Sony hate thread

So I guess its safe to say that Sony has really damaged their reputation in Japan or will they pivot and blame it on declining birth rate? Will we get Sony saying Japan should import migrants to buy their games?

At this rate I could see a future where this under the table agreement to keep FF a Sony exclusive ends and we see a day one release on Nintendo's next console just to see if they can expand sales in Japan.
 
Octopath Traveler did really well, and that was Switch exclusive for a while. Helps its actually a JRPG
Not to mention the recent announcement of the Mario RPG remake. Nintendo has been working to repair that reputation with Square or vice versa for that to even be a possibility.

Also the recent final fantasy pixel collection getting on the e-shop, ff 7 and ff8, ffXIX and crisis core. Then the crystal chronicles remake.

If the next hardware can support a decent enough port I could see a ff17 day one release being a possibility.
 
So I guess its safe to say that Sony has really damaged their reputation in Japan or will they pivot and blame it on declining birth rate? Will we get Sony saying Japan should import migrants to buy their games?

At this rate I could see a future where this under the table agreement to keep FF a Sony exclusive ends and we see a day one release on Nintendo's next console just to see if they can expand sales in Japan.
with the recent numbers about PC users, I'm gonna wait for the PC release to see what happens. right now ps5 is the only way to play ff16, japan might like it but not enough to buy a system for it, and then not one from sony.
>inb4 cope it won't make a huge dent, but it could show if the issue is FF16, sony or both.
 
Seems fair. Actually, the 2000s was more of the industry trying to replicate the anime art style. And not just Ben 10, but also Avatar TLA, OG Teen Titans, Meglas XLR, Boondocks, 2003 TMNT, Totally Spies, Storm Hawks, etc. 2000s was also like 90s, but somewhat not as toyetic, at least until years after after the recession.
The reason why many of those golden era western animated shows look anime inspired in art style is because many of them were animated by Korean animation studios. Dong Woo had a major role in animating Ben 10, one of the Boondocks seasons, Generator Rex, He Man, Justice League (2001), Jackie Chan Adventures, Ozzy and Drix, Teen Titans, and WITCH. Sunmin Animation had a role in animation Megas XLR and a Boondocks season.

I think the western IP and animated shows that emulated the anime style only goes to shows like Martin Mystery and Totally Spies, both of which were animated by Quebecoise studio Image Entertainment Corporation. Storm Hawks was also produced and animated by a Canadian company.
 
Without going too much into capeshit, Batman is a superhero who plays everything in hardcore mode. Low health, crafted weapons only, no kills - like Iron Man, there is a loose sense that a real person could elevate themselves to that position rather than just be gifted superpowers. His struggle is easier to identify, and his evolution from the campy detective in the early days has probably been the most successful of any comic book hero.

Whilst I want to try the Spider-Man games, Spider-Man as a character does not interest me. I liked him most in the Raimi films, but being largely age-locked into being a teen forever - along with teenagers being more neurotic than ever - it doesn't have the same draw as the Arkham games did.
Batman isn't playing in hardcore mode, he IS hardcore mode. But more seriously he wasn't a campy detective in the early days, he was actually pretty similar to what he's like today. The campy thing came out in the 1960s because of the CCA, I think. He didn't evolve from campy to serious so much as he went through a campy phase.

As far as Spider-Man, the character was never intended to be a teenager for long, he only spends like 12 issues in high school in the original comic. He spends way more than that in college, and by the 80s he was out of college and everything. Him always being a teenager is another very recent thing. That's why in the Raimi films he graduates high school in the first movie, he was never meant to be a perpetual high schooler.

>JRPG series that is popular in Japan
>Turn JRPG into westernized action game
>Expect it to sell in Japan
Square is retarded
I really think it has more to do with the PS5 exclusivity, most people I've seen that actually played it really liked it. I want to see how it does on PC.

The reason why many of those golden era western animated shows look anime inspired in art style is because many of them were animated by Korean animation studios. Dong Woo had a major role in animating Ben 10, one of the Boondocks seasons, Generator Rex, He Man, Justice League (2001), Jackie Chan Adventures, Ozzy and Drix, Teen Titans, and WITCH. Sunmin Animation had a role in animation Megas XLR and a Boondocks season.

I think the western IP and animated shows that emulated the anime style only goes to shows like Martin Mystery and Totally Spies, both of which were animated by Quebecoise studio Image Entertainment Corporation. Storm Hawks was also produced and animated by a Canadian company.
I don't think that Justice League and Jackie Chan's styles were because of the Korean animators; I think Bruce Timm's style was just very simplified by then for JL (and heavily influenced by Glen Murakami who had worked with him on Batman Beyond), and as for Jackie Chan I think that's to do with Jeff Matsuda, the character designer, who also did the designs for The Batman. Teen Titans and Ben 10 also had Murakami's character designs.
 
>JRPG series that is popular in Japan
>Turn JRPG into westernized action game
>Expect it to sell in Japan
Square is retarded
I believe it may have done okay if it was multi-platform with PS4 at the very least. But even the japanese interested in that game begs for a PC port to happen.
It's honestly funny to watch a bunch of old japanese suits being extremely confused at the whole situation there. and pissed Playstation is no longer relevant for their games as it used to be. Even worldwide, it seems FF16 didn't break through like Square-Enix hoped to be.
 
Seems fair. Actually, the 2000s was more of the industry trying to replicate the anime art style. And not just Ben 10, but also Avatar TLA, OG Teen Titans, Meglas XLR, Boondocks, 2003 TMNT, Totally Spies, Storm Hawks, etc. 2000s was also like 90s, but somewhat not as toyetic, at least until years after after the recession.
A lot of that isn't even anime. Cartoons took heavily from western comics and shows like Ben 10, Megas XLR and definitely TMNT 2003 held more of that western comic influence in their designs, and I believe were even documented to be taking from comics, not anime. Teen Titans was sort of a hybrid, taking cues from anime but still having a distinctly western look, the shading is very reminiscent of Bruce Timm's style used in JLU. Avatar and the French animations are the only series that truly felt like it was aping the anime style.
 
A lot of that isn't even anime. Cartoons took heavily from western comics and shows like Ben 10, Megas XLR and definitely TMNT 2003 held more of that western comic influence in their designs, and I believe were even documented to be taking from comics, not anime. Teen Titans was sort of a hybrid, taking cues from anime but still having a distinctly western look, the shading is very reminiscent of Bruce Timm's style used in JLU. Avatar and the French animations are the only series that truly felt like it was aping the anime style.
I'd say Storm Hawks also has a blend of anime and Bruce Timm's artstyle, though this could be the same with some other Nerd Corps shows from the 2000s through early 2010s.
 
I say... chicks dig giant robots.

But yeah Megas is pretty clearly written as an over the top parody of the Japanese mecha genre. If you're going strictly off visuals, I'd personally say it's closer to western style, especially in terms of character design. It's not as anime-ish as Avatar or even Teen Titans. I'm not an art expert though. While Megas XLR is a parody of a specific anime genre, it doesn't have the feel of anime the way something like Avatar does. It feels like a western cartoon.
 
Spider-Man 2 looks like ass. The black suit looks awful. The mods of the first one recoloring the base suit to black and white look way better.

And the fact the trailer focuses hard on that nigger spic Miles is enough for me to skip it entirely. I beat the first one and really never returned to it. It's got everything a Spider-Man game should have BUT has ass swinging where it's not really skill based and doesn't use momentum at all like SM2 PS2 did. How the fuck does this game from nearly 20 years ago still have the best example of a swinging mechanic that no other game in the series has even come in second to?
 
Spider-Man 2 looks like ass. The black suit looks awful. The mods of the first one recoloring the base suit to black and white look way better.

And the fact the trailer focuses hard on that nigger spic Miles is enough for me to skip it entirely. I beat the first one and really never returned to it. It's got everything a Spider-Man game should have BUT has ass swinging where it's not really skill based and doesn't use momentum at all like SM2 PS2 did. How the fuck does this game from nearly 20 years ago still have the best example of a swinging mechanic that no other game in the series has even come in second to?
Just watched the first 10 min game-play after seeing this comment, and I feel like what you said just scratches the surface of the problems.

Of the 10 mins, 90% might as well be cut-scenes with a good chunk being cut scene or "cinematic game-play." A lot of move down a straight line while shit crowds the screen ahead of you. The dialogue from black suit Peter has 2 edgy 4 me energy written all over it. It is like a kid trying to be threatening. The black suit is both over and under designed and looks terrible. Why does Miles have a Fortnite glider drone following him? Finally, the combat/stealth looks super dry, like Miles just electrocutes an entire room.

Beyond that, I guess we are just doing a routine Venom plot like 70% of Spider-Man games but with the added bonus of Kraven and the Lizard existing.
 
While Megas XLR is a parody of a specific anime genre, it doesn't have the feel of anime the way something like Avatar does. It feels like a western cartoon.
Haven't seen Megas so will just take your word for it. But for someone who watched a shitton of anime at that time, avatar was refreshing for following more american story beats and sense of humor which was very welcome when I saw it. Basically, yeah, they more or less were definitely nibbling at their inspiration but still had some identity of their own.

On topic... I simply cannot muster caring about the Spiderman games, I see them and feel nothing. I don't like "theme park" gaming experiences where shit fills the screen but I'm just doing some barebones motions so as to not just make it be a cutscene.
 
I really think it has more to do with the PS5 exclusivity, most people I've seen that actually played it really liked it. I want to see how it does on PC.
Most people that played Lightning Returns enjoyed it. Not because it's good but because most people had already decided it was something they didnt want and only people who really wanted what it was were left. I don't think it's unfair to say 16 is fairly similar. People who hate what it is just didnt buy it and it's going to be reflected in the sales.
 
On topic... I simply cannot muster caring about the Spiderman games, I see them and feel nothing. I don't like "theme park" gaming experiences where shit fills the screen but I'm just doing some barebones motions so as to not just make it be a cutscene.
Sure while video games may be fun and all, just having a game be rollercoaster rides filling the screen makes it unplayable.
 
  • Agree
Reactions: Belvedere
>JRPG series that is popular in Japan
>Turn JRPG into westernized action game
>Expect it to sell in Japan
Square is retarded
Same issues Capcom had a decade ago. Instead of making a Japanese style to appeal to both markets (As Westerners have been really big weebs since the 2000s), just rip off Game of Thrones and call it a game. Doesn't help that FF has sucked since X, the two mmos aside if you like that genre.
I am so, so sorry I baited the comic buyers out of hiding and worse... the "nostalgic for childrens tv" crowd.
Some of those shows are really good. Avatar:TLA and Justice League/Unlimited have more nuance, character development, interesting stories, and likeable protagonists than a lot of modern shows, despite being targeted towards kids. Really hope the new Avatar game is great.
 
(As Westerners have been really big weebs since the 2000s)
debateable... it only blew up in popularity around the time Toonami came about on Cartoon Network. But before that, you had plenty of RPGs from the NES/Genesis/SNES era (Fire Emblem, Ys, Final Fantasy, Shining Force, etc...) and even non-rpg games on those systems that were heavily japanese that people adored to death.

The issue is that the suits that run said video game companies have this retarded idea that no one in the west would ever like that kind of crap, which is why we had things like re-skinned Puyo Puyo (Mean Bean Machine / Kirby's Avalanch) and Dynamite Headdy with redrawn sprites to remove the japanese stuff,
 
Back