- Joined
- Mar 14, 2013
So let's discuss roguelikes and roguelites.
I've been playing a lot of Dungeon Crawl: Stone Soup lately. It's modeled after other dungeon crawler roguelikes, but it's intended to avoid a lot of the cheap bullshit deaths other roguelikes have. It has a really well done interface, unlike some other roguelikes *coughNetHackcough*, a lot of interesting customization options, and a difficulty curve that actually lets you enjoy the game even as a beginner.
I've also been playing a bit of FTL: Faster Than Light, which is awesome and you should totally buy it.
I used to play a lot of NetHack and Ancient Domains of Mystery, but I got kind of burned out on both of them (Nethack for the awkward interface and awful endgame, ADOM for its ridiculously hard endgame and excessive grinding).
So what roguelikes are you fine fellows into?
I've been playing a lot of Dungeon Crawl: Stone Soup lately. It's modeled after other dungeon crawler roguelikes, but it's intended to avoid a lot of the cheap bullshit deaths other roguelikes have. It has a really well done interface, unlike some other roguelikes *coughNetHackcough*, a lot of interesting customization options, and a difficulty curve that actually lets you enjoy the game even as a beginner.
I've also been playing a bit of FTL: Faster Than Light, which is awesome and you should totally buy it.
I used to play a lot of NetHack and Ancient Domains of Mystery, but I got kind of burned out on both of them (Nethack for the awkward interface and awful endgame, ADOM for its ridiculously hard endgame and excessive grinding).
So what roguelikes are you fine fellows into?