Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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Especially when cats are in the concept art. The developers must have been extra incompetent if they couldn't even port over the cat and dog animations.
 
This is why I have little hope for the next Elder Scrolls. They straight up shit canned Kuhlmann who was basically the last guy standing from the Redguard/Morrowind days.
Well apparently its in hammerfell so theyd be able to reuse a lot of their shithole wasteland assets
 
Once they add species of anthropomorphic animal other than ape to the cities we will be so frickin back
You want that? Go play Mass Effect lol. Bethesda would never.

>Tamriel Rebuilt or Beyond Skyrim (both of which are currently imploding because troons gonna troon, lmao)

Can I get some lore dump?
 
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Found this on 8/v/: Private Sessions(adjacent to PatricianTV aka 8 hour autism video guy) made his video on Starfield, which is only slightly shorter. 2 Hour "preview" has been around for months, this is that plus the rest
Now that most people have coped about the game and accepted it as a failure and had time to dive deeper into it, maybe this one can be more analytical of the entire situation and the game as a whole.
No hate to the Patrician video, but it seems like that one was just a 110% completion deathmarch with some ramblings inbetween to pass the time. Definitely my kind of autism but this one seems to be much more focused and structured, if you tapped out of Patrician one.
Gonna quote this real quick since I actually just watched the whole thing now.
Part 1 preview ends at about 1:57:46 mark and the new content begins from this point onwards. The first part talks about gameplay aspects and why the game doesn't work on a fundamental level, compares it to other RPGs and Bethesda titles. It's a primer, the second part goes more into detail on the game's narrative content and why that doesn't work. He also digs into the game a bit more, not on the level of Patrician where he seems to have a blood vendetta against Emil(as every RPG gamer should) but he does call out what he sees. It's a more condensed version of the same chapters from Patrician's video with less details but the same general ethos, if you wanted a shorter version of that video I guess this is for you.
The last part of the video, around the last hour-30 minutes he talks about the game's future and he has the advantage of the video coming out later to make his statements a little more believable, not to mention dig into the drama the game had and even ends the video on some reviewers shitting on the game(that includes Synthetic Man's wonderful video). Compared to Patrician's video, that one seems to had a more concise ending as well, Patrician basically said "This is the game you(Bethesda fans) deserve" and cut the video there.
Overall, it was a decent watch, and along with Patrician and Synth's one of the better ones on the game(Camelworks and Doktor Skipper also deserve a mention here). This one seems to have a lot less hate than the others I watched and analyses everything matter-of-factly, it helps that Sessions admits that his expectations were bottom of the barrel but he doesn't get angry that Bethesda ate shit even on that front, just disappointed. As a video essay, it also seems fairly well edited, well written and professionally made, not sure what metric to judge it against but I do know a lot of these video essays are borderline ranting slop with little substance. This gave me the exact opposite reaction, there was some info I wasn't aware of and I've been following this game before it's launch, if only to mock the people playing it.

Anyways, this subject has been talked to death but in case you haven't noticed, there is fuck all to talk about. I half jokingly said months ago that the only thing this game would be known for is videos mocking it and the drama they spark, and it turns out I was right. Sessions mentioned that both Skyrim and Fallout 4 had very rapidfire DLC seasons, about 6 months of back to back content, and now we sit here approaching Starfield's sixth month of life and there is jack shit in the way of any DLC. Not even a creation kit, frankly it's amazing how much content there is without it but the game isn't winning any points here since apparently there is going to be a lot of problems with compatibility down the line. That means we're at the honeymoon phase of Starfield modding and that won't last forever.
 
people really need to stop blaming the fucking engine. when a plumber ruins your bathroom, you don't blame his fucking hammer - you blame the plumber. the engine is a tool, nothing more.
Uhh the fact there are so many damn loading screens, often times for incredibly small shops with a single vendor shows the engine is a big problem when it comes to this game.
 
Their development process is extremely unfriendly to any constructive engine development. Sadly pretty much every proprietary engine out there right now is eating it due to mismanagement. There has been a huge drying up of talent due to terrible corporate leadership that has caused the loss of the experienced poeple needed to actually move in a good direction. Subsequently, unreal is taking over everything. Which sucks, because unreal sucks.
 
Found this on 8/v/: Private Sessions(adjacent to PatricianTV aka 8 hour autism video guy) made his video on Starfield, which is only slightly shorter. 2 Hour "preview" has been around for months, this is that plus the rest
Now that most people have coped about the game and accepted it as a failure and had time to dive deeper into it, maybe this one can be more analytical of the entire situation and the game as a whole.
No hate to the Patrician video, but it seems like that one was just a 110% completion deathmarch with some ramblings inbetween to pass the time. Definitely my kind of autism but this one seems to be much more focused and structured, if you tapped out of Patrician one.
One thing I disagree with Private Sessions is in regards of the soundtrack. While I would have loved Jeremy Soule to be in charge of it, Inon Zur's work was fine but too similar to Fallout 4. Private Session's suggestion is really bad (some electronic stuff like the Doom 2016 and Eternal) and doesn't fit the whole aesthetic of Starfield.
 
A while back I wrote about a video made by 21Kiloton, one which for whatever reason got a few people here really angry(to my personal enjoyment). Well, despite the second part dropping months ago, I finished it just now. Going to link them here, those ones are less structured than the likes of Private Sessions and PatricianTV and more akin to a focused rant by a former Bethesda fan aimed at Bethesda's current mediocrity, calling out wokeness and railing against the current state of the gaming industry.

2022 Reveal Analysis(See if you can count how many things he was right on)

Part 1 Review(This one mostly covers the boring stuff and basics that we are all familiar with in 2024 but it's still worth a watch to hear his perspective on things)

Part 2 Review(What I just watched. This one is more esoteric and talks about the wokeness in the game and gives a more general overview on how the game does not hold up now and how outdated it is)

Good trilogy of videos, but if you've watched all the other videos and are tired of hearing the same complaints and problems the game has, these don't really offer anything new other than his rather accurate assessment on just how deep the ESG cancer is involved not just with this game but gaming as a whole. Only reviewer who came close to talking about it would be Synthetic Man.

@xXx: State of the Union That video was informative but good lord is the presentation and his voice awful
Funnily enough this dude just released a new Starfield video as I type this, focusing on the three new features that Starfield has 6 months later. TL;DR it's:
-Photo Mode
-FSR3 and XESS Support
-Lighting Improvements(shouldn't this be a bug fix?)
To give context, it took 6 months to give most Bethesda titles their first DLC content offering, if not more, and for Hello Games to finally start unfucking No Man's Sky. Starfield has absolutely nothing.
 
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That video was informative but good lord is the presentation and his voice awful
Hes a Morroboomer so thats to be expected.

To give context, it took 6 months to give most Bethesda titles their first DLC content offering
I could see them holding off until the summer, which would make it longer due to the weird September release. Didn't they typically release their "expansions" in the summer and holiday?

They'd probably sell smaller DLC except that someone has probably informed them it'd be a disaster since they sold the "expansion" with the special edition already.

I still find it weird that none of these updates have seemingly fucked with the fine tuning of how dungeons spawn, since I still see stories of people discovering dungeons they never saw after months and months of seeing nothing but listening outposts and cryo labs.
 
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