Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

I think the PS2 literally just has a PS1 processor built into it, doesn't it?
Yes, the I/O controller on a PS2 motherboard is a PS1 SOC.

When you play PS1 games on a PS2, it actually shuts everything else in the system down, which is why you can't play PS1 games over component on a PS2 unless your are able to use RGB signal over component inputs on your display. It is also why HD loaders for PS2 can't play PS1 games, although OPL is apparently experimenting with that.
 
you can't play PS1 games over component on a PS2 unless your are able to use RGB signal over component inputs on your display.
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The PS2 graphics hardware runs in a mode to act like the PS1 graphics hardware, and outputs over component just fine, I used to do this on a CRT when this was all new. A lot of LCD TVs just hate getting 240p over component and barf on it.
 
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The PS2 graphics hardware runs in a mode to act like the PS1 graphics hardware, and outputs over component just fine, I used to do this on a CRT when this was all new. A lot of LCD TVs just hate getting 240p over component and barf on it.
That depends on which motherboard revision you have. Ones like yours were a later rev that integrated more of the system to reduce chip count and integrated the I/O controller into the Emotion Engine, so it's using the PS2 CPU for the PS1 games. I have a 4th gen and it can't do PS1 over Y Cg Cb component.
 
@Samuel Fuller

Dude, the Saturn failed for many reasons, not least Bernie fucking Stolar, who everyone blames but nicely ignore that

a. the 32X NIGGER THE 32X

b. Saturn was released for $300, 6 months early, which both pissed off developers who had incomplete games that SEGA insisted on releasing as well as major toy and electronics retailers. How incomplete were the games? Well VF Remix happened because VF on Saturn is a fucking garbage port and VF on 32X may be one of the very few reasons to own that device. (I'm partial to some exclusive games, like Star Wars Arcade and Kolibri.)

Also PS2s output PS1 games over component just fine, again since most CRTs didn't have component you're probably going to be playing that on a flatscreen. Which, a lot won't display 240p, because flatscreens were a mistake, they're nothing but trash. GSM selector can fix this.

@HexFag Seemed everyone who had a Saturn had import games and it was either chipped or they had an Action Replay, since it functioned as an import key.

Anyway re PS2 sperging get a fat PS2, put a 2 TB HDD in that (there are adapters), then get a MXISO (sp) which plugs into the memcard slot and put a 1 TB or 2 TB micro SD in that. HDD lets you use POPS so you can run most PS1 games well enough (SOL for lightgun games, those just won't work under POPS, luckily most of the good light gun games are available for cheap), the memory card slot has faster loading than USB for PS2. Tested by myself, a real American patriot.
 
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That depends on which motherboard revision you have. Ones like yours were a later rev that integrated more of the system to reduce chip count and integrated the I/O controller into the Emotion Engine, so it's using the PS2 CPU for the PS1 games. I have a 4th gen and it can't do PS1 over Y Cg Cb component.
I have 7 PS2s, all can do PS1 over component even my two SCPH-90000s.

It's true that from SCPH-79k onward the EE, GS, and IO processor were all put into a single die like an SoC in modern terms with the CXD2976GB, but they still operate as separate units within that die, and the IO controller still operates as the main CPU in PS1 mode despite being a PPC design emulating a 90s MIPS chip under the covers.
 
Anyway re PS2 sperging get a fat PS2, put a 2 TB HDD in that (there are adapters), then get a MXISO (sp) which plugs into the memcard slot and put a 1 TB or 2 TB micro SD in that. HDD lets you use POPS so you can run most PS1 games well enough (SOL for lightgun games, those just won't work under POPS, luckily most of the good light gun games are available for cheap), the memory card slot has faster loading than USB for PS2. Tested by myself, a real American patriot.
I'd hold on using POPStarter as the compatability is pretty shit all around from what I've tested (mainly Japanese import/translated games and some PSX JRPGs). If you want to play PS1 games on PS2, use mechaPwn instead, it's supposedly more reliable.
 
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I'd hold on using POPStarter as the compatability is pretty shit all around from what I've tested (mainly Japanese import/translated games and some PSX JRPGs). If you want to play PS1 games on PS2, use mechaPwn instead, it's supposedly more reliable.
mechpwn killed the laser in one of my ps2s so I do not suggest it at all
 
mechpwn killed the laser in one of my ps2s so I do not suggest it at all
Weird, I have mechapwn on most of my PS2s and prefer using discs to OPL, zero problems.

Truth is some PS2 models just don't like DVD-Rs and wear out faster using them. There are mods to correct this, but honestly I've been running burned games on a 50k PS2 vulnerable to this for a long time (20 years...) without issue. That and some PS2 slims are just not made all that well, that was when Sony went into deep cost cutting to hit the low prices they were after.

Another point for 90k master race I guess.
 
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Truth is some PS2 models just don't like DVD-Rs
Yeah, but I'm talking about PS1 games. And it happened fucking instantly too; I popped in a PS2 game and it wouldn't run, tried undoing what I did, succeeded, laser still died.

Anyone have any success with easy to solder or non solder modchips for a retard like myself?
 
Dude, the Saturn failed for many reasons, not least Bernie fucking Stolar, who everyone blames but nicely ignore that
Throwing Bernie Stolar under the bus means that everyone should be kissing Tom Kalinske's ass by the same token (he led Sega America from 1990 to 1996, with the golden age of Sega during his reign). CEOs have a bad habit of rewarding themselves when the company does well but trying to dodge blame when things go sour, but when it comes to companies, people are quick to blame bad CEOs and rarely compliment good ones. (I'm not trying to praise Kalinske. His hand in the actual success of Sega at the time is debatable.)
 
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Throwing Bernie Stolar under the bus means that everyone should be kissing Tom Kalinske's ass by the same token (he led Sega America from 1990 to 1996, with the golden age of Sega during his reign). CEOs have a bad habit of rewarding themselves when the company does well but trying to dodge blame when things go sour, but when it comes to companies, people are quick to blame bad CEOs and rarely compliment good ones. (I'm not trying to praise Kalinske. His hand in the actual success of Sega at the time is debatable.)
The problem is that the Saturn releasing early wasn't what Kalinske wanted IIRC. He fucking warned against it.

BTW Stolar was fired from SONY for doing much the same shit he did with the Saturn. I don't understand how this kike got so big he had the touch of shit everywhere. He even refused to let Mattel release the WonderSwan in the USA!
 
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The problem is that the Saturn releasing early wasn't what Kalinske wanted IIRC. He fucking warned against it.

BTW Stolar was fired from SONY for doing much the same shit he did with the Saturn. I don't understand how this kike got so big he had the touch of shit everywhere. He even refused to let Mattel release the WonderSwan in the USA!
I'm not saying Kalinske was all bad, either, because "not actively fucking things up" is high praise when it comes to CEOs. It's been a while I since I read Console Wars but I'm pretty sure it was becoming increasingly difficult to deal with the Japanese side of the company, which was an untenable situation for anyone. It was Peter Moore who led Sega of America from mid-1999 to January 2003 and had the same problems.

Could Sega of America probably handled the Sega Saturn better? Maybe. But Sega had been making less and less annually as early as 1995 and when PlayStation really came into its own with games like Final Fantasy VII, Saturn sales plummeted in Japan. It was the Japanese side that started losing billions of yen every year. The American side did not make or break the company. Sega would've gone bankrupt had Isao Okawa not given the company well over a billion dollars ($500M in a loan given in 1999, then forgiven two years later, then another $695M in stock) and they still were weak enough to have Sammy buy them out in 2004.
 
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I've been running burned games on a 50k PS2 vulnerable to this for a long time (20 years...)
They just don't make 'em like they used to... I've had my poor battered 50k since college, and I'm over 40. It has been through a rough couple of decades, all scratched and scuffed, been knocked around to hell and back, stored in boxes and forgotten every few years...

...but it just keeps on a'chuggin'! What a machine.
 
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