- Joined
- Apr 30, 2023
You can use any controller pretty easily on real hardware too. I use bluetooth adapters for example to play NES games with Famicom Switch Online controllers, or Genesis games with arcade sticks via the Brook adapter.
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I'd recommend grabbing the stop watch at the start of the final level.My friend, do i have the solution for you:
View attachment 6124755
Literally the only sub-weapon you need,
You won't even go over 30 without burning a bunch of continues. The other classicvanias are longish for what they are (1 hour+), but not the OG.The game is like 40 mins long if you don't die.
For an arcade type of game I look at it as ultra-easy mode or training mode. Dandy and all but not a substitute for ever playing the game as it's meant to work.I think it's fair to use them as checkpoints, and maybe to overcome blatant bullshit design but that's a slippery slope.
Castlevania on the FDS had saves. It was meant to be played with saves, and it was only once it hit the US that they took out save slots.I'd recommend grabbing the stop watch at the start of the final level.
You won't even go over 30 without burning a bunch of continues. The other classicvanias are longish for what they are (1 hour+), but not the OG.
For an arcade type of game I look at it as ultra-easy mode or training mode. Dandy and all but not a substitute for ever playing the game as it's meant to work.
It didnt help the ps2 controller analogs had huge ass deadzones which lead to playing shooters on the thing feeling like shit. Though some games like kill switch did have smooth controls on it.PS2 port of RE4
The DS2 in general was the laziest fucking controller of that gen, everyone else moved on to firm PCBs, tighter deadzones and actual analog triggers and here's Snoy with plastic film that wears out bad over time, sticks that are programmed to ignore their own mechanical breakdown at the cost of a hugeass zone and a halfassed pressure "analog" system 99% of PS2 owners never even knew about. Absolute cost cutting slop and the fact they didn't bail on it until the PS4's depressing.It didnt help the ps2 controller analogs had huge ass deadzones which lead to playing shooters on the thing feeling like shit. Though some games like kill switch did have smooth controls on it.
The original (sorta) had mouse look tbf. The guy that popularized WASD controls learned to play with mouse + keyboard because he kept losing to his trackball-using brother in Doom.Nah fam, you'll pry mouse look and GZDoom from my cold dead hands.
Design wise those things feel like crap to use esp if you got used to the xbox/ps4 controllers,no wonder people shat on sony for still using the dualshock for the ps3 after the bananashock disaster.
I can only play games this way now. I don't have the attention span anymoreIf a game bores or annoys me enough I'll use save states, activate a cheat to power though to the end or just straight up drop it
Pretty sure nobody anywhere ever tried to ban mouse controls from Doom... I wonder how that retarded meme got started. Wolfenstein 3D had mouse controls. Mice existed in the 1990s.The original (sorta) had mouse look tbf. The guy that popularized WASD controls learned to play with mouse + keyboard because he kept losing to his trackball-using brother in Doom.
The western Castlevania had saves. Until you turned the console off. Only gold boxes retained the saves on the cartridge, silver boxes had password systems. That was the original intention, but...Castlevania on the FDS had saves. It was meant to be played with saves, and it was only once it hit the US that they took out save slots.
Most of the Classicvanias had a save/password system but it's not comparable to save states.The western Castlevania had saves. Until you turned the console off. Only gold boxes retained the saves on the cartridge, silver boxes had password systems. That was the original intention, but...
Also known as the butt sex approach.the Ross from Accursed Farms approach to games.
Doom had mouse and keyboard support since the day it launched. People are retarded niggers.people that say the only real way to play Doom is vanilla with keyboard only
The only one I got is Seal of the Pharaoh for the 3DO.Was there any first person maze grid dungeon crawler from Japan with an Egyptian aesthetic? I feel like I've seen one somewhere but all searches bring nothing.
Any chance it was an SMT game? Some of the demons in that are distinctly Egyptian.Was there any first person maze grid dungeon crawler from Japan with an Egyptian aesthetic? I feel like I've seen one somewhere but all searches bring nothing.
I dont think it was this one, it was a pixel art one which looked like it belonged on the SNES or PC98The only one I got is Seal of the Pharaoh for the 3DO.
I dont know, I vaguely remember yellow walls and an anubis with the first person dungeon maze format. Oddly enough I remember a zombie survival horror game in the same format which was also pixel art. I dont know if theyre PC98 games cause that console has a shit ton of shovelware or SNES games.Any chance it was an SMT game? Some of the demons in that are distinctly Egyptian.