Sony hate thread

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That is the truth about business in general. You try to do less fuck ups than the competitors. Sorry but this is nothing new. You take advantage of your opponents' failures while trying to have a better business than them. Sony was lucky that its competitors either made a lot of mistakes or did not read the market right for a long time but they got too arrogant and woke in such an expensive generation which in turn caused their luck to run out. The business model of spending every penny you have on the next project is a gamble that only needs to fail once to screw you over. As great as PS1 was, it did put the games industry into the Cult of Graphics and Specs.
The industry was doing that prior to the PS1. Why do you think Sega bragged about the Genesis's CPU? They bragged about the Gamegear's specs, too. There's also the infamous Zelda rap(an official ad) which mentions the game having good graphics.
 
As great as PS1 was, it did put the games industry into the Cult of Graphics and Specs.
That would be the PC and Nintendo 64, nigger. Graphics whores got their start on PC when games like Quake, Half-Life, and Unreal were getting made and they were spending hundreds if not thousands to get top quality graphics and performance, just like they still do today.

The N64's entire selling point other than Mario 64 was "look at our SGI Workstation quality (in reality very scaled down and blurry as fuck) graphics!" The PS1 was also inferior to the N64 graphically due to the texture warping and lack of a z-buffer and texture filtering. Also, the PS1 has always been lambasted for its poor 2D performance, not only compared to Saturn but even the N64 in some cases. You should probably watch a console wars documentary or two next time
 
The industry was doing that prior to the PS1. Why do you think Sega bragged about the Genesis's CPU? They bragged about the Gamegear's specs, too. There's also the infamous Zelda rap(an official ad) which mentions the game having good graphics.
That would be the PC and Nintendo 64, nigger. Graphics whores got their start on PC when games like Quake, Half-Life, and Unreal were getting made and they were spending hundreds if not thousands to get top quality graphics and performance, just like they still do today.

The N64's entire selling point other than Mario 64 was "look at our SGI Workstation quality (in reality very scaled down and blurry as fuck) graphics!" The PS1 was also inferior to the N64 graphically due to the texture warping and lack of a z-buffer and texture filtering. Also, the PS1 has always been lambasted for its poor 2D performance, not only compared to Saturn but even the N64 in some cases. You should probably watch a console wars documentary or two next time
I am not saying that consoles were not marketed on power before. I am saying that with FF7 becoming a PS1 exclusive mainly due to power and memory, this idea that specs are a be all end all became part of the Zeitgeist. I remember the original N64 version of FF7 looked worse. The N64 might have been more powerful but it did not feel like it was because the graphics intense games went to PS1. Greater memory gave the impression of better graphics (and memory eating games) which in turn made "realistic" graphics = be treated as better. I am not saying that the PS1 was more capable in the graphics department, I am saying that the games that skipped the N64 for the PS1 made it seem like it was. Mario 64, as beautiful as it was, is not "realistic" and that was the key word of the era.
 
FF7 becoming a PS1 exclusive mainly due to power and memory
When it comes to power yes, the PS1 had far better polygon capabilities. They tried rendering the Behemoth on N64 and it lagged to unacceptable levels because the N64 couldn't handle 2,000 polygons. However that doesn't mean PS1 was the more powerful system in all other aspects, it just had certain strengths that certain games needed. I'm assuming by "memory" you mean console RAM in which case the N64 had 4 MB (expansion pak boosted it to 8, however that released after FF7) as opposed to PS1's 2 MB + 1 MB framebuffer, so that sounds like what you would call a skill issue on their part

I remember the original N64 version of FF7 looked worse.
That wasn't FF7, that was an SGI demo with FF6 characters they showed at a convention in 1995.

The N64 might have been more powerful but it did not feel like it was because the graphics intense games went to PS1. Greater memory gave the impression of better graphics (and memory eating games) which in turn made "realistic" graphics = be treated as better.
If that were the case, Goldeneye (nintendo notwithstanding) and Turok would have released to PS1 and would have looked more realistic and ran better than the N64 versions. No PS1 game looks anywhere near as "realistic" as those except maybe Medal of Honor and that didn't come until 1999, and even then it didn't get crazy popular like GE or Turok either.

You're probably some brainrotted zoomer judging from the weeaboo PFP and multiple factually incorrect statements. Before embarrassing yourself further, you should try doing actual research on the subject. And no, Tiktok videos about it don't count
 
When it comes to power yes, the PS1 had far better polygon capabilities. They tried rendering the Behemoth on N64 and it lagged to unacceptable levels because the N64 couldn't handle 2,000 polygons. However that doesn't mean PS1 was the more powerful system in all other aspects, it just had certain strengths that certain games needed. I'm assuming by "memory" you mean console RAM in which case the N64 had 4 MB (expansion pak boosted it to 8, however that released after FF7) as opposed to PS1's 2 MB + 1 MB framebuffer, so that sounds like what you would call a skill issue on their part
Did not say that it was more powerful. Re-read what I said. I said it FELT like it was. More due to memory at least. CDs are better in that regard. Normies do not get machines. They saw "more polygons" and that was what decided everything for them.

That wasn't FF7, that was an SGI demo with FF6 characters they showed at a convention in 1995.
That is fair, but still, it looked worse and Square chose the PS1 and so did Konami for MGS.

If that were the case, Goldeneye (nintendo notwithstanding) and Turok would have released to PS1 and would have looked more realistic and ran better than the N64 versions.
Weren't those licences (at least Goldeneye) that Nintendo got and made Rare work on them? I mean, Sony was the newcomer back then, it is normal to assume that they went to the more established Nintendo. Perhaps they were not even certain that Sony would get in and stay.

No PS1 game looks anywhere near as "realistic" as those except maybe Medal of Honor and that didn't come until 1999, and even then it didn't get crazy popular like GE or Turok either.
Of course they did not but remember: Nintendo had this aggressive third party policy that many got sick of. Most people assumed that everything in N64 was as stylised as Mario or Zelda as those were the flagships. PS1 had Spyro and Crash but had heavy push on third parties to which changed perception. Perceived reality is not actual reality. You said it yourself: the N64 would melt if it had to render 2000 polygons. Try sticking that to a box to advertise the N64. Add the facts that the third parties were sucking Sony's dick due to the CDs and touting the PS1 as the best thing since sliced bread and you get the false perception that the PS1 is better and graphics are king.

You're probably some brainrotted zoomer judging from the weeaboo PFP and multiple factually incorrect statements. Before embarrassing yourself further, you should try doing actual research on the subject. And no, Tiktok videos about it don't count
If you misunderstand everything I say, you do make me sound stupid. But perhaps I needed to elaborate my thoughts.

Still, if you want me to summarise everything:

THE PS1 WAS NOT STRONGER THAN THE N64!

PEOPLE SAW MORE POLYGONS AND MEMORY AND ASSUMED IT WAS EVEN THOUGH IT WAS NOT!

THE THIRD PARTIES AGREED BECAUSE IT SUITED THEM BETTER TO STICK IT TO NINTENDO!

STILL, THE PS1 WAS A FINE MACHINE THAT BETTER SUITED THE MARKET DURING THAT TIME!

THE INDUSTRY LEARNED THE WRONG LESSON AND NOW WE ARE IN THE CULT OF GRAPHICS AND SPECS!
 
The pretty face Jade Raymond is done, she should pack her bags and get her ass out of the gaming industry. The days of feminists 'in respectable positions of power' is fucking over.
I'm gonna make everyone feel old with one sentence: Jade Raymond is almost 50 years old.

That would be the PC and Nintendo 64, nigger. Graphics whores got their start on PC when games like Quake, Half-Life, and Unreal were getting made and they were spending hundreds if not thousands to get top quality graphics and performance, just like they still do today.

The N64's entire selling point other than Mario 64 was "look at our SGI Workstation quality (in reality very scaled down and blurry as fuck) graphics!" The PS1 was also inferior to the N64 graphically due to the texture warping and lack of a z-buffer and texture filtering. Also, the PS1 has always been lambasted for its poor 2D performance, not only compared to Saturn but even the N64 in some cases. You should probably watch a console wars documentary or two next time
The PS1 was the graphics whore console in 1994. It was one of the first systems capable of hardware-accelerated texture-mapped 3D, meaning that it had technology that wasn't even available on the PC until 1996 with the first Voodoo card. The big selling point for it was the fucking t-rex tech demo showing off how many texture-mapped polygons it could seamlessly render in real-time.

Consoles have always been defined by their capabilities. The NES was one of the first consoles to support hardware scrolling and tile-mapped graphics. The SNES sold itself on fast 2D transformations and the Genesis was sold in magazines as having the same CPU as high-end Unix workstations. Hell even the Wii was sold on technology - namely wagglin but still technology. Sans capabilities, what reason would one have to buy a console in the first place?
 
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To any actual console owner here i ask this:

Is there any real reason as to spend money on a console when you can just get a pc and play games the same way you do in PS? You buy it, download it and play and you can plug in your controller if you wish.
 
Is there any real reason as to spend money on a console when you can just get a pc and play games the same way you do in PS? You buy it, download it and play and you can plug in your controller if you wish.
Yes, there is. It's so you can flex on poorfags and PC cucks for being so poor that they have to pirate games. Real chads never stop giving money to the Sonyperior company :smug:
 
To any actual console owner here i ask this:

Is there any real reason as to spend money on a console when you can just get a pc and play games the same way you do in PS? You buy it, download it and play and you can plug in your controller if you wish.
Modern consoles? Not really unless you want Nintendo games or are buying the console for a kid. Kids shouldn't have their own PCs until their teens.
 
When it comes to power yes, the PS1 had far better polygon capabilities. They tried rendering the Behemoth on N64 and it lagged to unacceptable levels because the N64 couldn't handle 2,000 polygons.
There's no way the Nintendo 64 is struggling to render 2000 polygons when some games like World Driver Championship are pushing over 100,000 polygons per second.
 
That is fair, but still, it looked worse and Square chose the PS1 and so did Konami for MGS.
Square chose the PS1 because of Nintendo's licensing policies, (Nintendo shafted companies on the NES/SNES and Square made more money with the PS1) as well as the format. CDs allowed them to do the story they wanted on discs, that they wouldn't have been able to do on an N64 cartridge. This is basic common knowledge.
 
Square chose the PS1 because of Nintendo's licensing policies, (Nintendo shafted companies on the NES/SNES and Square made more money with the PS1) as well as the format. CDs allowed them to do the story they wanted on discs, that they wouldn't have been able to do on an N64 cartridge. This is basic common knowledge.
I said the same thing. Read the entire post.
 
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