Sony hate thread

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The advantage of consoles is the plug and play aspect,
80% of Fortnite players are on console. Despite everyone owning a PC that could play the game people are still going out of their way to purchase a console, an online sub, and play shooters with controllers instead of mouse and keyboard. Consoles are only dying because SONY and Microsoft are run by blithering idiots. They should be dominating the gaming market against PCs. They are only destroying their businesses in hopes of controlling gaming's equivalent of Netflix.

Their strategy is not making games. But simply forcing everyone to Gamepass or some service where they rent seek everyone permanently.
But the real killer could be what the Steamdeck started
Steamdeck is niche and will never be anything more than that. It has sold 1% of the hardware of the Nintendo Switch. PSP and Vita combined were probably close to 100million hardware units moved. All Nintendo DS models totaled 150million in sales. Steamdeck is another Valve product where its small GabeN fanboys will clamor about how godlike everything Valve and Steam does is perfect yet almost no one will pay attention.
 
For not owning a PS5 and only owning a Switch, you seem to get very much buttblasted
He's employing the Dreamcastguy method of concerned trolling to pretend to not be a Sony shill to avoid criticism. Watch any Dreamcast guy video and its the same shtick "look I was just being unbiased here, actually I've played more on switch lately, I just think (insert non Sony box here) should go out of business because reasons. Any questions or comments put em in the comment section and keeeeep dreamin!"
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Isn't this Sony outright announcing that PlayStation as console hardware is essentially over?

It is obvious that Microsoft isn't interested in continuing in the hardware space and instead delivering their content on anything with a screen and online connectivity. The era of the console is finally in its sunset years, everything is moving to being purely digital downloads. I think this is it, PS5 may be Sony's last console and if by some chance there is a PS6, it will be an entirely digital device with heavy streaming functionality in mind. The wild card is Nintendo which is the only one that could still hang on to physical media for a while but there is also the possibility for them to offer a version of their hardware that only works with digital download and no physical game card slots.
I'm not ready to place my bets, but it speaks volumes that they think investors wanna hear "PC, mobile, cloud" for their future, and not dedicated consoles with dedicated games. Though it's surprising that "cloud" is still such a big buzzword when the graveyard of cloud gaming already has Onlive and Stadia. Then you've got the barely-existent acknowledgement of Luna, Xcloud, whatever PlayStation has, and all the little one-offs like Hitman 3 and Kingdom Hearts on Switch. Every time a game launches and it's going to be entirely cloud based, it always comes with a big collective groan. Games aren't videos, games aren't movies, game streaming will never work well, and physical copies are still king in the space. It's crazy that investors haven't caught on. Nintendo's #1 by a country mile. Why aren't the others copying them? Is it because Nintendo's the only one not majority owned by DEI agenda firms?

PC's a great way to kill the PlayStation brand. They've got a scattershot of studios that make just one particular kind of game, and it's way too late to start up their own gaming storefront.
 
I dunno, streaming services are really a terrible financial prospect for the normie who buys four or five games and thats it. Which, since a) the average attach rate for most consoles is, like, 7 or 8 games and b) sickos like me end up buying like 80 or 90 means that ten dollars a month is actually a major money sink compared to what a large part of the audience wants to put in. And it gets worse since the direct financial incentive to have everything just isn't there from the game provider's perspective. But, from the consumer's perspective they aren't just being asked to put in the money, they are also being asked to put in 10 to 100+ hours of time into a game- they do care about which game is offered, specifically. You can't just throw up Banjo-Kazooie and say thats enough to someone who wants Crash. They want Crash, not 90s platformer. And then you can already see how little a market there really is for tv/film streaming. Maybe "the cloud" works as a way to host gaming content in the future but I do not think that games bundling is it, ala carte purchasing still seems to be the way to go, IMO.
The casual mindset probably just wants to take the path with higher convenience and lower perceived price. If they can just pay what seems like a small fee and have instant access to lots of games, that probably seems way better than ordering a physical copy and waiting for it or going out to buy it, or even waiting for it to download.

If they can pay a monthly fee and just play whatever slop they like conveniently, they'll probably take that option. I'm just guessing though, as I don't have any insight into their customer data.

Steamdeck is niche and will never be anything more than that.
Not true, they could easily make the successor mainstream if they were so inclined. There are several big reasons why it's niche, including that it had virtually zero traditional marketing, wasn't available at retail nor online except through their own site, and it wasn't available worldwide (still may not be, idk).

Now that it's actually pretty popular for what it is and the groundwork is set, they could go big if they wanted to next gen. Personally I'd position it twofold; as a slightly cheaper alternative to PS6 that plays games at reasonably comparable fidelity but for a lower price, and as a stronger hybrid than Switch 2 that's not terribly more expensive.
 
Nintendo's #1 by a country mile. Why aren't the others copying them? Is it because Nintendo's the only one not majority owned by DEI agenda firms?
I personally find this odd in January 2024. Sony has been long known for just applying then ol' photocopier to whatever worked for Nintendo.

But in January 2017 everyone was betting Nintendo was le dead and le heckin' $299 was too much for a heckin' out of date tablet. And not just Reddit soy, Capcom & Namco were caught flat footed for years with Switch, and others like Activision never caught up.

When do they decide to chase a less retarded audience and just make something low end and low friction? When is too late for that? Steam Deck seems closeish with some more polish and a couple more iterations they may get there first and eat up any remaining market not satisfied with Nintendo.
 
80% of Fortnite players are on console. Despite everyone owning a PC that could play the game people are still going out of their way to purchase a console, an online sub, and play shooters with controllers instead of mouse and keyboard.
because mouse & keyboard sucks while playing on a couch, and most consoles are used in the living room (or mancave with a couch).
same reason you don't buy a steam deck to play it at a desk.
 
People have been saying Nintendo is dead since the 2010s. Even during the Wii and DS days people were saying they should go mobile and third party.
I don't know why, but people have been autistically wrong about Nintendo for almost the last 15 years.
 
Its funny how that article tries to talk up Sony, calling them the "leading console maker in the world". LOL. That hasn't been true since the Switch launched.

People have been saying Nintendo is dead since the 2010s. Even during the Wii and DS days people were saying they should go mobile and third party.
I don't know why, but people have been autistically wrong about Nintendo for almost the last 15 years.
I remember saying that too, by far the dumbest gaming related thing I ever said.
To be fair, Nintendo had some rough patches, especially with the Wii U and Gamecube, and many people honestly believed that Nintendo would do better as a third party developer and that they couldn't really compete with the big boys. Most considered the Wii a fluke, and figured that Nintendo's mobile division would get taken apart by mobile gaming, which seemed to be proven accurate when the 3DS sold markedly less units than its predecessor. Nobody thought we would be in the situation we are in now, with Nintendo dominating the industry again and practically having a monopoly on Japan.
 
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Its funny how that article tries to talk up Sony, calling them the "leading console maker in the world". LOL. That hasn't been true since the Switch launched.



To be fair, Nintendo had some rough patches, especially with the Wii U and Gamecube, and many people honestly believed that Nintendo would do better as a third party developer and that they couldn't really compete with the big boys. Most considered the Wii a fluke, and figured that Nintendo's mobile division would get taken apart by mobile gamine, which seemed to be proven accurate when the 3DS sold markedly less units than its predecessor. Nobody thought we would be in the situation we are in now, with Nintendo dominating the industry again and practically having a monopoly on Japan.
Everyone shits on the Gamecube but its third party stuff is great. I don't even own Sunshine or Double Dash, but Rogue Squadron, Eternal Darkness and Monkey Ball are top tier, as well as its port of Ikaruga.
 
I was mostly thinking of that fuckhead Michael Pachter, but nice job, bonehead! :biggrin:
If I had my way back then Link would be a black woman in Breath of the Reparations and Tears of the Niggress by now :stress:

To be fair, Nintendo had some rough patches, especially with the Wii U and Gamecube, and many people honestly believed that Nintendo would do better as a third party developer and that they couldn't really compete with the big boys. Most considered the Wii a fluke, and figured that Nintendo's mobile division would get taken apart by mobile gamine, which seemed to be proven accurate when the 3DS sold markedly less units than its predecessor. Nobody thought we would be in the situation we are in now, with Nintendo dominating the industry again and practically having a monopoly on Japan.
All true. My thinking was their gimmicks were detrimental and their hardware was weak, but now I appreciate their quirks and reluctance to change. And we couldn't have foreseen the woke mind virus infecting the industry
 
The casual mindset probably just wants to take the path with higher convenience and lower perceived price. If they can just pay what seems like a small fee and have instant access to lots of games, that probably seems way better than ordering a physical copy and waiting for it or going out to buy it, or even waiting for it to download.

If they can pay a monthly fee and just play whatever slop they like conveniently, they'll probably take that option. I'm just guessing though, as I don't have any insight into their customer data.
This is what I was thinking, it'll work because most people have no sense of the long-term. They think in terms of what's cheapest right now, which is the same reason the "buy now, pay later" concept in general is so popular.
 
80% of Fortnite players are on console. Despite everyone owning a PC that could play the game people are still going out of their way to purchase a console, an online sub, and play shooters with controllers instead of mouse and keyboard. Consoles are only dying because SONY and Microsoft are run by blithering idiots. They should be dominating the gaming market against PCs. They are only destroying their businesses in hopes of controlling gaming's equivalent of Netflix.

Their strategy is not making games. But simply forcing everyone to Gamepass or some service where they rent seek everyone permanently.

Steamdeck is niche and will never be anything more than that. It has sold 1% of the hardware of the Nintendo Switch. PSP and Vita combined were probably close to 100million hardware units moved. All Nintendo DS models totaled 150million in sales. Steamdeck is another Valve product where its small GabeN fanboys will clamor about how godlike everything Valve and Steam does is perfect yet almost no one will pay attention.
Fair point. Though what I meant with the Steamdeck is that it's the first time a PC has been put in a box and has successfully been sold to an audience. I agree the Steamdeck is very much a luxury item, but who says other cheaper and more focused alternatives can't be shat out? Imagine a "Fortnite box" which only plays Fortnite but costs like 100$ tops and includes some store credit in the deal? Why the fuck get a PS5 or 6 or whatever when you can get the Fortbox, plug it into your TV and start dabbing on people. Same deal with more expanded scope where you get an "Epicbox" that connects to your epic store directly with a stupid proof interface like SteamOS and with decent enough specs to run most things in average 1080p that gets scaled up in 4k. At the right price, I can see more than a few people interested in that over the next Soybox. Why?

Fucking exclusives, when every game is everywhere, you will play it in the most convenient way possible. The moment Sony has almost no exclusives and the few they do have nobody gives a shit, it becomes a very expensive brick. Your Fortnite is played on console example, yes, but a PS4 can also play Fortnite, no need to upgrade in any shape way or form. Nintendo as per usual can play on it's own wavelength due to exclusives and an insane amount of brand loyalty that only Sonic kind of replicates.
The casual mindset probably just wants to take the path with higher convenience and lower perceived price. If they can just pay what seems like a small fee and have instant access to lots of games, that probably seems way better than ordering a physical copy and waiting for it or going out to buy it, or even waiting for it to download.

If they can pay a monthly fee and just play whatever slop they like conveniently, they'll probably take that option. I'm just guessing though, as I don't have any insight into their customer data
I can definitely see this, people that like to play the new thing for a couple of hours and then go to the next thing, but the question is if you have enough adopters to make infrastructure and licensing worth it yet keep it cheap enough for people to stick with it. 5 bucks a month? Yeah, people would go into that. 10 bucks? Starting to be a big ugly ask. Anything more than that and it's a dead service. Don't remember how much XBOX's was, but since that one is also inherent to the windows and PC platform, it isn't asking for a Microsoft box to actually use unlike PSN.
because mouse & keyboard sucks while playing on a couch, and most consoles are used in the living room (or mancave with a couch).
same reason you don't buy a steam deck to play it at a desk.
Hence, why steamdeck being successful really opens up the possibility of attempting a computer as "console" model.
People have been saying Nintendo is dead since the 2010s. Even during the Wii and DS days people were saying they should go mobile and third party.
I don't know why, but people have been autistically wrong about Nintendo for almost the last 15 years.
To be fair, Gamecube sales were tepid, wii was a fluke that captured the shovelware market but failed at the "hardcore" one and wii u was an absolute disaster. That the switch blew up so much was in nobody's bingo. What Nintendo has always done very well is never losing cash on hardware and having a solid warchest. That they basically had (and still have) a monopoly on portable videogames keeps them in a healthy state and even though the 3ds had a tepid start, their lack of real competition let it keep pushing though even though nobody gave a shit about the 3d part of it.

Also, I have to insist on how autistic and dedicated the Nintendo fanbase is. Sony could copy the Nintendo formula to a T and still get worse numbers since they don't have bing bing wahoo man and silent elf boy and you depend on your internal stuff until the third parties lose fear of working with you. Nintendo has finally gotten back third party support, but it had shit third party support from N64 onward outside of a few gems here and there.
Everyone shits on the Gamecube but its third party stuff is great. I don't even own Sunshine or Double Dash, but Rogue Squadron, Eternal Darkness and Monkey Ball are top tier, as well as its port of Ikaruga.
Not relevant to a console's success. Gamecube had one of the most high quality libraries out there (though a lot of it's third party went elsewhere, gamecube is still the best way to play it), Wii U is also very solid, Dreamcast was a banger till it sudokud and I have heard a ton of good things from both of Sony's portable systems. Sadly, a console with a solid game library does not translate to actual market success.
 
even Team Sonic Racing was bad, which was a real shame because Sonic & All Stars Racing Transformed is the only other kart racer to even compete with Mario Kart. Sonic's just a cursed franchise
And since the sonic only one failed they abandoned it instead of making the obvious choice of putting some of their more popular modern franchises like Yakuza, Persona, Phantasy Star, Project Diva etc into a new allstars racing transformed
 
So I played a bit of Bloodborne on my newly acquired PS4 Slim. Gameplay is great. Graphics leave something to be desired. Yes it came out in 2015. With how loud the fan is whirring, I can tell it's giving as much juice as it's got. It's satisfactory, but I'm surprised how... underwhelming it is, given the PS4 was more powerful than the Xbone One at launch
 
So I played a bit of Bloodborne on my newly acquired PS4 Slim. Gameplay is great. Graphics leave something to be desired. Yes it came out in 2015. With how loud the fan is whirring, I can tell it's giving as much juice as it's got. It's satisfactory, but I'm surprised how... underwhelming it is, given the PS4 was more powerful than the Xbone One at launch
I never played BB on anything besides the base PS4 and it ran pretty choppy in quite a few areas. The Slim is more or less the same as the OG performance wise based on what I've been told, and I've read it runs better on the Pro but I can't imagine how much better it could possibly be.
Despite the hardware shortcomings the game is enjoyable the entire way through. I don't recall ever hearing about a dev crunch period leading to incomplete/cut areas like Izalith and the sixth archstone. What's interesting about BB is how there are semi-optional bosses (what that means will become apparent at some point if you pay attention to what precisely triggers parts of the map to open up) and how few bosses are required to clear the game. Most of the content is off the beaten path so definitely explore and early at that. As with all of these types of games, if you're playing blind, it's worth it to keep a little notepad handy to keep track of yet unexplored routes, unexplained bullshit, and general filters.
 
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