SPOOKY AVATARS NOW

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Reply to this with a fairly detailed sentence of what you want and I can run it into an AI for you, outputs are 8 512x512 images stitched together, I can generate up to eight avatars for you, you must include:
  • Art style/artist, these can even be multiplied, so you are not excluded to one art style/artist, perhaps you want a mixture of some
  • Many words to describe the subject, the more specific the better, orange words are key words that it looks for
  • Also state your config scale, this determines how close you want it to the prompt, the scale is 1-20, 1 being most distant to the prompt, 20 being the closest, neither side of this scale is particularly great, 6-15 is the ideal spot
  • Reference image with prompt "A photo of a zombified transgender woman who is a husk of himself"
  • View attachment 3710818View attachment 3710822
ok let me give it a try :
"A photo of a zombie female goldsmith"
reference image: MaryGold.jpg
Config Scale: 7
Did I do it right?
 
ok let me give it a try :
"A photo of a zombie female goldsmith"
reference image: View attachment 3710843
Config Scale: 7
Did I do it right?
I had to modify the prompt to "A photo of a zombified female goldsmith holding a hammer and gold chain" as well as a few others, it kept staying too close to the original image to work correctly, it appears the second one would be the closest thing to the original prompt

1664768235553.png
 
ezgif.com-gif-maker.gif


4 hours and close to 1000 layer, I regret nothing (2007 Photoshop skill set). Mind you I can't use it for some reason though I sacrificed 35 layers and optimized it to around 6 mbs, probably because I'm having problems connecting to the farms anyway.
 
View attachment 3710922

4 hours and close to 1000 layer, I regret nothing (2007 Photoshop skill set). Mind you I can't use it for some reason though I sacrificed 35 layers and optimized it to around 6 mbs, probably because I'm having problems connecting to the farms anyway.

I think it's a size issue. It's very fluid, you could probably trim out every second frame during the slow startup (you can compensate by increasing the ms delay so it doesn't get sped up). You could also choose a good cutoff point and have it reverse for an infinite loop, uses less memory that way too, since it'll reuse frames (if you 'optimize' it for gifs).

EDIT: Oh, also shrink it if you plan on using it as a pfp anyway.
EDIT 2: Another thing, if you want to make simple edits like attaching a head on a video clip but have tons of frames to work with, using a video editor and then converting it to a gif is easier. I use shotcut for video editing and ShareX for converting.

This is my first attempt with it, I just created looping, talking .gif heads in GIMP and sloppily superimposed them onto the video file. I was more sloppy at the start, but when I finally finished it I was too beat to go back and clean it up. And if you want a .gif, you just convert the result.

 
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I think it's a size issue. It's very fluid, you could probably trim out every second frame during the slow startup (you can compensate by increasing the ms delay so it doesn't get sped up). You could also choose a good cutoff point and have it reverse for an infinite loop, uses less memory that way too, since it'll reuse frames (if you 'optimize' it for gifs).

EDIT: Oh, also shrink it if you plan on using it as a pfp anyway.
thank you very much, I will certainly try that.

edit: that looks very good, I actually thought of using Filmora for tracking, but I already know that it needs the thing it tracks not to disappear for even a frame for it to work, I tried using it before to make a meme and it failed badly the moment the character turned it's head, a solution that I thought of was cutting the video to segments and only track on the clean ones but it seemed too complicated at the time, so manual labor it was. I love what you did though, looks very good.
 
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Alright, I guess I have it easy for this, just had to look up any fun cyberpunk glitches I can think of.
 
thank you very much, I will certainly try that.

edit: that looks very good, I actually thought of using Filmora for tracking, but I already know that it needs the thing it tracks not to disappear for even a frame for it to work, I tried using it before to make a meme and it failed badly the moment the character turned it's head, a solution that I thought of was cutting the video to segments and only track on the clean ones but it seemed too complicated at the time, so manual labor it was. I love what you did though, looks very good.
The best way I found of doing it (after some trial and error) was to superimpose, scale and properly place the image over the starting frame, then when enough motion justified readjustment of the image, I'd 'split' the image right there and change the position. Rinse and repeat. I hadn't figured this out at the start of the video, so it's edited a bit lazier.

It certainly beats frame-by-frame editing of gifs.
editing.png
 
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