- Joined
- Apr 6, 2015
And that one exclusive is...?Shit, man, you'd think, 3 years into the PS5's life, it'd have more than....one exclusive worth playing.
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And that one exclusive is...?Shit, man, you'd think, 3 years into the PS5's life, it'd have more than....one exclusive worth playing.
Ratchet & Clank: Rift Apart and Astro's Playroom.And that one exclusive is...?
Yeah, I've heard the Ratchet & Clank is actually really good. Which has me praying that both titles will be PC-bound sooner or later. I need me a good modern 3D platformer.Ratchet & Clank: Rift Apart and Astro's Playroom.
I like Ratchet and Clank, but not enough to spend $500 on a console.Yeah, I've heard the Ratchet & Clank is actually really good. Which has me praying that both titles will be PC-bound sooner or later. I need me a good modern 3D platformer.
Why did they go with liquid metal? By the time it launched wasn't it already obvious the supposed advantages were minimal and the flaws outweighed them? Liquid metal incorporated gallium, right? People were proving that it ate through various cooler designs.I skipped the entire ps4 generation, bought one almost at the end when they were going on sale. Will do the same with the ps5. With the growing number of PlayStation's showing up to repair shops with liquid metal leaking I think the console design is a ticking time bomb. Best of luck to any early adopters but if it stops working its a good chance its that.
I think they were trying to circumvent the problems of the ps4 generation of the noisy fans by throwing the biggest cooling solution they could at it. The liquid metal does make it cool faster, but I don't think the could really game out what 2 years of liquid metal would do to its enclosure and if the heating and cooling of the metal over time would allow it to eventually leak.Why did they go with liquid metal? By the time it launched wasn't it already obvious the supposed advantages were minimal and the flaws outweighed them? Liquid metal incorporated gallium, right? People were proving that it ate through various cooler designs.
Shit, man, you'd think, 3 years into the PS5's life, it'd have more than....one exclusive worth playing.
PlayStation became a social brand. Normies, blacks, you name it use it for COD, EA Sports, and Fortnite because ‘all my friends have it and we can voice chat.’ Sony having a stranglehold on this audience means they can coast off having jack shit because these people don’t play games. Past them you have the ever present journo who likes their interactive movie they can write elitist articles on.My conclusion is that the reason to own a PS5 is because some people would rather pay a premium to play third party games on a console than bothering using a PC.
The original is rough as it is a first game and Full Frontal Assault was a shit side game made when the franchise was supposed to be dead and Insomniac was falling into near bankruptcy. Play Crack in Time, Tools of Destruction, or Up Your Arsenal, or hell even Deadlocked. The series is a lot better than what you played as you basically picked up the first and the worst entry.The Ratchet & Clank series is overrated anyway. I've tried to get into the original and it's just mediocre. I also played Ratchet & Clank: Full Frontal Assault and it was bad (even fans seem to say it's the worst).
Honestly, we've just reached the realistic limit of what we can do with current technology. The ultimate goal has always been 1:1 photorealism, but that's probably not achievable yet without much better computation/computing power. We've done all we can reasonably at our level of tech. Until the tech makes another major leap, we can't do more.I'm not sure if things are stagnating but it feels like it across the board with games. It seems like graphics are getting about as good as they can get, same with hardware requirements, new tech like DLSS and Unreal Engine's Nanite would make rendering graphics easier, theoretically. So far it just seems to be a race to see how many pixels can fit on a screen, but there comes a point of diminishing returns even there. This is the same trend I see everywhere. It's like culture is slowing down in many ways.
Maybe we're on the way to the finish line of the graphics race, similar to toasters, there's just no way to optimize it with reasonable resource costs.
This is also my feeling on the Jak and Daxter games. They're both so bland there times I confuse one and other.The Ratchet & Clank series is overrated anyway. I've tried to get into the original and it's just mediocre. I also played Ratchet & Clank: Full Frontal Assault and it was bad (even fans seem to say it's the worst).
I'm sure there's better ones, but it just doesn't seem up my alley honestly, plus I don't like skipping entries usually (even though the story seems throwaway).The original is rough as it is a first game and Full Frontal Assault was a shit side game made when the franchise was supposed to be dead and Insomniac was falling into near bankruptcy. Play Crack in Time, Tools of Destruction, or Up Your Arsenal, or hell even Deadlocked. The series is a lot better than what you played as you basically picked up the first and the worst entry.
The first one was okay for its time probably, but I got bored halfway through. The series seemed to change a lot later too, and not for the better.This is also my feeling on the Jak and Daxter games. They're both so bland there times I confuse one and other.
Jak & Daxter was an identity-less series in many aspects. The first was just a best of N64 being a mash of Banjo & Zelda with the selling point being the seamless open world. Then the sequels pivoted to GTA. It was a very well developed product of its time, but was very much a product of its time. Ratchet also lacked an identity really being a FPS platformer hybrid with edge humor for teens. I personally don’t feel that Ratchet truly came into its own till the PS3, but the anti-consoomer messaging of the first three titles and Deadlocked has left the fanbase divided since R&C pivoted to a more story focused and Galaxy spanning adventure in the PS3 era. Jak & PS2 Ratchet were products of the 2000s, whereas Sly really carved out its own niche, much to the detriment of itself as it dropped in sales every entry.This is also my feeling on the Jak and Daxter games. They're both so bland there times I confuse one and other.
Fair enough. If you ever want to give it another go, I would tell you to play the first 2-3 PS3 titles. Tools, Quest, and Crack are really refined compared to 1s clunky movement and are much more platformer focused then the PS2 sequels which delve more into combat. The story is also basically a reboot with Tools as the PS2 titles matter very little past that game, so much so they actually contradict each other. Tools and especially Crack (Tools is set up for Crack) have a really good narrative as well, probably best I have seen in a platformer outside of Alice and maybe Sly.I'm sure there's better ones, but it just doesn't seem up my alley honestly, plus I don't like skipping entries usually (even though the story seems throwaway).
Funny you mention Sly, I actually broke my general rule about not playing sequels first and still enjoyed Sly 4. I should go back and play the trilogy.Jak & Daxter was an identity-less series in many aspects. The first was just a best of N64 being a mash of Banjo & Zelda with the selling point being the seamless open world. Then the sequels pivoted to GTA. It was a very well developed product of its time, but was very much a product of its time. Ratchet also lacked an identity really being a FPS platformer hybrid with edge humor for teens. I personally don’t feel that Ratchet truly came into its own till the PS3, but the anti-consoomer messaging of the first three titles and Deadlocked has left the fanbase divided since R&C pivoted to a more story focused and Galaxy spanning adventure in the PS3 era. Jak & PS2 Ratchet were products of the 2000s, whereas Sly really carved out its own niche, much to the detriment of itself as it dropped in sales every entry.
Fair enough. If you ever want to give it another go, I would tell you to play the first 2-3 PS3 titles. Tools, Quest, and Crack are really refined compared to 1s clunky movement and are much more platformer focused then the PS2 sequels which delve more into combat. The story is also basically a reboot with Tools as the PS2 titles matter very little past that game, so much so they actually contradict each other. Tools and especially Crack (Tools is set up for Crack) have a really good narrative as well, probably best I have seen in a platformer outside of Alice and maybe Sly.
Sly always sold poorly with 4 being disastrous upon launch. It didn’t help that it was a very late PS3 title. 4 was supposed to get DLC but Sony cut off support quick as they were killing games at the time, PS All-Stars being another example. The problem with bringing Sly back now is that the last game ended on a cliffhanger for the DLC and basically no one bought 4, this the story would be weird to veterans. At best, they probably need to go reboot/remake mode.Funny you mention Sly, I actually broke my general rule about not playing sequels first and still enjoyed Sly 4. I should go back and play the trilogy.
I guess that's just another series Sony threw in the trash.
I had to look and confirm what is the exact list of current PS5 exclusives:
- Astro's Playroom
- The Dark Pictures: Switchback VR
- Demon's Souls (2020)
- Destruction AllStars
- Final Fantasy XVI
- Final Fantasy VII Rebirth
- Horizon Call of the Mountain
- Marvel's Spider-Man 2
- Marvel's Wolverine
- R-Type Final 3 Evolved
- Ratchet & Clank: Rift Apart
- Rise of the Ronin
- Stellar Blade
Lets remove from this list the titles that are more than likely going to be ported to PC sooner or later and see what is left:
- Astro's Playroom
- The Dark Pictures: Switchback VR
- Destruction AllStars
- Horizon Call of the Mountain
- Ratchet & Clank: Rift Apart
And now lets get rid of the VR games because it requires buying a peripheral that costs more than the PS5 itself:
- Astro's Playroom
- Destruction AllStars
- Ratchet & Clank: Rift Apart
The first is a tech demo, the second is a mediocre vehicular combat game.
Indeed, Playstation 5 has a grand total of ONE game worth owning.
My conclusion is that the reason to own a PS5 is because some people would rather pay a premium to play third party games on a console than bothering using a PC.
If you want a console, get a Switch or a PS4 (I swapped the 500Gb HDD of my PS4 with a 2Tb one), or a beefy enough PC to run every emulator known to man, seeing as RPCS3 basically runs every game that came out on PS3.The fact that most once PS5 exclusives suddenly got a PS4 version makes me see that Sony is likely very much aware that the PS5 launch was a disaster and almost no one has it. You can say a few factors were out of their control, sure, but most of them werent so this really is a shitshow of their own making. There is no reason to own a PS5, at all. And I say that as someone that owns the PS1-4 and have them all in top functioning shape because they defined my childhood. Hell, I dare say that the line peaked with 2 and hasnt been able to come close since.
If you want a console, get a Switch or if you really dont want to bother getting a gaming PC, get a Xbox because at least there you are getting more bang for your buck.
Im not gonna lie, I put the freaking WiiU over the PS5 at this point, at least even that had more features and more games to offer.