Sonic The Hedgehog Games

Which game do you play the most in Sonic Mega Collection?

  • Sonic 1

    Votes: 28 4.5%
  • Sonic 2

    Votes: 112 18.1%
  • Sonic 3 and Knuckles

    Votes: 245 39.6%
  • Sonic 3D Blast

    Votes: 23 3.7%
  • Sonic Spinball

    Votes: 24 3.9%
  • Dr. Robotnik's Meanbean Machine

    Votes: 88 14.2%
  • they're all good in my opinion

    Votes: 98 15.9%

  • Total voters
    618
I want them to make a Chaotix game that's like Sly Cooper. Think about it, you've even got the team of three in similar roles. Just, you're on the opposite side of the law.
I would only accept another Chaotix entry if Mighty is present. Maybe it's my britfag showing but that little red bastard made the whole thing work.
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Also Sonic should only appear once, to pimp slap Charmy, as is custom.
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I would only accept another Chaotix entry if Mighty is present. Maybe it's my britfag showing but that little red bastard made the whole thing work.
Mighty is kinda in an awkward position... while he DID participate with the other three + Knuckles in the 32X game, his latest appearance had him reuniting with his long lost friend Ray along with Sonic & co. So it's like where does he REALLY belong? Because if you believe the 32X backstory, he just happened to be there when everything was going on and isn't really an official part of Chaotix.
 
Mighty is kinda in an awkward position... while he DID participate with the other three + Knuckles in the 32X game, his latest appearance had him reuniting with his long lost friend Ray along with Sonic & co. So it's like where does he REALLY belong? Because if you believe the 32X backstory, he just happened to be there when everything was going on and isn't really an official part of Chaotix.
Technically if we go off the 32X game's manual then everyone in that game just happened to show up individually and nothing suggests they knew each other. Espio was the only one listed as a detective (or having a job in general). My headcanon is that Espio, Vector, and Charmy formed their group right after the events of the game were over.
 
That would mean Sega gives a damn about Sonic instead of writing down that Mobian guys can't wear pants for some reason, and letting unstable lunatics like the IDW writers make Sonic comics.
Besides, Team C is getting cliché, they're detectives who are never paid and their shtick is getting stale.
 
I want them to make a Chaotix game that's like Sly Cooper. Think about it, you've even got the team of three in similar roles. Just, you're on the opposite side of the law.
I'd like to imagine that a Chaotix game would be like MDK, where every character has platform based gameplay with something else depending on the PC. Vector being beat'em up/brawler inspired levels, Espio having stealth based ones with plenty of cover to go around and Charmy has classic 3D platformer sections mixed with a variety of combat gadgets to use through the level. Game progression could be constantly alternating between characters between levels or if the devs are competent enough, you could do immersive sim like levels where you have several ways to reach the goal depending on the character you're playing as. Bonus points if they all have puzzle solving sections as to keep within the detective side of their backstory.
 
>this hack adjusts almost every colour palette in the game to match the more realistic/nuanced visuals of the Saturn version.
>Two patches are included - the standard DX Plus patch, as well as an extra version with most of the music in the game removed, allowing you to listen to the Saturn version’s soundtrack (or indeed, any music of your choice) on an external device without having to mute the game entirely.

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................. so then just play the saturn version.
Okay, now find a Saturn and physical copy. Why did they even call it a Saturn to begin with? Anything named Saturn failed.
 
They also used Greg Martin Sonic as their PFP to represent the Classic era, which made a bunch of tourists and faggots leak because Sega should NEVER EVER EVER represent how much of a cultural phenomena Sonic was in America because its ICKY and BADDDDD
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They also used Greg Martin Sonic as their PFP to represent the Classic era, which made a bunch of tourists and faggots leak because Sega should NEVER EVER EVER represent how much of a cultural phenomena Sonic was in America because its ICKY and BADDDDD
completely ignoring the fact that Sonic flopped HARD in Japan. Believe it or not, Final Fantasy, of all series, might have something to do with that.

^this guy is seriously one of the more underrated YouTube content creaters by the way, his name is The Sunshine Feeler.

Sonic is a franchise, that despite it's very Japanese sensibilities, has a very Western character. Even when other mascot platformers did take off, those were for higher selling systems and actually were foreign games, often marketed for kids. Sonic has this sort of "Youth culture" feel to him, that I don't think quite fits in with what Japanese people wanted back when it really mattered, and when you throw in this look of trying too hard, along with Sega's downward spiral in terms of hardware relevance, and most of what is discussed here, I think Sonic was just kinda doomed to be in the wrong place at the wrong time in Japan.
 
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