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- Apr 28, 2021
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Interesting to learn that AI behavior is linked to civ color in Civ II.
So until Civ 8 drops in the future we will get a constant barrage of faggy YouTubers releasing the same fucking video over and over again. Good Now ? or Good Now ! Repeat until Firaxis starts flying out people for a sneek peek at Civ 8.Nope
I thought I could just have an army of cavalry, but that is just not economically feasible even with more horde-like states. They are also just really fragile.So cav being represented as dealing double damage but only when you can position them to lay a killing blow is an elegant way of conveying their function of being a decisive but fragile force, especially with being expensive and eaten alive by anti-cav. It wins battles because of the work put in by infantry to set it up at its moment of glory.
I get these videos like every two weeks about Civ 7. Its just utterly bizarre.Nope
Still ain't clicking on them. They're all insufferable. I had the poor judgement to click on that faggy Emotional Dog guy. Never again.So until Civ 8 drops in the future we will get a constant barrage of faggy YouTubers releasing the same fucking video over and over again. Good Now ? or Good Now ! Repeat until Firaxis starts flying out people for a sneek peek at Civ 8.
Tried it and it went badly?I thought I could just have an army of cavalry, but that is just not economically feasible even with more horde-like states. They are also just really fragile.
Its definitely balanced extremely well.
Spears wipe a cavalry unit for half of its HP so it really is not feasible. Cavalry also perform badly in forests compared to heavy infantry.Tried it and it went badly?
I'm not good at warfare in this game, among other things no matter how much I prepare I always find they swarm on me with way more troops than I have.
A country being invaded is able to churn out an army really quickly in desperation by wasting all of its politics and military points. They also switch to full military production. At this point it seems better to just end the war before your other neighbors get ideas. Which is kinda a nice change from Civ where every war is just a death battle.I always find they swarm on me with way more troops than I have.
They built their entire youtube identities around strategy games and Civ in particular. It being bad or good is what their lives revolve around.So until Civ 8 drops in the future we will get a constant barrage of faggy YouTubers releasing the same fucking video over and over again. Good Now ? or Good Now ! Repeat until Firaxis starts flying out people for a sneek peek at Civ 8.
One of the things I like about the game is that the diplomacy system has momentum in it. You're trapped for at least two years, I think, before even suing for peace and then another two years assuming the diplomacy works and it is politically costly. Casually starting a war isn't viable, you're going to have to hold out for five years, all told.At this point it seems better to just end the war before your other neighbors get ideas. Which is kinda a nice change from Civ where every war is just a death battle.
I've done this before. I don't know if it was worth the opportunity cost, but I've sent workers to the frontier of enemy cities and prepared killing fields for archers/resource denial by deforesting their future land. Hittites are supposed to deliberately play that way.One strategy I have been considering is specially preparing land for the invasion by just clear cutting all of the forests with workers.
It's a train wreck that you can't leave.I get these videos like every two weeks about Civ 7. Its just utterly bizarre.
Another problem I think that the general land-grab early game design of Civ presents for making the civs more unique is in that mandates a stripping out a lot of possible potential asymmetry. Civs have to behave like one another; your nomadic Turks or Mongols or Hungarians aren't really different from sedentary Egypt or China or Babylon, and any civilizations in another continent are going to be around the same tech level you are when you discover them (or vice-versa) with there being no meaningful disparities to exploit or explore.


The main problem with civ like in general is the problem with all knock off products, they are intimidations that lacked a soul. Had they came out after civ 7 ironically I think they could have sold better.


Its funny because I play Old World in a very intolerant way. There is a state religion and you will follow it and you will be happy.Something I like about Old World that I wish more games, like Rome 2 Total War, would use is the idea that religion/culture doesn't have to be rivalrous. Often, and understandably, you'll see this, if a game doesn't have it be categorical, as percentages, but Old World breaks with this in that there is no choice of religion for a city nor is it a fixed pie. What religion is Alexandria? It's Egyptian Pagan AND Greek Pagan AND Jewish AND Christian. Religion there just means "has a community," so indeed it can be all of these things. Doesn't matter if there's a bunch of Jews or a few as long as there's enough for there to be Jewish Dissent.
I've thought about that a lot with the shitty way Rome 2 does culture (pretends its not religion by calling it culture, in practice it is religion as its propagated by religion, is rivalrous). The interesting "story" of the world, where culture is concerned, in classical antiquity is syncretism and propagation, both Hellenistic and Roman. We're Egyptian AND Roman. We're Persians AND Greeks.
What a fag,
Anytime you can irritate this cuckolded potato fucking fag over is a win for mankind.Potato gets mad about capes.