Savage Cheaters

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Durable Mike Malloy

Fine &/or dandy.
True & Honest Fan
kiwifarms.net
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Sep 1, 2014
From vaudeville-worthy misdirection patter and sleight of hand tricks, to a furious red-faced neckbeard actually eating his opponent's cards, mtg has a colorful history of cheaters, savage cheaters, and garden-variety poor sportsmanship. Perhaps a thread for good stories, ancient lore, or current events commentary might not be amiss?
 
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In our group, there was me, T, C, G, J, and B. We all played Commander, so each of us had our 100 card decks ready to go every match, and our group started off great. Magic was a good break in-between sessions of DnD.

But G was kind of a complete asshole about it.

You see, G ran a blue/black/red deck, with his Commander being this motherfucker right here.

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Like, seriously, fuck this card. FUCK THIS CARD. It is a mill-to-kill piece of shit. And the guy using, G, it was the occasional asshole as well. What he would do is he would do something really fucking stupid during a game, you'd point out his mistake, and then he would immediately fix and re-arrange everything he did wrong, regardless of whether or nor it was undeclaring attackers, picking back up lands, etc. I was playing a game against him when he did this, and I basically straight-up said fuck it and folded. One time he pulled this same thing in a group match with all of us, so T decided to be an asshole back and he would do a sleight of hand and end up with really great cards in his hand just to fuck G over.

Then there was J with his seemingly inability to use any deck other than the one he had played straight for months. While all of us built other, better decks. His Commander?

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Fuck this card too. The guy's entire deck was, and I shit you not, 40 land, like 25 enchantments (that're all mostly 3 drops or less), 30 instants, and 4 creatures other than his Commander. His whole strategy was to get Zur out, then just sit there and stack bullshit enchantment on top of bullshit enchantment until Zur was unblockable, hexproof, all 5 landwalk abilities, etc. And when we wised up to how this was how he'd play literally every time we had a match? When we figured out that all we ever needed to do was either kill him or his Commander as soon as possible?

He would put down his hand and fold his arms. "This isn't fun anymore." And instead of improving his deck, he'd just get progressively more and more pissy with every match that someone didn't lose to his "pillow fort." He'd claim that he wasn't a threat because he wouldn't attack for much, completely forgetting the fact that making yourself an invincible flying old man makes you more of a threat than anything.

My favorite part about Magic is that it's a great way to bring friends together, and my least favorite part about it is that you'll probably end up hating everyone you're currently playing with by the end of the match.
 
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Those are both Commanders from the structure decks, the one Nekusar came with had a far more wild main commander that you should be glad he wasn't using. It not only milled people a lot more but every instant or sorcery that's milled can be cast by the controller of the commander. Oh not only that but the cards that were milled? Exiled so that basically screws up any Dredge mechanic deck.
 
I hope for my friends back home that G never learns of that card, Jesus Christ.
 
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