- Joined
- Mar 24, 2019
I think so, if you're susceptible to jumpscares.Can non-realism horror be scary, ever?
Or if you're the kind of person who finds Undertale compelling.
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I think so, if you're susceptible to jumpscares.Can non-realism horror be scary, ever?
Psychological techniques to make people afraid and paranoid about the unknown can work even if the scare or reveal itself is mediocre. It can be hard to do right though.Can non-realism horror be scary, ever?
But how can you relate to the horror if your character is a clay-like anime looking indie dude under heavy pixelation? Wasn't the point of that one silent hill demo that it was hyper realistic? You saw a realistic home yet this figure floated around, implying she too was real.Psychological techniques to make people afraid and paranoid about the unknown can work even if the scare or reveal itself is mediocre. It can be hard to do right though.
I get what you are saying, but people have cared about non-realistic characters before. If you can you can, if you can't you can't. It's just an individual psychology thing.But how can you relate to the horror if your character is a clay-like anime looking indie dude under heavy pixelation?
I mean, Darkwood is just the top of a guy's head and I've struggled to play that game due to how anxiety-inducing the atmosphere at night is.But how can you relate to the horror if your character is a clay-like anime looking indie dude under heavy pixelation? Wasn't the point of that one silent hill demo that it was hyper realistic? You saw a realistic home yet this figure floated around, implying she too was real.
Sure you can get scared running from a monster in a game but like, genuine "holy fuck I don't wanna keep going" horror? SOMA maybe.
I won't read the ending since I might buy it on sale, but I'd hazard a guess it does the twist where the player itself is possessing the main character.As a minor update to my last post, I do agree about the game's ending being unsatisfying. The game just sort of... stops?
But how can you relate to the horror if your character is a clay-like anime looking indie dude under heavy pixelation?
Northern Journey's main character is a disembodied pair of hands. And while Darkwood did stress me out, Northern Journey is the only game where I've ever said "Fuck this shit, I'm out" (in what I'm told was the 2nd to last level).I mean, Darkwood is just the top of a guy's head
I loved Northern Journey but it gets pretty frustrating once you get past the glacier area. I took a break from the game before finishing it because those last few levels were so annoying.Northern Journey's main character is a disembodied pair of hands. And while Darkwood did stress me out, Northern Journey is the only game where I've ever said "Fuck this shit, I'm out" (in what I'm told was the 2nd to last level).
Replying to myself because I just found out the True Ending includes a mid-credits scene, and if you skip the credits you miss the actual conclusion.As a minor update to my last post, I do agree about the game's ending being unsatisfying. The game just sort of... stops?
I suppose the implication was that Night Owl and the Slitterheads' time traveling ruined things from the start, so there was no way to prevent the plane crash from destroying Kowlong. But it really feels like they wrote themselves into a corner with the whole time travel plot. The fact that the last few seconds seem identical to the fake-out bad ending just adds to it...
I think I get what they were going for, but it doesn't really make it any better. Still enjoyed my time with it as a throwback to an era of weird A and AA games, though.
He's got a blood Gatling gun as one of his abilities, it's actually pretty efficient at chipping away at annoying enemies from a safe distance. The art book says he's literally designed to be an OP option for people who suck at action games. I've seen at least one person claim that he sucks in Nightmare, though.a lot of people seem to love the cop more and I didn't use him.
They've already been translated online by multiple people, too, so if you don't want to bother with that yourself you can read those.I took a break for a day or two, but I might go for 100% now that I've learned that the glyphs in the Hyoki Memories are a simple cipher and reveal more lore...
Gay and irrelevant.Late to this, ResetEra is
I just don't think they had enough of a budget to do what they really wanted. I enjoyed the game but you end up replaying a lot of areas and then at the end you have to replay the places you cleared to get the True ending so yes, the game has flaws and it isn't as good as Siren 1 and 2 for the PS2. They recently patched it so that you don't have to reduce non-rarity casualties as much because it did get tiring repeating levels that were already cleared, so this is definitely a flaw.Wow it really was thoroughly mediocre and forgotten quickly, then again people called this back when it was revealed citing how they kept bringing up that its from the director of silent hill. At least Akira Yamaoka's ost sounds a little better than whatever he did with sh2 demake. But not a very high bar. Should have just created a new engine and cobbled together better ideas instead of making a ue5 zombie game of ideas he already did. This is the culmination of the director's work? I guess the others really did carry him in the development of Siren 1-2, SH1 and Gravity Rush. Not shocked this is shit given how terrible Blood Curse was though. Silent Hill going on to basically become far better without him 2-4. Industry stars tend to burn out.