I could never get into the Demon's Souls remake. Couldn't explain why, it just didn't resonate with me. Later I went and picked up a copy of the original for PS3 and was instantly smitten with its atmosphere. I love King's Field 4 and the atmosphere that game has, and it's also why I like DS2 so much. I was really surprised at how much of that essence was in Demon's Souls given my first impression of the game through the remake. The remake just has none of that at all.
I hate this idea that beautiful graphics make a game better. I'm so tired of seeing UE5 slop.
Fuck Bluepoint. I never even touched the Shadow of the Colossus remake because that game is too perfect, there is no way a remake could improve on anything.
The only really good modern engine remake I've seen is the Silent Hill 2 remake, which was so good I could barely believe it.
Silent Hill 2 remake was worse than demons souls and sotc made by even less talented hacks. I don't know what brain virus you have but it clearly gets a lot of the art wrong and the only reason some things look good is they brought back the original monster designer, who made changes to the monsters that were all compromises rather than pure artistic intent or merits. It was all for 4k just like UE5 slop.
One thing I can't criticize bluepoint demakes on is keeping their original gameplay and stories mostly intact even if they hire worse VAs and don't understand any of the design. The code is there.
It literally is UE5 slop and is less of a game than the original. Padded for 16 hours yet having far less depth or nuance of the original 5 hour PS2 game. And less impressive fog effects too. This piece of shit is less faithful to the original than the bluepoint remakes assuming you even played the original silent hill 2 instead of watching Vidya essays about it.
The soundtrack is also way worse just like the demons souls demake, and it's a fault of the composer downgrading his work for a more cinematic and clean style or going senile and losing his touch. Akira Yamaoka is a fucking hack for the series, there's a reason only him and Masahiro Ito stuck around Konami because they're just freelance artists on a collar there to keep fans in place.
The art part, ever question why the fucking otherworld segments are ripped straight from the 2006 film and have cinematic lighting, ever wonder why they don't use darkness as much as the original? It's because the art is polluted, they want to show you their high quality 4k models. The project was doomed as soon as they admitted this in a pre release interview, 'we understand fans are skeptical but when you see it in 4k you will see the vision' tier bullshit for why the game looks so different and doesn't use proper darkness or black color grades compared to the original.
It is the worst kind of fucking Hollywood tier remake and retards like you ate it up and now we're getting more fucking slop. Hope you enjoyed it man. I bet you hesitate to replay this bloated pile of shit. The original game is way more of a lingering artistic experience than this design committee project by a hack studio with a track record that would make CD Projekt blush.
It's 16 hours of a 5 hour story with worse acting, worse cinematography, worse story as a result of retarded exclusions, less faithfulness than the mgs3 demake and less UNLOCKABLE CONTENT than the original game with the absence of born from a wish, that dlc is never happening despite being teased in game. This is a completely different experience at this point. And what's crazy is they fully remade and modeled the hyper spray cans and sprinkled the assets around the apartments only to never use them.
Better, is they removed the star rank system and now the results are fucking soulless without this beautiful music:
Dev interview source:
Its people like you who keep these companies alive and thriving and honestly I don't care about it anymore. The idiots will vote with their wallets. I'll hope for copyright abolition so these companies fucking implode someday. Or just that game decompilation never stops.