Sony hate thread

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Speaking of Valve, I have to say there's a bit of mild schadenfreude to be had - they had arguably their biggest misstep in recent memory in the price reveal of the Steam Machine, only for both Sony and Microsoft to blow their own feet off with shotguns almost immediately after.
The pricing of the steam machine also isn't entirely valves fault because of the whole AI bubble driving prices up. It's wild to me that people are going "how dare valve" when they even admitted that they don't want to sell the system at a loss because if they did they'd have to do what other console makers do and charge for shit like online play.
 
Literally just like a couple days after the Steamcube controversy Sony announced that they're killing physical media and also stealing your movies for some reason and everyone forgot all about the Steamcube and its ridicolous price point.

Truly Lord Gaben wins by doing nothing because his enemies are all retarded and gay.
 
Valve gets away with it because PC competes with piracy. Gabe Newell said that piracy is a service problem, not a pricing problem, but if that was the whole truth PC games would be as expensive as console games.

PC games are cheaper because you can buy them from different places. Steam isn't the only place to buy.

Sony's store will be the only place you can buy PS games from.
 
I already thought the PS5 was a tenuous buy at best, given Sony's library of dead verboten games that everyone liked which will never see another release versus the soy-guzzling, "empowering" fagslop that now composes their first-party lineup (what little of that there is).

Now? PC gaming is all that's left. I hate the digital-only aspect of it and everything falling under the Steam umbrella that could one day pull the rug out, but there's nothing left for consoles.

- Eliminating the physical media they've been gutting for two generations.
- No PS5 exclusives that weren't sequels, walking simulators or woke shit (or all three). They put the exclusives on PC then took them away, but let's face it: the precedent is set. Those games will inevitably be coming back to PC amidst a dying console market.
- Far more expensive than it has any right to be. PS5s going up in price is surreal, they're technologically old hat now, not worth the amount you pay for them. Controllers break easy.
- Digital-only combined with ever-draconian pressure to own nothing.

XBox tends to follow Sony in their retardation nowadays so no hopes there, and Nintendo throwing out lawsuits like they're candy tells me they're chomping at the bit for people to own nothing. The Big Three have effectively fallen over themselves to prove to everyone that PC is the "safest" option available and has the most versatility.
 
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I'm not being snarky when I ask: how is this different than what Valve did with Steam decades ago?
Apart from what @Markorian already mentioned I think there are also a couple of other points:

Valve made an educated guess where the industry headed and took a risk thus allowing them to basically dominate the market. What competition was there apart from Piracy which Steam actively competed against ?

You are not forced to buy from Valve. There are countless official and unofficial key sellers where you could get your Steams keys from. And Steam itself especially in the early days had quite the aggressive price policy something that the walled off stores from Sony, Microsoft and Nintendo only recently started to emulate.

Steam is a feature rich product. Forums and other social media things, mod workshops, livestreaming, friend lists and groups, wishlists and so on. There are storefronts from competitors today that don't have half the features. Go back in time and there are things that nobody apart from Steam had and if you compare it to modern consoles they also miss half of the stuff Steam has or its poorly implemented.

Probably some other stuff I forgot, but Valve didn't take your physical media away, which they can't because almost all games on Steam are from different developers and publishers who decide on their own if they want to print physical. And they still do and can. Sony's decisions is forced on everyone, so there is no alternative. Not to mention it kills the official retailers and secondhand market that made games vastly more affordable compared if you had to buy it from PSN directly. And again the games on Steam are unbelievably cheap, physical media or not while the prices at Sony are just going up.
 
This isn't the question I'm asking tho. There is no debate that Steam "won" PC and is winning the whole industry at large. I'm just asking why the outcry over the physical media NOW and only towards consoles, yet this is a foregone conclusion and even derided against in the PC space. Why isn't anyone taking Gabe up to task about the ownership of games on PC since they've done the exact same thing as Sony and MS are doing now.
 
Probably some other stuff I forgot, but Valve didn't take your physical media away, which they can't because almost all games on Steam are from different developers and publishers who decide on their own if they want to print physical. And they still do and can. Sony's decisions is forced on everyone, so there is no alternative. Not to mention it kills the official retailers and secondhand market that made games vastly more affordable compared if you had to buy it from PSN directly. And again the games on Steam are unbelievably cheap, physical media or not while the prices at Sony are just going up.
people also forget that PC gaming was already starting to go digital only by like 2010. Discs are a bitch to make and are expensive. Which is why Sony's shareholders are happy Sony is ditching them.

But Sony doesn't have anything to offer players that something like Steam does. Xbox at least has Gamepass.

Hell the problem I have isn't so much the ditching of physical disks, which we all knew was coming, they started pushing for this shit back in the PS4/Xbone era, but the fact that there is no guarantee that you're digital games will be playable.

Sony has already shown multiple times that they're willing to take away games and other digital media, from movies to games that fail like Concord.

So what's stopping them from doing what they did to the PS3 or PSVita but instead of just taking the online store down and removing online services they go "your digital license for the games are revoked get fucked faggots" when the PS4 or 5 shuts down?

Steam like I said earlier has at least said they'd have a way for players to backup their games if Steams service ever shuts down. But Sony definitely doesn't care enough to do so, you can even see hints of it with their recent change from a few months ago, where newly purchased games require you to be online to check the license of the game every 30 days to make sure you didn't pirate it.

What happens when PSN is gone? Are the games just permanently unplayable?
 
This isn't the question I'm asking tho. There is no debate that Steam "won" PC and is winning the whole industry at large. I'm just asking why the outcry over the physical media NOW and only towards consoles, yet this is a foregone conclusion and even derided against in the PC space. Why isn't anyone taking Gabe up to task about the ownership of games on PC since they've done the exact same thing as Sony and MS are doing now.
Let's sing it all together now:

🎵"Peo-ple are stu-pid."🎵

Someone should let Sony know that PS6 Sales Don't Matter until #DiskLivesMatter.
 
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This isn't the question I'm asking tho. There is no debate that Steam "won" PC and is winning the whole industry at large. I'm just asking why the outcry over the physical media NOW and only towards consoles, yet this is a foregone conclusion and even derided against in the PC space. Why isn't anyone taking Gabe up to task about the ownership of games on PC since they've done the exact same thing as Sony and MS are doing now.
Because steam didn't make it so you only had to buy digital games, physical games still worked for steam as well. Half Life 1 and 2, Left 4 Dead 1 and 2, Counterstrike Source and a few of Valves other games were all physically released for PC. There were also games that as long as you had the activation code to them you could install on steam, just incase your disk stopped working. That's how I got my copy of Medieval Total War.

PC was already moving away from physical media by the time steam became popular, most PCs stopped having disc drives by 2015, that's not valves fault.
 
Half Life 1 and 2, Left 4 Dead 1 and 2, Counterstrike Source and a few of Valves other games were all physically released for PC
Half life 1, yes, unless you mean Half Life: Source. The other ones I'm 99% sure I remember you *had* to install steam, make an account and connect to the internet to "activate", otherwise the discs were coasters. This is in contrast to at least PS4 discs or Switch cartridges (no idea about PS5/Switch 2) where you can put them in and play without any internet connection whatsoever.
 
Half life 1, yes, unless you mean Half Life: Source. The other ones I'm 99% sure I remember you *had* to install steam, make an account and connect to the internet to "activate", otherwise the discs were coasters. This is in contrast to at least PS4 discs or Switch cartridges (no idea about PS5/Switch 2) where you can put them in and play without any internet connection whatsoever.
Maybe I'm misremembering but the Orange Box had Half Life 2 and was a disc. You could play without an Internet connection from what I remember. Now obviously you need an Internet connection but back when the game was released I'm pretty sure you didn't. But again I could be wrong.

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I'm just asking why the outcry over the physical media NOW and only towards consoles,
Pretty sure I made a point about that. Valve can't dictate that publishers and developers stop producing physical copies. Never was the case. Sony going forward made that call forcing that upon everyone. Starting 2028, for example when FromSoftware releases a new game that game will only be available as a digital purchase on PS since Sony won't manufacture disks. Bamco can still decide on their own to manufacture physical copies for the PC version. Just strictly speaking about the physical medium.
Why isn't anyone taking Gabe up to task about the ownership of games on PC since they've done the exact same thing as Sony and MS are doing now.
Because that was always the case regardless if Steam, Xbox, PlayStation, Nintendo or whatever. You were always buying a license not owning a product. People always misunderstood that.
 
Maybe I'm misremembering but the Orange Box had Half Life 2 and was a disc. You could play without an Internet connection from what I remember. Now obviously you need an Internet connection but back when the game was released I'm pretty sure you didn't. But again I could be wrong.

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No on PC you had to download the game. You could play it offline after install, but initially it served just as a Key to download the games. There supposedly was a DRM free version of Half Life 2 released somewhere in Europe but that was before the Orange Box.

Also I heavily disagree about disc cost. Even today CD printing isnt that expensive. Remember the sheer floodgates of PS1 and PC games in the nineties? Thats because in bulk at max a CD cost 50 cents. Those bigger games? Well they didnt release those numbers but I would be surprised if they we 15 to 20 cents a pop. What happened was in the early 2000s PC gaming died fairly quick when the internet started becoming mainstream. So the games that survived ended up being MMOs, and of course games on Steam as Steam proved to be a greater form of anti piracy than other services or Securom. Quality control was also absent from PC games. While they were significantly cheaper than console games, if for instance you picked up Prince of Persia it might not work on your PC while everything else did. If for instance you picked up Splinter Cell Chaos Theory it would in fact not work as the CD Key it came with was wrong. Now both were Ubisoft games, but games being a shit show had been a thing on PC since the late 90s.

Steam itself didnt really take off until TF2 went Free to play. It was helped out a great deal too when Direct 2 Drive closed and GFWL initially wanted a subscription to play online. But the truth was that up until 2012 PC gaming was in kind of a shit spot after they disappeared from retail stores.
 
As opposed to consoles not having piracy? Wtf? I won't even mention Nintendo, but since this is the Sony thread, *every single* PlayStation generation has had piracy as a mainstay of the platform through various means.
Do you have a hacked PS5? Obviously, there are people who will drill holes into their motherboard to get free games, but even the softmodding available on some Switch units is too much of a barrier for most people to bother with. On PC, everyone knows you can google pirate bay to get free games.
PC games are cheaper because you can buy them from different places. Steam isn't the only place to buy.

Sony's store will be the only place you can buy PS games from.
Capcom's Resident Evil 9 is currently on sale for $56 on Steam but $70 on PSN and EGS. I don't think Capcom feels pressured by the existence of alternate storefronts. Then again, Playstation didn't tell Capcom that they had to sell RE9 for $70, that's something Capcom decided themselves because it's the market norm. Competition also doesn't depend on platform, it depends on the market, that's why RE9 is $70 but Pragmata is only $60, because Capcom expects Pragmata to be less competitive than RE9. I guess the reason for the sale is just that Capcom really appreciates Steam gamers.
 
but back when the game was released I'm pretty sure you didn't. But again I could be wrong.
Nope, needed internet. I specifically remember the text "requires steam account" in the back of the box of original Half Life 2, but can't find a picture to prove it.

Valve can't dictate that publishers and developers stop producing physical copies. Never was the case
Oh absolutely, but they were the ones to introduce it and set the trend. You can argue that it would happen anyway being that blueray was a clusterfuck on PC, and nowadays there isn't even a format that would fit the bill anyway. But let's not forget who introduced it first and got away with it. Valve and Steam is the first who set "you will own nothing and you'll be happy", in exchange for Gaben memes and "sales"

When Sony tried to do the same with PSP Go, it flopped. When Microsoft tried to do the same on the Xbone shit it destroyed itself for a generation
 
Calling it now, massive psn price hikes will be announced mid-September. Probably gonna mandatory bundle in crunchyroll, even for the lowest tiers, as "justification", and announcing it towards the end of the quarter will cause a rush of people to buy in before it goes into effect, which they'll then brag about on their quarterly report.
Pretty sure I made a point about that. Valve can't dictate that publishers and developers stop producing physical copies. Never was the case. Sony going forward made that call forcing that upon everyone. Starting 2028, for example when FromSoftware releases a new game that game will only be available as a digital purchase on PS since Sony won't manufacture disks. Bamco can still decide on their own to manufacture physical copies for the PC version. Just strictly speaking about the physical medium.
Yeah, in addition to what I said about it being an unfortunate but necessary evil, Valve made releasing and purchasing digitally more convenient, but never removed the option. Sony is removing the option, and reportedly also closing down most blu ray production as a whole, not just for gaming, not because this is the least bad for gaming as a whole out of two imperfect options, but because this is better for their bottom line.
 
But let's not forget who introduced it first and got away with it. Valve and Steam is the first who set "you will own nothing and you'll be happy", in exchange for Gaben memes and "sales*
You are right, and it is to our own detriment that physical ceased to be an important part of PC gaming especially since I am going to assume that most physical copies today are just merely boxes that hold a Steam activation code. But the trajectory that led us to this point as has been pointed out is quite messy and advantages or at least conveniences that would lessen the blow of forgoing physical media became an acceptable trade-off.

Valve is neither good nor evil and I won't begrudge anyone of being highly critical of Valve especially since its obvious that Steam accelerated the decline or even death of physical. But I also remember PC gaming before Steam and when comparing that to today I think that with Valve we got fucked over the least even if that isn't really a good argument for the way things are today.
 
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