Sony hate thread

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I've slowly realized that Megaman fans are obnoxious faggots nearly to a man and think that they deserve suffering.

PS I hope Silksong gets delayed again and a solar flare somehow deletes every copy of Mother 3 but doesn't hurt anything else.
 
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I've slowly realized that Megaman fans are obnoxious faggots nearly to a man and think that they deserve suffering.

PS I hope Silksong gets delayed again and a solar flare somehow deletes every copy of Mother 3 but doesn't hurt anything else.
There are at least 20 very good Megaman games just in the sidescrolling series. Much as I would like a retro style MMX9, as a Megaman fan, I have plenty of games to play if I want some Megamen.

The reddit-soy types are perpetually of the glass-half-empty mindset and bring about their own suffering. Don't lump all of us in with that.
 
I've slowly realized that Megaman fans are obnoxious faggots nearly to a man and think that they deserve suffering.
This is rich coming from a current year +8 Sony fanboy.
PS I hope Silksong gets delayed again and a solar flare somehow deletes every copy of Mother 3 but doesn't hurt anything else.
I know it's very hard to try and keep any semblance of feel good with a nogamestation 5, but don't drag everyone else into the vortex.
Mega Man Battle Network is the better series.
I'd say Mega Man is a surprisingly consistent brand in that for most of it's spinoffs, there is always something that's at least worth looking into. Mega Man 2 and 3 are the peak of the Nes era, but if you want more, all of the other ones will give you a scratch. Mega Man X feels like a dream once you have the dash boost. Mega Man Zero series is kind of all over the place but I don't regret playing them. Mega Man Legends I never liked but others swear by it. Mega Man Battle Network I played through a good chunk of the first one till I lost focus (the net world dungeons were a chore) but I can certainly see how it managed to get 6 entries and I think that covers most of the brand.

Then you have Soccer and Racer which were unsalvageable trash and the fucking gatcha thing I will never touch with a 10 foot pole.

Certainly had a much better run than ... well pretty much any classic license that isn't Mario. Where I was bitching about how A and AA get ignored way too much you can definitely slot a new Ghouls and Ghosts, or Demon's Crest in there (I'd murder for a new Demon's Crest...). I'd love to also use examples from Konami, but with that company I know it's 100% a pipe dream. Maybe Sega will have success with it's little initiative to release multiple games based on older licenses and get other studios reevaluating what they have in the closet and how maybe they can give it some shine.
 
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Mega Man Battle Network I played through a good chunk of the first one till I lost focus (the net world dungeons were a chore) but I can certainly see how it managed to get 6 entries and I think that covers most of the brand.
The first one is rough, going back. It's mainly the dungeon structure, it's too maze-like. However, with a guide that's largely alleviated and considerably improves the pacing. Later games refined things but the first has a simple charm, though I'm biased due to nostalgia.

Certainly had a much better run than ... well pretty much any classic license that isn't Mario.
I'd say an even better run than Sonic, who ranks pretty highly in that regard too, due to having more consistently good games despite less output.
 
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