Silent Hill

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Anyway, Akira Yamaoka appreciation post!

I dont think normies, even some fans, understand just how fucking important to Silent Hill's core identity is this guy's music. This guy had your brain and heart grabbed by the balls* and he was going to show them an unforgettable time.

I think someone described well that Akira is damn good at making what they described as "Musical equivalent of a panic attack"

https://youtube.com/watch?v=AMIvMdCL2H4https://youtube.com/watch?v=zHHEg2x86dMAnd yet he is always able to have tracks that sound almost ethereal

https://youtube.com/watch?v=W5u1kTM3wE8https://youtube.com/watch?v=a0kPYHG3020https://youtube.com/watch?v=2Di99jzmjwshttps://youtube.com/watch?v=NKJ-0I7I9AY
On this we absolutely agree, these tracks are timeless, I can still hear Tears of... in my head, and it brings me back to when I was a kid and had picked up the game and gotten the true ending and it played and how it made me feel.

the Music and thematics of the 1-3 games cannot be matched, especially by F, I don't have any sort of emotional connection to Hinako, only Shu and his conflicting nature is even remotely heartstring tugging.
 
Speaking of Akira, I have not heard a single word about this games soundtrack yet, which I feel is very telling of its lack of soul to me.

I would bemoan how terrible it is that this series got revived but this is like what, game 3 in the post TS era? at least this one seems to be above average.

I think people forget just how much of a blessing it is that series got 4 of the best games ever in its prime. Some series don't even get 2, much less them being considered best ever. I think its better to appreciate what's there than what isn't or shouldn't be.
 
would bemoan how terrible it is that this series got revived but this is like what, game 3 in the post TS era?
7th. origins, homecoming, shattered memories, downpour, book of memories, SH2R, F

And then there was also a couple phone games. There are way more non-ts games than ts games. I won't say these games have NO value but none of them deserve their titles.
 
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It's just so...meh so far. I would take it more seriously if it didn't have that retardedly high price tag and didn't rely on the Silent Hill name. It's one of the most bog standard games I've played in recent memory. The combat is laughably easy and most enemies can simply be ran past anyway (admittedly the case for the series since the beginning). I'm playing on both the hard action and hard puzzles settings and the game is hardly presenting a challenge on either front. It reminds me of The Evil Within except that game actually felt challenging on hard. It's also weirdly similar to a Devil May Cry game in that you're better off relying on permanent buffs instead of items.

I just finished the school and entered the dark temple after that. Probably have this wrapped up by the end of the week.
 
After playing Silent Hill f, it's safe to say Shattered Memories is still the worst to me. Silent Hill: The Short Message is a tie to that game.
 
Gotta like how much discussion f stirred.
Also, I guess we are not getting Born from a Wish DLC, huh.
Likely for the Xbox port which may be an ironic parallel to the original game initially having the xbox port be the one with BFAW included until the pc and greatest hits/directors cut ps2 version.
 
i think his best songs are the low BPM chill songs that you can just relax with and headbob/tap your foot to. i like to have them on while i work/read/play. i wish more people made music like this

 
I really fucking hate difficulty settings in games. In silent hill f the story mode is way too easy and hard mode is annoying because the game doesn't reward you for killing the 100 enemies they put in your way. When someone says they beat the game I don't know if they played the same game as me. If you're playing lost in the fog puzzle difficulty you have to sit there for 5 minutes just to figure out what they want from you. Hard puzzle mode just gives you everything on a platter. What's the point of dividing the player base besides pandering to the lowest common denominator. Now I'm doing a second run on story mode and it's so easy it's boring. And I don't want to play hard mode because it's too much effort for what the game is. Just have one difficulty setting and give us gameplay elements to make it easier via game design. It just feels artificial and lazy as it is.
 
Hey, if people want to lie about this mildly above average games plot details, I'll defend at least the literal plot details and actual themes if nothing else.
My actual rating of the games quality is like a solid 7.5/10, its somewhat better than SH4, but worse than all the rest in the OG series.

My gripe is when people are outright lying about the games plot to haurang it, sorry its just.. there's plenty of here to actually tear apart and use to say bad things about the game.
Haven't played the game, only know vague details about the plot.
I've heard apparently there is some big kerfuffle between people complaining the game is feminazi "men bad" media, and other people calling those people incels. But of course, the fun part about being a sapient person is that you can wait for conflicts to blow over and then decide for yourself how you feel about things. People on the internet are incapable of this, sadly.

Anyway, I suppose if i have a gripe, I'm a little miffed that we're getting more feminine horror when Silent Hill 3 is kind of already the apex of that genre. Like literally every bad thing that can ever happen to a woman happens at some point in 3 lol, and what's nice about the game is that it isn't interested in being gratuitous for the sake of it, the main character is vulnerable and sensitive but still proactive and willing to be assertive. The problems presented by the game are traumatic but not insoluble.

Silent Hill has had scant few female protagonists but I'm disappointed we only get these kinds of stories when we have a female protagonists.
 
Haven't played the game, only know vague details about the plot.
I've heard apparently there is some big kerfuffle between people complaining the game is feminazi "men bad" media, and other people calling those people incels. But of course, the fun part about being a sapient person is that you can wait for conflicts to blow over and then decide for yourself how you feel about things. People on the internet are incapable of this, sadly.

Anyway, I suppose if i have a gripe, I'm a little miffed that we're getting more feminine horror when Silent Hill 3 is kind of already the apex of that genre. Like literally every bad thing that can ever happen to a woman happens at some point in 3 lol, and what's nice about the game is that it isn't interested in being gratuitous for the sake of it, the main character is vulnerable and sensitive but still proactive and willing to be assertive. The problems presented by the game are traumatic but not insoluble.

Silent Hill has had scant few female protagonists but I'm disappointed we only get these kinds of stories when we have a female protagonists.
An unrelated thought, but one I want to make just the same: speaking as a father, one of my favorite aspects of the Silent Hill franchise has been how much of it revolved around a father's feelings for his child. Harry (and to a far lesser extent Murphy) really resonate with me. And I'll admit that drunk dad Harry in Shattered Memories has been a bit of a "there but for the grace of God go I" warning for me a few times in my life. Media seems reluctant to view fathers as being capable of being anything more than "stern protective figure." Hell, you don't even have to go further than the movie to see the creative types say, "Nah, we can't buy a dad giving a shit about his kid. Make it a chick instead."
 
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