I'm not far in and have to restart because I encountered a bug which completely eliminates one important type of attack-counter all of a sudden.
I missunderstood the instructions and probably just did it right the first times because I was unintentionally nervously mashing the right button. That's fine tho, now I have a way smoother start.
However now I can guarantee first hand that Dave will fail on an epic level. It's literally the quotes copied by
@Comma (whuuuaaat, those shill reviewers are right?!). First the good news, there is no stamina so you can theoretically spam evade and attack as much as you want. The bad news, the game seems to be designed around
fast pacing, precise inputs and reflexes. So you have way more freedom, but you shouldn't necessarily go apeshit, you have to
control yourself. It's important to
watch the enemie's movement (glasses?).
Taking damage should be avoided at all cost, you can't really
tank hits, healing seems quite limited. Blocking is possible, but only until the enemy breaks your stance. There are multiple ways to traverse through a level, some ways are easier if you
explore with interest, the regular ways are mostly filled with enemies (at least at the start).
In other words, this game is designed to
hit all of Phil's weaknesses. Chat can help him as much as he wants, no problem, but if he's incapable of understanding and learning the mechanics and just plays how he always plays it's all worthless and we could be in for a big fat laugh or infinite boredom, it depends on how he actually plays (in either case: bad). Who would have guessed that an AAA title could potentially really help his views, even tho it's for the wrong reasons?
Other predictions (possibly explained with money of the scammed, so I won't explain the solutions, just roll with it):
- "Uuuuh, how do I pick up money?"
- "This is a charge attack, huh? How do I unleash it?"
- First minute: "I can't roll? Why can't I roll? Where is my evasion? Uuuuh, no buttons work. I can't even attack. ACK ACK ACK.
- "I can't grab the ledge. Uuuuuh. I can't grab the ledge. What's happening? Uuuuuh. Uuuuuh."
- Jumps down a cliff instead of using the grapple, confuses buttons.
- Tries to kill enemies without a weapon just because he can use stealth (if he even uses stealth).
- Moves the areas like it's Dark Souls and ignores mostly grapple points. Asks chat if he should use them.
- Spams attack and gets punished without ever understanding why.