that initial startup. I think mods can make it boot straight into Wii mode, but then you have to do the inverse for normal Wii U stuff.
 
Not just that, SGI never did anything like that for consoles after that. The Saturn was originally intended to have an SGI GPU until Sega Japan felt like it would have been to expensive. Then they went to Nintendo and got burned by them too.
I had a chance to talk to a member of the SGI chip design team in 1996, between the Japan and US launches of the N64, and he told me some really interesting things about just how badly Nintendo fucked them and the N64 design.

I also talked to a dev from the team that made Tetrisphere, as their office was near the store I worked at for a while. He said working with Nintendo was a nightmare and Miyamoto is a massive egotist and all-around prick. That game was ready for release well over a year before it came out, but Miyamoto would insist on pointless changes just to be able to take credit for any success it might have, and approvals for said minor changes took weeks or months. They almost went under due to the time it took to finally ship.
 
I also talked to a dev from the team that made Tetrisphere, as their office was near the store I worked at for a while. He said working with Nintendo was a nightmare and Miyamoto is a massive egotist and all-around prick. That game was ready for release well over a year before it came out, but Miyamoto would insist on pointless changes just to be able to take credit for any success it might have, and approvals for said minor changes took weeks or months. They almost went under due to the time it took to finally ship.
That is an interesting contrast to how the old Retro guys talked about Miyamoto's involvement in Metroid Prime. Though those were public comments and they may have felt the need to be nice there.
 
I also talked to a dev from the team that made Tetrisphere, as their office was near the store I worked at for a while. He said working with Nintendo was a nightmare and Miyamoto is a massive egotist and all-around prick. That game was ready for release well over a year before it came out, but Miyamoto would insist on pointless changes just to be able to take credit for any success it might have, and approvals for said minor changes took weeks or months. They almost went under due to the time it took to finally ship.
The same guys who sperged out in a rant then hid the rant on the cartridge? Fun to read, but extremely unprofessional.

Speaking of unprofessional, I was going to link to the TCRF article with the rant, but I committed the cardinal sin of accidentally trying to open the site while connected to a VPN and now I’m permanently banned from reading articles. TTD.
 
The same guys who sperged out in a rant then hid the rant on the cartridge? Fun to read, but extremely unprofessional.

Speaking of unprofessional, I was going to link to the TCRF article with the rant, but I committed the cardinal sin of accidentally trying to open the site while connected to a VPN and now I’m permanently banned from reading articles. TTD.
From the stories he told me, that unprofessionalism was entirely justified, and maybe even gentler than what was really deserved.
 
Is Sega Saturn emulation really that good nowadays? I'd love to get down on some Fighters Megamix.


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Is Sega Saturn emulation really that good nowadays? I'd love to get down on some Fighters Megamix.


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Mednafen would be your go-to for the Saturn, just make sure to also install Mednaffee as a front-end so you won't be forced to use the terminal to run games. It also has a retroarch lib if that's your thing

Just note you absolutely need a quad-core processor to run it... that's how much power the saturn needs to function correctly.
 
Princess Crown got a full translation earlier this year, so I definitely want to get into the Saturn. And to play Deep Fear, because I remember a Retsupurae of it years ago.
 
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