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Do we have a thread on RPGs in general or is this just where to put all these super original, stunning and brave works?

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I mean, "John Wick is an asshole" should surprise nobody. Hell, I think he used to like being seen as one of the most assholish, snobby, and cantankerous twats in the industry. It was "his thing".

And Geoff was 100% right - he was an indie game dev making product they liked, so he was more or less given permission by the industry (and forumites) to be exactly that.
 
I mean, "John Wick is an asshole" should surprise nobody. Hell, I think he used to like being seen as one of the most assholish, snobby, and cantankerous twats in the industry. It was "his thing".
He might have the single most punchable voice I've ever heard come out of a human being.
 
> He went along with the plan ... rolled dice when prompted ... I asked if he wanted to go through with it, he said yes, and I faded to black.
> Mod calls that "dismissal of consent" wow

Here's a 17-year member with 16,000 messages, finally figured out it's time to bail. Better late than never, I guess.
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And here we are graciously enlightened by Arethusa that even if your game redefines Orcs, Goblins, etc. to be evil spirits wearing flesh... somehow that's still racist? Also bonus points for putting words in the OP's mouth, he never said anything about genocide.
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Honestly, to talk about one's home game on Rpg.net, seems like the best thing would be to remove the humanoids altogether. I'll bet you'd probably still get banned for racism, because "erasure" and "denying lived experiences" or some such.
 
> He went along with the plan ... rolled dice when prompted ... I asked if he wanted to go through with it, he said yes, and I faded to black.
> Mod calls that "dismissal of consent" wow

Here's a 17-year member with 16,000 messages, finally figured out it's time to bail. Better late than never, I guess.
View attachment 2569819

And here we are graciously enlightened by Arethusa that even if your game redefines Orcs, Goblins, etc. to be evil spirits wearing flesh... somehow that's still racist? Also bonus points for putting words in the OP's mouth, he never said anything about genocide.
View attachment 2569845

Honestly, to talk about one's home game on Rpg.net, seems like the best thing would be to remove the humanoids altogether. I'll bet you'd probably still get banned for racism, because "erasure" and "denying lived experiences" or some such.

One thing that has always fascinated me about fantasy and sci fi, is the idea that different species can have very different ways of experiencing the world, and still wind up doing something like a "society" or "culture", which humans could in some ways empathizing with.

Demanding that "if it has any traits in common with humans at all, it must have all traits exactly the same as all humans" ruins that.

Crows have something like a society, and culture, and technology, and they deserve respect and admiration for it, but they arent going to be building rocketships or municipal power grids any time soon. Chimpanzees have something like culture and society and technology, but again - the chimp version of Einstein or Tesla is going to invent a neat way to bang rocks together to make sharper rocks, he isnt going to figure out quantum gravity.

Species that are legit smarter or dumber than humans - and species that are legit more violent or more peaceful, for purely biological reasons - should be a valid thing to explore in an RPG. But we seem too terrified of the idea of even glancing at the moral implications of variance in our own species - variance which MUST exist, if we take seriously the things we know and admit we know about testosterone, MAO, cortisol, GABA, serotonin, dopamine, and so on - that we can't risk having any conversation, anywhere, about the practicality of people with different natural abilities having to interact with each other in the same world.
 
Paranoia was one of the most fun games to GM because it outright encouraged pure sadism. I always used to yell the mission briefing straight into a styrofoam cup and then punish the players for not understanding it even though it was completely unintelligible. I'd also crumple up the mission map they got and then badly photocopy it three times to make sure it was completely worthless too.

Lmao imagine believing anything a raving schizo like Jessica Price says.
Every story I have ever heard of Paranoia with a receptive group sounds like an absolute blast of chaos and insanity. Sadly, I don’t think I’ve ever quite found a group I’d be willing to try it with, too many who always wanted to keep a bit of distance between player and character.

I feel similarly about that RPG with the Jenga blocks. It seems like it would be amazing at a convention with people who all are 100% invested.
 
You know, as bad as real-world atheists can be with their fedora-tipping, I'd wager they'd be even worse in a world where gods most certainly exist and regularly demonstrate their power in such a way that anyone can see it. You would have to be a supremely arrogant asshole to assert that the gods do not exist or are not divine, and these fantasy atheists would likely never shut up about how much they hate the gods and deny what's right in front of them. Honestly, they deserve to be turned into bricks in the walls of the Gods, and the length of that thread is proof of that.
 
It's an afterlife where people who never contributed anything to the powers that would care for their soul after their death end up shoved into as a horrible fate for eternity.

Most of Rpg.net think they should be applauded for doing nothing to contribute to society and rewarded for that lack of positive output into the wider world.

Think that covers why they'd hate the idea.
 
I mean you could deficiently do some interesting things when it comes to gods and belief. Maybe the question if the gods are divine or just powerful entities? You could really dive into the nature of divinity. That's not what these idiots are trying to talk about, they're just taking something about atheists being wrong personally.
 
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