BananaSplit²
kiwifarms.net
- Joined
- Nov 1, 2022
I do find frankly funny that "anime" (or anything Japanese-related) has been made synonymous with female sexiness and teasing for the past decade and so.Her outfits lack nuance. It's skimpy. The art design of her character reminds me too much of over-sexualized anime. It's just not for me.
Videogames are supposed to be entertainment products firstmost. They can have artistic merits depending of the people in charge of designing characters, world, creatures, etc. I have vidya artbooks (such as Gravity Rush, Disgaea, Tactics Ogre, Vanillaware, Yomawari, the Atelier Dusk trilogy designed by Hidari, Xenoblade for examples) because I enjoyed their art which however acted as a complement of the gameplay that got me hooked too. Basically, there is an expected harmony (or balance) between the 'visual' part and the 'game' part.Yes, they are art.
The problem with the whole 'art' argument in videogames, as others may have implied, is that the western counterparts primarily use it to be pretentious by "breaking the boundaries of the medium" (simply said, sniffing their own farts) and make up for the lacking 'game' part. These titles are also not done out of passion either, and they sincerely feel like the contemporary art movement which is a gigantic money laundering scheme with no artistic drive whatsoever.
My brief two cents because I don't want to derail the thread over this topic further.
Fun fact, the old Japanese SCE did publish interactive drama anime movies on Playstation (PS1, PS2 and then on PSP), as part of the Yarudora serie which were developed by Sugar & Rockets Inc. and animated by Production IG. They had various choice prompts leading to different endings (a lot of bad ones - count at least a good dozen for each title).It sounds like they want to continue making shitty movies.
サンパギータ / Sampaguita
Autumn. One rainy autumn evening, I was walking back home from a drinking party. I bump into a girl sitting in the rain, completely drenched in water. I notice a cut on her forehead - bleeding. I take her home with me. Her name is Maria, and she is from somewhere in the South East Asia, but she does not remember her identity. I search through her bag and find a photo, some cash, make-up set... and a hand gun....
Obviously not something you'd see from Playstation these days.雪割りの花 / Yukiwari no Hana
Winter. I live in a small town by a port. My life is very ordinary, I just go to a nearby college on a daily basis. One winter afternoon, my friend invited me to a party, but I refused to go because of a girl, Kaori Sakuragi, who lived next to me, whom I had a big crush on. That particular afternoon, I witness her kissing a man. It hurts my feelings greatly. Following the incident, I hear a knock on the door. As I open the door, I see two policemen standing. They ask, "Do you happen to know a girl named Kaori Sakuragi?"
Also that interview did mention they'd focus on AI tools for the development of their new projects but I suspect them to just cut a lot of corners instead.
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