- Joined
- Nov 10, 2021
All of the entertainment industry is increasingly moving towards the idea that exclusives don't attract enough new customers to make more money than selling their products to everyone, e.g. TV shows meant to pull cable viewers to streaming often just air on cable at the same time now, and the movie theaters to home video gap for movies keeps getting shorter.
Microsoft games like Forza releasing on PlayStation for the first time and making a gazillion dollars probably started turning the gears in their head that they can do the same thing with their tired IPs and not lose many customers because most people just buy a PlayStation to play Call of Duty and FIFA.
In particular I expect they want to take Spider-Man multiplatform because they lose tons of money on it and it would be a fast seller. They're probably also going to figure out that like Gears of War Reloaded, TLOU Part 1 is a shitty value proposition for PlayStation fans, but could earn a lot from other groups who didn't already buy it twice.
Microsoft games like Forza releasing on PlayStation for the first time and making a gazillion dollars probably started turning the gears in their head that they can do the same thing with their tired IPs and not lose many customers because most people just buy a PlayStation to play Call of Duty and FIFA.
In particular I expect they want to take Spider-Man multiplatform because they lose tons of money on it and it would be a fast seller. They're probably also going to figure out that like Gears of War Reloaded, TLOU Part 1 is a shitty value proposition for PlayStation fans, but could earn a lot from other groups who didn't already buy it twice.