Sony hate thread

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I will be surprised if they even match the ps4 sales number. I think that goal is possibly out of reach for them by the generations end with their current trajectory.
Supposedly Sony saw a peak in PS5 console sales in 2023. However their initial years of console sales comparatively were hobbled by the lockdown, scalpers, and chip shortages. Their surge in 2023 was also likely because of hype for Spider-Man 2 (system seller hype) and Xbox tanking its reputation even further among normies with Starfield. With the reception of Spider-Man 2 and disinterest in a lot of their recent 3rd-party exclusives, I wouldn't be surprised if their 2024 console sales will end up much lower than 2023, especially after Sony announced they won't release any 1st party exclusives this year. The only thing people seem to be interested in is Stellar Blade.

As it stands, it seems like anyone with a brain has moved on to PC gaming while the Xbox/PS5 console gaming market has been occupied largely by retards too stupid to use a PC but still want to play normiecore like FIFA, Apex, NBA2k, CoD, or Fortnite. Sony is very lucky that Xbox has all but bowed out of the console market altogether.
 
Here's a question to all you filthy weebs: Can the new Japanese executives at PlayStation make the console popular in Japan again?
- Not making the ecosystem priced at a retarded premium fee would be a nice start. (66,980 yen is a lot of money, making the Switch the much cheaper home console by comparison or the gaming PC as a more attractive enthusiast choice)
- Rebuilding the parent Japanese branch, including the internal localization group and its game studios, will take time undoubtedly. Bring back the old JP mascots too.
- Submitting games into the platform shouldn't be a hassle for smaller Japanese devs who have been forced to plead their approval only in English. Now they're prioritizing PC (Steam) and Switch both instead.

But unless there is another shift in power in the future, SIE California will continue to call the shots on the Playstation brand.

The strategy of Playstation to rely on third-parties as part of its main success no longer work anyway, between multi-platforms and the "impossible Switch ports" that keep happening. Like the recent reveal of One Piece Odyssey, a 2023 RPG game that came out on everything but Switch, releasing this summer:

- TV mode: 1920×1080
- Handheld mode: 1280x720
- FPS: 30fps in either case

It honestly feels like Bamco’s strategy is to release first on the “big boy” consoles and take advantage of the image among players that brings them, and then years down the line quietly release the game on Switch as a late port to take advantage of the massive audience that they know they missed out on. Either that or Bamco’s publishing arm genuinely has no other recourse but to find a company to develop Switch ports because certain teams don’t wanna do it in-house and they gotta wait years for that.

I suspect Visions of Mana to meet the same fate, a RPG title of a popular franchise skipping the Switch (despite the presence of a PS4 version) only to be likely released a year down the line on Switch as an emergency move by Square-Enix.


I mean, this official Japanese trailer is funny because they are trying to market the game in that nostalgic way while skipping out on a Nintendo system when most of the franchise history, as the trailer is showcasing, is on Nintendo systems.

"If you were a kid in the 90s now you are a grown up man who plays on the big boy consoles, a.k.a. the PS5 and not the kiddo Nintendo bingbing wahoo trash"
- Square-Enix producers, certainly.
 
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Famitsu Weekly Sales Report: 4/8/24-4/14/24
Princess Peach ⬇️ due to Otome game
Rise of the Ronin ⬇️
Unicorn Overlord 🦵
FF7 Rebirth ⬇️
Dragon's Dogma 2 :bogged:
Famitsu archived: https://archive.is/6ZY3A
Gematsu translation archived: https://archive.is/eBlcN
  1. [NSW] Utakata no Uchronia (Broccoli, 04/11/24) – 11,553 (New)
  2. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 11,247 (5,792,910)
  3. [NSW] Princess Peach: Showtime! (Nintendo, 03/22/24) – 10,736 (135,168)
  4. [NSW] Super Mario Bros. Wonder (Nintendo, 10/20/23) – 8,881 (1,822,526)
  5. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 7,962 (1,314,142)
  6. [PS5] Rise of the Ronin (SIE, 03/22/24) – 6,985 (103,850)
  7. [NSW] Minecraft (Microsoft, 06/21/18) – 5,848 (3,496,869)
  8. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 5,729 (4,276,628)
  9. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 5,342 (7,740,635)
  10. [NSW] It Takes Two (Electronic Arts, 12/08/22) – 4,832 (38,379)
  11. [NSW] Unicorn Overlord (ATLUS, 03/08/24) – 4,361 (71,651)
  12. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! (Konami, 11/16/23) – 4,231 (1,033,544)
  13. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 4,022 (5,485,799)
  14. [NSW] Mario vs. Donkey Kong (Nintendo, 02/16/24) – 4,010 (146,788)
  15. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 3,567 (3,544,403)
  16. [NSW] Mario Party Superstars (Nintendo, 10/29/21) – 3,277 (1,426,759)
  17. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 3,178 (5,328,412)
  18. [PS5] Final Fantasy VII Rebirth (Square Enix, 02/29/24) – 2,994 (317,409)
  19. [NSW] Pikmin 4 (Nintendo, 07/21/23) – 2,464 (1,199,893)
  20. [NSW] Super Mario Party (Nintendo, 10/05/18) – 2,347 (2,275,157)
  21. [NSW] Super Mario Odyssey (Nintendo, 10/17/17) – 2,204 (2,471,148)
  22. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 2,185 (1,270,489)
  23. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/17/22) – 1,891 (153,159)
  24. [PS5] Dragon’s Dogma II (Capcom, 03/22/24) – 1,816 (83,751)
  25. [NSW] Winning Post 10 2024 (Koei Tecmo, 03/28/24) – 1,776 (18,258)
  26. [NSW] The Game of Life for Nintendo Switch (Takara Tomy, 10/06/23) – 1,576 (201,729)
  27. [NSW] RPG Maker WITH (Gotcha Gotcha Games, 04/11/24) – 1,454 (New)
  28. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco, 09/22/22) – 1,412 (313,125)
  29. [NSW] The Legend of Zelda: Tears of the Kingdom (Nintendo, 05/12/23) – 1,402 (1,973,619)
  30. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 1,346 (2,286,356)
Princess Peach's sales have finally dipped enough for it to lose its #1 spot, as it dropped 45% from 19,612 to 10,736 units. Seeing as how the game would be more popular among the female audience, this huge drop in sales is most likely due to the release of Utakata no Uchronia, an Otome game (crack cocaine for the female audience). Meanwhile Rise of the Ronin saw a big 42% drop this week from 12,080 to 6,985, causing it to fall from the #3 spot to the #6 spot. Surprisingly Unicorn Overlord's Switch version still has legs and has managed to sell 4,361 units (down from 5,336 units last week) but it actually climbed a spot from #12 to #11.

Now for the truly dreadful news. As expected, FF7 Rebirth continues to see another 21% drop in sales, from last week's 3,819 to 2,994 units as it drops from #15 to #18. There's only 2 more weeks until its 2 month release and it's still 19k units behind FF16's week 1 sales. At these weekly sales figures, Rebirth will likely take longer than 3 months to match FF16's week 1 sales unless there's a huge bargain bin sale.

However the biggest loser this week is Dragon's Dogma 2, which saw another big 56% drop from 4,171 to 1,816 units. This has dropped DD2 from the #14 spot to all the way down to #24. With how quickly DD2's sales have dropped in Japan since release, it is looking like it will leave the top 30 next week. So far DD2 has only sold 83,751 units after 4 weeks. Rise of the Ronin, which released the same day, sold 84,785 units by its 2nd week and is now at 103,850. An argument could be made that RoR sold better domestically because the Japanese audience love games about Japan while DD2 potentially did better overall because it also released on PC (which is not tracked).

With the March releases dying down overall and not much on the horizon for now, Stellar Blade shouldn't have much competition hindering its sales for its release week and the weeks following it. Then again, I could be wrong and Nintendo's fucking dolphin game somehow mogs one of the most hyped up games this year.
 
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I suspect Visions of Mana to meet the same fate, a RPG title of a popular franchise skipping the Switch (despite the presence of a PS4 version) only to be likely released a year down the line on Switch as an emergency move by Square-Enix.
VoM is almost certainly a launch window Switch 2 title. Isn't it one of the games that showed the "SFC-style" button colors that we are expecting Switch 2 to have?
 
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Not sure if any of you have seen the recent shit Going down with LBP3, but apparently that was shut down largely without warning.

I've tried to read more about it, but what remains of the LBP fanbase is the "I'm just going to ignore reality" level of autistic so it's hard to find anything that isn't gamer journo scum articles that give a basic rundown
 
Not sure if any of you have seen the recent shit Going down with LBP3, but apparently that was shut down largely without warning.

I've tried to read more about it, but what remains of the LBP fanbase is the "I'm just going to ignore reality" level of autistic so it's hard to find anything that isn't gamer journo scum articles that give a basic rundown
>Super Mario Maker 1 level uploads shut down five days before the announced shutdown day without warning
>LBP3 servers shut down without warning

Sony just can’t stop copying Nintendo!
 
Not sure if any of you have seen the recent shit Going down with LBP3, but apparently that was shut down largely without warning.
You can still ping the server. So they haven't shut it off or removed it from the internet. You just can't access it through any official channels nor access the data on it anymore. It's just sitting there collecting dust now. Maybe one day SONY will wipe it or just physically toss it into a landfill. It's probably what these game companies do when they host their own platforms and servers and terminate them without warning. They keep restrict access then some hauling company just chucks them into the trash. Or if the servers are new they wipe them and use them for something else.

In July of this year the Xbox 360 store is closing down permanently. You think Microsoft will delete the installers for every game and not archive them though? Probably not. They will save them somewhere. But the things like leaderboards and replays and user content will likely be trashed forever as well once they remove every type of content on 360 servers.

It's just more planned obsolescence and waste from the all digital future.
 
Not sure if any of you have seen the recent shit Going down with LBP3, but apparently that was shut down largely without warning.
Weren't the LittleBigPlanet servers already decommissioned from 2023 because of DDoS attacks? I thought the PS4 version was already inactive. It goes to show that Sony has poor online longevity for their online infrastructures.

I remember when 343i announced that legacy Halo titles would be sunsetted, they initiated a 6M migration of various files from their file shares. LittleBigPlanet's mantra was "Play. Create. Share." The user generated content was the majority of the whole experience; that's practically the whole series being neutered with no recourse.
 
Weren't the LittleBigPlanet servers already decommissioned from 2023 because of DDoS attacks? I thought the PS4 version was already inactive. It goes to show that Sony has poor online longevity for their online infrastructures.
The PS4 version of LittleBigPlanet 3 was still functional for years after the 2021 incidents, but then this January, its servers were taken down for maintenance for unclear reasons. It was said to be temporary at the time because it was believed to be fixable. Now, months later, they announced the servers won't be coming back up, because shit was too fucked.

Not much they could've done. Can't warn people ahead of time when things are already down. It's likely they need to update the game or server software to fix the issue, but laid off the people who could do it.
 
>Super Mario Maker 1 level uploads shut down five days before the announced shutdown day without warning
>LBP3 servers shut down without warning

Sony just can’t stop copying Nintendo!
How many times do we have to teach you this lesson, Sony?
 
Not sure if any of you have seen the recent shit Going down with LBP3, but apparently that was shut down largely without warning.

I've tried to read more about it, but what remains of the LBP fanbase is the "I'm just going to ignore reality" level of autistic so it's hard to find anything that isn't gamer journo scum articles that give a basic rundown
Dreams is a more recent game by the same company and is already getting gutted, with new creations only being able to be stored locally. Honestly surprised LBP has lasted as long as it has. There are levels from 08 on those servers, so I can't act like I am surprised its happening.
 
Dreams is a more recent game by the same company and is already getting gutted, with new creations only being able to be stored locally. Honestly surprised LBP has lasted as long as it has. There are levels from 08 on those servers, so I can't act like I am surprised its happening.
LBP3 was handled by Sumo Digital actually, presumably because Media Molecule were too busy working on Dreams, taking over as early as LBP2's Playstation Vita Tie-in DLC, attempted to make a Free to play LBP Game before thowing it in the trash in favor for LBP3. Pretty sad that the game that MM left LBP for ended up being killed off so fast, consitering how much it was being praised for being more or less a game engine designed for consumers (and what can be described as an actual exclusive that isn't a shitty move "game")
 
The PS4 version of LittleBigPlanet 3 was still functional for years after the 2021 incidents, but then this January, its servers were taken down for maintenance for unclear reasons. It was said to be temporary at the time because it was believed to be fixable. Now, months later, they announced the servers won't be coming back up, because shit was too fucked.
According to them, they WERE able to move the 10M+ LBP levels from the PS3 titles onto the PS4 port before they sunsetted the servers. Why can't they do that again?
 

Survey Reveals Japanese Gen Z Gamers Still Love Nintendo's DS Handhelds

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The survey looked into the gaming habits of young Japanese players aged between 15 to 24 and showed that portable entertainment is king, with almost all of the respondents (94.7%) saying they choose to game on their smartphones.

Switch was in second place with 38.5%, then PC with 33.2%. Tablet was fourth with 26.5%. Surprisingly, 'DS' (which we assume includes all of Nintendo's dual-screen portables, such as the DS, 3DS and 2DS) got 12.2%, giving it fifth place – ahead of the PS4, PS5 and Xbox Series X home consoles.

The top five is as follows:

  • Mobile 94.7%
  • Nintendo Switch 38.5%
  • PC 33.2%
  • Tablet (26.5%)
  • DS (12.2%)
Another Soyn (and Hexbox) L, lol.
 
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What exactly are they playing on Mobile that they would preffer that shit over the switch?

Are gacha games really that easy to sucker these people into staying around for, or is there actual good shit worth playing on mobile that's hidden behind the milions of garbage games?
Genshin and the other assorted Chinese super high budget mobile games aren’t on switch yet.

Those are probably also a big part of the PS5’s ecosystem in Japan, because they sure aren’t buying physical software.
 
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