Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


  • Total voters
    971
"I deliberatly write for a genre where the audience is known and expected to be going out of their way to not play along, and they dare to not simply sit back and let me tell the story I want to tell perfectly and instead keep demanding "choices" and "interactivity" and stuff like that. What a bunch of morons, trully my genius is just too advanced for these simpletons."

T. Emil

Emil also literally voice a character who calls you a retard in Fallout 4.
This man does not like his audience.

His paper airplane quote really sums up the issues he has. At no point does he consider that maybe, just maybe, the player is ripping the pages off the book you wrote because he ran his eyes over the text and decided "wow this is garbage, should make for origami material though". A good writer would be trying to understand that. Maybe he would make it so the book comes with designated paper airplane pages and play into that? Maybe goad the player into making paper boats and origami cranes? Make it so bending and folding the page reveals more messages as to encourage people to look more into it?

No. Fuck them. They don't wanna read my slop, they are wrong!

This really gives me the same sort of vibe as the games journalists who all hate video games and cannot be bothered to care or learn, like Dean Takahashi.

I think a lot of these people really wanted to be Hollywood and TV people, but that market was already established and hard to get into. So when gaming started getting big in the late 90s they jumped in thinking it was gonna turn out the same way and they could end up being the equivalent of the Golden and Silver age of Cinema and Television where the pioneers have all done the icky and hard work and now they get to be the celebrities they want to be. Except it turned out to not be similar at all and now they are stuck having to deal with it.

It also explains why so many of these people are obcessed with "cinematic" experiences, sometimes leading to games that feel more like a graphically intense version of those DVD special feature quizzes and quick time event puzzles than actual games (looking at you David Cage).
 
"I deliberatly write for a genre where the audience is known and expected to be going out of their way to not play along, and they dare to not simply sit back and let me tell the story I want to tell perfectly and instead keep demanding "choices" and "interactivity" and stuff like that. What a bunch of morons, trully my genius is just too advanced for these simpletons."

T. Emil

 
You can become a Ryujin operative but not the CEO, you can become a UC citizen but not get put in charge of the damn place, you can become an FC Ranger but not join the Council, you can join the Crimson Fleet but not become its leader.
Honestly that's preferable to Bethesda's previous schtick of making you the leader of every single faction (mostly in TES). I'm not really sure why this is an issue, being the simultaneous leader of everything was dumb.
 
Honestly that's preferable to Bethesda's previous schtick of making you the leader of every single faction (mostly in TES). I'm not really sure why this is an issue, being the simultaneous leader of everything was dumb.
True, especially since you still had to do the grunt work yourself. Harbinger of the Companion has to go to lower ranks for missions, Listener for the Dark Brotherhood getting and doing the contracts. Shit was wack.
 
I love morrowind, but it's very much 'cock and ball torture: The game'. lol.
With the Tamriel Rebuilt Mod content alone Morrowind is hugely improved, a good chunk of this content is either baseline equal with original Morrowind or often times greatly improved, and they still have quite a ways to go, its just a game I come back to on and off for nearly 20 fucking years at this point. The mod Skyrim Home of the Nords is another top tier example
 
Honestly that's preferable to Bethesda's previous schtick of making you the leader of every single faction (mostly in TES). I'm not really sure why this is an issue, being the simultaneous leader of everything was dumb.
I would agree if this game didn't make you the god of the dimensional merge
 
This game has one of the worst endings I've seen in a while. Even the motives for wanting to be a starborn are so dumb. Nothing that happens past the first encounter makes me want to even consider collecting the rest of the artifacts. I think the worst thing is how after the death of one of the companions, everyone around you expresses doubt at continuing, and 90% of the time, you can't even agree with them. You have to keep pushing towards the end in your conversations. Then suddenly everyone is all for reaching the end, and push you towards entering the unity. Even when you decide to return, everyone tries to tell you it's inevitable. I get it's to push the new game+ mechanic, but the writing gives me whiplash.
 
With the Tamriel Rebuilt Mod content alone Morrowind is hugely improved, a good chunk of this content is either baseline equal with original Morrowind or often times greatly improved, and they still have quite a ways to go, its just a game I come back to on and off for nearly 20 fucking years at this point. The mod Skyrim Home of the Nords is another top tier example
I never said that cock and ball torture: The Game, was a bad thing. I want to eat the grapes, because they are sour.
 
This game has one of the worst endings I've seen in a while. Even the motives for wanting to be a starborn are so dumb. Nothing that happens past the first encounter makes me want to even consider collecting the rest of the artifacts. I think the worst thing is how after the death of one of the companions, everyone around you expresses doubt at continuing, and 90% of the time, you can't even agree with them. You have to keep pushing towards the end in your conversations. Then suddenly everyone is all for reaching the end, and push you towards entering the unity. Even when you decide to return, everyone tries to tell you it's inevitable. I get it's to push the new game+ mechanic, but the writing gives me whiplash.
What?

I swear in my playthrough, I was the one who was doubting and being told "we can't turn back now"

There was even a point where I entered another universe where I found Vlad cradling my dead body, and I got to tell him that collecting the Artifacts wasn't worth it.

But yeah, then at the end everyone is pushing for me to take them to the Unity. Sam even got pissed when I said it was stupid to bring his daughter because we have no fucking idea what's going to happen.
 
Someone on reddit has claimed to have 100% surveyed all of the systems and found that there are a total of 120 systems, 1659 total planets and found 3 of them that were bugged and couldn't be scanned due to fauna not spawning.

People are surprised that Todd apparently undersold the amount of planets. I kind of wish he'd have kept a total of gas giants and ice planetoids since you can't land on them, and thus would maybe bring the total number of planets closer to what Todd had said.
 
Yeah all of the tattoos suck. I wanted a cool neck tattoo but all they got is cute kitten staring at stars and whatever the others are. I don’t know what’s so wrong with the models, but they look so awkwardly effeminate even if you make them look masculine like what I came up (minus the tattoo which I got rid of).
Almost all of the tattoos scream Portland Hipster.

The more I play this game, the more I realize what's bothering me most about the writing isn't the wokeness or even laziness; it's the fact that the main quest is designed to make you basically this overpowered god of time and space, and the rest of the game outside the main story you're just a lackey for everyone else. You can't take this incredible power and actually use it or have anyone else acknowledge just how powerful you are. You can commit a crime and get a bounty on you, literally wipe out every single person that comes after you, and the bounty will just stay there. You can become a Ryujin operative but not the CEO, you can become a UC citizen but not get put in charge of the damn place, you can become an FC Ranger but not join the Council, you can join the Crimson Fleet but not become its leader. You can't do anything meaningful to really dominate anyone. The game literally doesn't let you kill the jackass that runs Neon, when you should be able to blow his head off, tear apart his mafia and security goons, and free Neon because you have literal superpowers.

Compare this to Fallout 4, where you become the General of the Minutemen right near the beginning, and can become the head of the Institute at the end because that's the game acknowledging how important your character is. Or Fallout New Vegas where it literally has all the factions and you can control or destroy each of them if you wish. Absolute power in the palm of your hand, and you're just some courier with no special background or abilities whatsoever.

This game needed the Terrifying Presence perk. Badly.
This. You're set up as a demigod by the main quest, but there is absolutely no payoff. You're still everyone's errand bitch, no matter what you do. Unless you consider your ship and its crew to be a semi-autonomous offshoot of Constellation, there are no player-led organizations in this game at all. None.

Mass Effect: Andromeda's writing had the opposite problem. Right out of the starting gate, everyone kisses the ground you walk on despite you having never done anything to merit it whatsoever. In Skyrim, you can arguably become the head of too many orgs.

But this? Nothing. No wonder the Starborn are all basically nutcases. All that power, and they're forced through cycles of Groundhog Day bullshit, being everyone's errand bitch for centuries.
 
Honestly that's preferable to Bethesda's previous schtick of making you the leader of every single faction (mostly in TES). I'm not really sure why this is an issue, being the simultaneous leader of everything was dumb.
I think the idea is that you do different factions with different characters, but whatever.
 
This game has one of the worst endings I've seen in a while. Even the motives for wanting to be a starborn are so dumb. Nothing that happens past the first encounter makes me want to even consider collecting the rest of the artifacts. I think the worst thing is how after the death of one of the companions, everyone around you expresses doubt at continuing, and 90% of the time, you can't even agree with them. You have to keep pushing towards the end in your conversations. Then suddenly everyone is all for reaching the end, and push you towards entering the unity. Even when you decide to return, everyone tries to tell you it's inevitable. I get it's to push the new game+ mechanic, but the writing gives me whiplash.
You'd think they'd explore the horrors of living a literal cyclical quantum loop, constantly hunting for literal fucking rocks against people wearing your face, being touted as a god yet being limited by laws even simpler than humanity has to live with, having to kill people that look like loved ones with the very real possibility that they ARE the people you love - warped by the morass of the ages into something more and less than what they were, and the question of whether you're human or not - or the people parading as a facsimile of humanity are humans or just literal talking apes.

But nope. Radiant New Game+ heehee.
For anyone wanting actual temporal horror, play returnal. The DEFAULT ending is you living a normal life, dying of old age, and then the cycle continues. Which then gets worse from there (you forget the name of your children at some point, and you start freaking out iirc).
 
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