Business Steam rules updated to prohibit content that violates rules set forth by payment processors and banks - Valve's rules regarding what developers "shouldn't publish on Steam" have a new clause regarding standards set forth by payment processors.

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Valve's rules regarding what developers "shouldn't publish on Steam" have a new clause regarding standards set forth by payment processors.

2025-07-16 17:17
Amber V

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Valve has updated its rules regarding content that developers aren’t allowed to publish on Steam (as reported by Game*Spark [archive]). The “Rules and Guidelines” section of Steamworks Documentation now has an extra clause, and it suggests that publishers are required to comply with rules and standards set forth by various third parties involved in processing electronic payments. The rule seems to be predominantly related to adult content.

What you shouldn’t publish on Steam:
15. Content that may violate the rules and standards set forth by Steam’s payment processors and related card networks and banks, or internet network providers. In particular, certain kinds of adult only content.

Prior to the update, the list included 14 clauses, prohibiting things like hate speech, malware, sexual content depicting real people and any form of exploitation of children. The new 15th clause suggests that Steam may additionally have to crack down on specific types of adult content in response to the requirements of payment processors and banks. There are currently no specific examples of what this may entail.

Update (2025/07/15 at 18:30 JST): According to SteamDB [wayback], a large number of games has been removed from the platform in the past 16 hours. Judging rom the list, it appears “sex simulator” type games with keywords such as “incest” and “slavery” make up the majority. There are some confusing cases like the removal of the Ace Attorney-inspired investigation game Trails of Innocence, although this could be a coincidental deletion.

On a related note, various video game and manga hosting platforms in Japan have in recent years run into trouble with payment processors and credit card networks. Due to certain content on the platforms going against the (often undisclosed) rules and standards of third parties handling payments, the platforms ended up without support for credit card payment. This has led to loss of revenue and even the closure of platforms like Manga Library Z. It is possible that Steam’s new rule is a means to prevent such complications from arising, however, as the specific “rules and standards” of the payment processors are also unclear, publishers might need to be extra cautious with releasing their games on the platform.

Related articles: “It’s a security hole that endangers democracy itself.” NieR creator speaks out against payment processors pressuring Japanese adult content platforms

Visa Japan’s CEO says disabling card payment for legal adult content is “necessary to protect the brand”



Niche Gamer: Steam updates rules to comply with payment processor censorship (archive)
Wccftech: Steam Publishing Guidelines Updated With Clause Prohibiting Content That Violates Payment Processor and Bank Rules (archive)

Rock Paper Shotgun: Valve change Steam's rules to let banks and credit card firms prohibit "certain kinds of adult only content" (archive)
In particular, this could lead to a stifling of games that are in any way non-conforming, particularly given the current climate of repression in Valve's home country, the USA. I know about the rule change thanks to Youtuber and self-described former game developer NoahFuel Gaming, who has posted on Bluesky about the potential fallout for projects the banks and financial corporations consider "adult" because they deviate from reactionary framings of sex and gender. As the Youtuber writes: "Queer content gets flagged as 'explicit' even when it's PG. A trans dev making a personal story? 'Too controversial.' A surreal queer VN? 'Sexualized.' Financial deplatforming in action."

GamesRadar: Steam now prohibits games that violate the "rules and standards" of payment processors, banks, and more, and users are worried it might affect more than just "certain kinds of adult-only content" (archive)
"Yeah... this is something that looks innocuous at first glance but it's a trojan horse," another believes. "LGBTQ+ has a habit of being mysteriously flagged as 'adult only.'" On ResetEra, similar points are being shared, as one writes: "Today it's porn games, tomorrow any game with LGBTQ+ content because it ends up labelled as 'adult.'"

Notebookcheck: Steam tightens adult content rules after pressure from payment giants (archive)
As spotted [archive] by TheGamer, this triggered a mini-purge according to the Steam Database, with many problematic games such as "Incest Tales", "Wolf on Rail", "Sex Village", "Slave of the Police Officer", and many more, being delisted from the storefront.

GamingOnLinux: Valve gets pressured by payment processors with a new rule for game devs and various adult games removed (archive)
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Members of this group has apparently been protecting pedophiles.
I've heard of the WOMAD incident. Where do Melinda Tankard Reist and the others fit in, were they on that forum? The photo looks like it could be from an innocent "Treat All Women With Respect" seminar, and the reply is a hater.
 
I've heard of the WOMAD incident. Where do Melinda Tankard Reist and the others fit in, were they on that forum? The photo looks like it could be from an innocent "Treat All Women With Respect" seminar, and the reply is a hater.
Allegedly Melinda was a part of that forum and the protest, however I found all this info from xitter so take it however you feel
 
Australian news sites are hard to archive. "The Australian" is completely paywalled, and News.com.au failed on Archive.today (its worked before) and is excluded from The Wayback Machine. Thanks, News Corp.

News.com.au: 400 video games with rape, incest, child abuse pulled from Steam (ghost) (mega)

More than 400 games depicting rape, incest and child abuse have been pulled off of a gaming platform after action from an Australian non-profit.

Claudia Poposki
July 18, 2025

More than 400 games depicting rape, incest and child abuse have been pulled off of a gaming platform after an Australian non-profit called on payment processors to cut ties.

Collective Shout, an Australian non-profit that fights the sexualisation of women and girls, shared an open letter on Monday calling on payment processors to cease ties with gaming platforms such as Steam.

Steam, a digital storefront for gaming owned by American company Valve Corporation, was hosting close to 500 games that depicted rape, incest and child abuse material.

MasterCard, PayPal, Visa, Paysafe Limited and Discover were some of the payment processors named in the open letter.

“A Collective Shout team member has conducted extensive research using a Steam account set up for this purpose. She has documented content including violent sexual torture of women, and children including incest related abuse involving family members,” the open letter read.

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Collective Shout has called for payment processors to end their relationship with places like Steam, which also hosted the game No Mercy.

“These games endorsing men’s sexualised abuse and torture of women and girls fly in the face of efforts to address violence against women. We do not see how facilitating payment transactions and deriving financial benefit from these violent and unethical games, is consistent with your corporate values and mission statements.

“We request that you demonstrate corporate social responsibility and immediately cease processing payments on Steam and any other platforms hosting similar games.”

Melinda Tankard Reist, the movement director of Collective Shout, told news.com.au the push came after she appeared on a television show in the UK to discuss the game No Mercy — a game where players assumed a persona of a man who sexually assaulted women as a punishment for his mother’s infidelity — that Collective Shout had gotten pulled off of Steam in April.

“The reporter mentioned she’d come across other related games so we did a deeper search and discovered almost 500,” Ms Tankard Reist said.

“These games features rape, sexual violation and extreme torture of women and girls. They also include incest-themes. Players can rape vast numbers of women including family members. Women are represented as deserving of punishment.

“The game descriptions are open about ‘scenes of non-consensual sexual activity’ and ‘Sexual scenes with a woman during conversation or while sleeping’.

“In one game ‘men abduct women, hold them hostage and rape and sexually torture them’. “Another says ‘The captured women will be violated every day … They will not stop. There is no human rights at all’.”

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A screenshot on what Collective Shout's research found.

Following the recent action, there are now 27 incest games and 55 rape themed games remaining on Steam. Steam has also updated its rules on what content can be published on the service.

In addition to sexually explicit images of real people, defamatory statements and content that exploits children, a new clause reads; “Content that may violate the rules and standards set forth by Steam’s payment processors and related card networks and banks, or internet network providers. In particular, certain kinds of adult only content.”

news.com.au has contacted the Valve Corporation for comment multiple times.

Where to find help​

If you or someone you know is experiencing sexual abuse or family violence contact:
  • National Sexual Assault, Domestic Violence Counselling Service 24-hour helpline 1800 RESPECT on 1800 737 732
  • 24-hour Emergency Accommodation helpline on 1800 800 588
  • Safe At Home helpline on 1800 633 937
  • National Violence and Abuse Trauma Counselling and Recovery Service on 1800 FULLSTOP (1800 385 578). They also have a specific line for the LGBTIQA+ community called the Rainbow Sexual, Domestic and Family Violence Helpline on 1800 497 212
  • SHE (free and confidential counselling and support) on 6278 9090
  • Sexual Assault Support Services on 6231 1811, or after hours 6231 1817
  • Family Violence Crisis and Support Service on 1800 608 122
  • Bravehearts – Sexual Assault Support for Children on 1800 BRAVE 1
  • Kids Helpline is for young people aged 5 to 25 on 1800 551 800
Don't go it alone. Please reach out for help by contacting Lifeline on 13 11 14

When approached about the open letter, a MasterCard spokesperson told news.com.au: “We have zero tolerance for illegal activity on our network. When specific instances of potentially unlawful or illegal activity are identified, we investigate the allegations so that the appropriate action can be taken.

“We have not received the evidence or materials noted in the letter but will investigate the claims upon receipt.”

News.com.au understands that Steam does not directly connect to the MasterCard network but use “acquirers” as intermediaries. Acquirers are responsible for conducting due diligence on customers.

PayPal and Paysafe gave similar comments to news.com.au, with the latter stating it was investigating concerns that were raised.

Since Collective Shout’s open letter, the organisation has been inundated with abusive commentary online — including rape and death threats. Some went so far to call Collective Shout’s act a “declaration of war”.
 
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Can someone give me an example of a game that was removed that wasn’t a porn game?
It didn't happen yet and the bans are apparently in compliance to Australian (and possibly German/EU) laws, but trust me it will get petty really quickly if left unchecked with medium sized companies getting caught. If they can ban a Hunter x Hunter fighting game for "implied sexual violence against a minor" there is no guarantee that Senran Kagura will not be in the shit list.

For reference, this is what they are going for.
 
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I don’t like censorship but those weird rape incest fantasy games shouldn’t be published at all I am not against these actions being shown in video games as long as they are condemned and not for someone to goon to it

You will never catch me defending a game like no mercy

I would be against censorship for consensual sexual games but I would also personally against purchasing any of those types of media like OF because it hurts society and makes men turn into mindless gooners and women turn into brainless whores who will be replaced by AI
 
Melinda Tankard Reist, the movement director of Collective Shout, told news.com.au the push came after she appeared on a television show in the UK to discuss the game No Mercy — a game where players assumed a persona of a man who sexually assaulted women as a punishment for his mother’s infidelity — that Collective Shout had gotten pulled off of Steam in April.
Truly tackling some hard-hitting issues here. Think of the woman-shaped pixels, everyone!

I wonder why none of these useless oxygen thieves ever put in as much energy kvetching against the behavior of all the brown biomass the parties they support and vote for keep importing into Western countries by the boatload? How come feminists will spend years haranguing all of us about the way fictional women dress, but won't say a word about the neverending gangrapes taking place in Africa, India or the Middle East?

These are rhetorical questions, mind you. Simps granting women the right to vote was the single most disastrous mistake in the whole of human history.
 
you are right...i am a middle aged woman, and ive had steam for 12-13 years now..not as long as some, but in that time, i dont think ive ever seen any pornographic material. and even if i had, like you said, not everything has to be for children. and it never really IS for children at the end of the day, it is about control.
I almost never see any porn unless I specifically look for it or it just happens to show up under new. You'd think a game like Cyberpunk 2077 would open the floodgates, but nope. I see worse on Nexus Mods daily. Been using Steam since 2010.

Kids shouldn't even be using Steam without parental controls enabled. Before some retard brings up loli, no I do not approve of loli. Fuck off.
Can someone give me an example of a game that was removed that wasn’t a porn game?
Since this group has already gone after non-porn games in the past, it's reasonable to be concerned this won't end at just porn if they have their way. They got GTA5 banned from Australian Target and Kmart in 2015.
 
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A third Anal Violence article has hit Collective Shout.

Vice: Group Behind Steam Censorship Policies Have Powerful Allies — And Targeted Popular Games With Outlandish Claims (archive) (ghost) (mega) (wayback)

One of its allies believes “HuniePop” should be banned from Steam.
By Ana Valens - July 19, 2025
Over the past week, gamers have heavily criticized Australian group Collective Shout. The radical feminist organization has taken responsibility for changes to Steam’s payment processors that resulted in the removal of various adult games with taboo themes. As Collective Shout wrote on its official website today, the group has targeted nearly 500 games for removal on Steam, with 81 titles that the group still wants delisted from Valve’s storefront. As concerned consumers have dug into Collective Shout’s history to better understand its future plans, many have missed a key aspect hiding in the public eye: Collective Shout has the backing of several prominent anti-porn groups.

On July 11th, Collective Shout published an open letter to the CEOs behind PayPal, MasterCard, Visa, Paysafe, Discover, and JCB. On the post, Collective Shout includes signatures from executives at such censorship-prone organizations as National Center on Sexual Exploitation (NCOSE) and Exodus Cry. Other allies include the anti-porn groups Coalition Against Trafficking in Women and the U.K. org CEASE. Both NCOSE and Exodus Cry have previously encouraged the removal of certain online content they deem harmful, with NCOSE in particular taking a strong focus on Steam.

One organization wants ‘HuniePop’ banned. Another hates the dancing Ankha meme​

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Screenshot: HuniePot

In 2018, NCOSE previously targeted a series of visual novels on Steam, briefly threatening the removal of these titles on Valve’s digital storefront. Steam ultimately reversed its decision to ban these games, instead opening the door to adult content on the platform. Since 2018, NCOSE has repeatedly mentioned Steam in its various articles, almost as if the anti-porn organization has been waiting for an opportunity to go viral with a censorship campaign against the platform. Did the group play a pivotal role in pressuring American payment processors to change their policies toward Steam? It’s plausible. NCOSE, which originally began as the religious “Morality in Media” organization, is a conservative group based in the U.S.

HuniePop is a game available on Steam, a popular gaming platform that sells and distributes thousands of video games for all sorts of systems, including the PC, Mac, mobile devices, and more,” NCOSE wrote on its website in 2020. “Steam must be held accountable for not only allowing this game to be on their platform but for not providing proficient parental controls and safety features to make sure games of this nature are found by especially vulnerable children.”


Meanwhile, Exodus Cry led a viral online crusade against PornHub in 2020, resulting in significant changes to the world’s most popular adult content platform. Free Speech Coalition’s Mike Stabile has previously described Exodus Cry as “a faith-based activist group that believes all pornography and sex work should be banned.”

In 2022, Exodus Cry argued in a news post that online searches for “video games,” “Fortnite,” and “Pokemon” lead children to graphic sexual content. The article proceeded to criticize the viral Animal Crossing: New Horizons-inspired Ankha Zone NSFW dancing meme for “using a character from a popular children’s video game.” The phrasing is misleading; New Horizons was actually most popular with adults in their 20s and 30s. The Nintendo title became a household name among millennials and young adult Zoomers stuck inside amid the early days of the COVID-19 pandemic.

VICE has reached out to both Exodus Cry and NCOSE to better understand the organizations’ involvement with Collective Shout’s campaign.

Collective Shout seems to be misinterpreting the games they target​

Yesterday, VICE requested specific details from Collective Shout on Steam games that, per the organization, depict “child abuse.” As of yet, the group has not clarified which games portray this subject matter and how. As this reporter covered yesterday, it seems incredibly unlikely that any adult Steam games depict underage characters in sexual scenarios. Valve previously pulled a visual novel over a hidden, inaccessible file of an 18+ scene with a character that Valve considered underage, even though the game’s publisher denied the claim. The visual novel was only restored to Steam when the offending file was removed.

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In 2018, Collective Shout advocated for a campaign to remove Detroit: Become Human from Australia’s store shelves. Screenshot: Twitter

In other words, it seems virtually impossible for Steam to host any adult games depicting “child abuse.” Rather, Collective Shout may be targeting popular video games that depict children in scenarios where they face distress or harm — even if these depictions are intended to encourage concern and care in the player. From there, the organization may be describing these titles as featuring “child abuse.”

In 2018, Collective Shout encouraged its supporters to sign a petition to ban Quantic Dream’s Detroit: Become Human from sale in Australia, claiming the game features “child abuse and violence against women.” The petition focused on an abusive father’s violent behavior toward his housekeeper and daughter in the game. This dynamic, core to the character Kara’s story arc, is intended to encourage empathy for the abused woman and child. While it’s unclear whether Collective Shout is actively targeting Detroit: Become Human in 2025, the removal of such a game would be akin to artistic censorship of material discussing misogynistic abuse against female family members. Targeting the game, in other words, could be considered anti-feminist in intent.

This isn’t the first time Collective Shout has used misleading language to target a video game for censorship. In 2014, the organization called on Target to remove Grand Theft Auto 5 from store shelves, sharing a petition that claims the game “encourages players to commit sexual violence and kill women.” Collective Shout described GTA as if it was a misogynistic funhouse, stating the game lets players “enact their fantasies of committing extreme violence against women, including punching women to the point of unconsciousness, killing them with a bat, gun or machete, running them down with a car, and setting them on fire as they continue screaming.”

No, ‘GTA’ is not a misogynistic funhouse​

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Screenshot: Rockstar Games

It’s true that GTA has come under scrutiny for its depiction of sex workers. The series has long faced controversy for a common healing tactic, where players have sex with a full-service sex worker to restore their health — and then promptly attack the provider to keep their money. However, GTA is not specifically built to ensure players carry out “their fantasies of committing extreme violence against women.” The open-world mayhem seen throughout the game, where players run into pedestrians and blow up cars, is designed as an equal opportunity chaos creator without a particular gendered focus. If anything, male law enforcement officials are commonly the target of player violence.

Nor is GTA V built entirely around hitting people with your car. At the core of the game is a single-player crime narrative, complete with its own cast of female characters in the spotlight. Again, Collective Shout’s 2014 campaign against Grand Theft Auto drastically misrepresented the game’s open-world design, suggesting the organization has a larger history of misinterpreting content within a game in order to drum up support.

Adult content creators and gamers alike have focused intensely on Collective Shout, and for good reason. The group is proudly touting its work pressuring payment processors to get hundreds of Steam games banned. But Collective Shout is the beginning, not the end, of a far larger issue. The organization is clearly networked with some far bigger players in the world of online censorship. Whether that’s Exodus Cry or NCOSE, it’s likely that Collective Shout has some heavy-hitters working behind the scenes in order to accomplish its goals.

But unless Collective Shout directly publishes its list of so-called “child abuse” games on Steam, its public bluster on the topic appears to be manipulative in nature, akin to how it treated GTA and Detroit: Become Human in the past. In other words, concerned feminists worried about Collective Shout’s credibility may want to side with the gamers on this one: The so-called feminist organization pushing for Steam censorship isn’t telling you the full truth.
 
The accelerationist in me can't wait for these pro-censorship golems get too big for their boots and the masters lose control of their creation, leading to the wrong games getting banned.

If some fat, old skank feminist banning games that make her feel ugly, leads to a massive backlash against GTA6, thus causing a collapse due to failing profits for Sony, Rockstar and the industry, I will laugh. A lot.

This isn't a grave, it's the future you deserve.
 
I'm talking about the 90s to 2011 there where the EU doesn't have direct enforcement over the Internet yet so they can't perform large scale worldwide censorship like we have right now. So all of the members have to sort stuff out locally.
dunno what you mean, if germany gets something "banned" all steam does is block it for the IP range. back in the day it was even the case for some versions of doom, resident evil, cod and wolfenstein - anyone else can still buy the games (granted valve doesn't add the country to he blacklist).
 
It didn't happen yet and the bans are apparently in compliance to Australian (and possibly German/EU) laws, but trust me it will get petty really quickly if left unchecked with medium sized companies getting caught. If they can ban a Hunter x Hunter fighting game for "implied sexual violence against a minor" there is no guarantee that Senran Kagura will not be in the shit list.

For reference, this is what they are going for.
Why are AU/EU laws being applied internationally across the storefront of a global company? They have the power to region block a game and are all too willing to use it already

Zoomers when 500 no effort renpy porn games become "lost media"
 
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I'm curious as to why companies like JAST or GOG haven't said much about this. They publish adult games Steam won't even touch, but aren't making a fuss about this. They use VISA too. Is VISA just being selective or something? I did some research, and apparently Pornhub was banned in 2020 from VISA/Discover. How they got around it? They made their own payment processor that accepts the payments through a third party called Probiller. They also get around the ban by using advertisements to generate revenue which still accepts them too. And Pornhub expanded the usage of cryptocurrencies.
JAST and MG are much more selective in their curation, have special payment processors, and they keep normalniggers away by having storefronts that look like they were designed in the 90s. MG also processes payments in Japan (if you look at your charges in depth with them, you'll notice it's always charged in JPY).

Also dog-piling on Valve has way better optics than dog-piling on a small cult publisher.

Members of this group has apparently been protecting pedophiles.
This doesn't surprise me one bit. Hardline man-haters enjoy abusing powerless males. Back in the day, you'd find bitter women on places like /cgl/ and crystal cafe openly talking about physically and sexually abusing their young male family members.
 
Why are AU/EU laws being applied internationally across the storefront of a global company? They have the power to region block a game and are all too willing to use it already

Zoomers when 500 no effort renpy porn games become "lost media"

Remember that the Internet is under control of the EU since the end of 2016 because Obama sold control of the Internet from the US government itself to ICANN, which is based in Switzerland and by extension the EU and is under the control of the United Nations, which the Credit Card Companies also listen to. They cannot do whatever they want to before because the US law ostensibly stops this sort of BS from happening, but when the EU and the United Nations owns the entire Internet, what stops them from trying to tell the entire world what to say and what to do?

NOTE: I actually messed up the relations some time prior; turns out it is Obama selling the Internet to a NGO that listens to the United Nations and is headquartered inside Geneva.

As for the regional block thing, they likely have no authority to block the phyiscal games from being published worldwide and most, if not all of the affected games have no physical copies. Also a reason why physical copy PC games need to come back for good measure.

dunno what you mean, if germany gets something "banned" all steam does is block it for the IP range. back in the day it was even the case for some versions of doom, resident evil, cod and wolfenstein - anyone else can still buy the games (granted valve doesn't add the country to he blacklist).
I meant during the time where Steam is barely a thing and when PC games still have physical copies. The physical copies are getting banned directly and they are very unhinged over it (they'll actually send police to confiscate them). Doom, Resident Evil etc are games that already had physical copies ages ago.
 
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Remember that the Internet is under control of the EU since the end of 2016 because Obama sold control of the Internet from the US government itself to ICANN, which is based in Switzerland and by extension the EU and is under the control of the United Nations, which the Credit Card Companies also listen to. They cannot do whatever they want to before because the US law ostensibly stops this sort of BS from happening, but when the EU and the United Nations owns the entire Internet, what stops them from trying to tell the entire world what to say and what to do?
ICANN is still based in the US (specifically in LA). The only difference is that it's a private corporation now with global shareholders.

Also the regional internet registries are still basically the ones in charge wrt local regulations and in the US, that registry is ARIN.

Obama was a retard for trying to parcel this shit out for more 'global input' though, I do agree on that point.
 
Why are AU/EU laws being applied internationally across the storefront of a global company? They have the power to region block a game and are all too willing to use it already

Zoomers when 500 no effort renpy porn games become "lost media"
Not just EU/AU but SK as well

Steam seem to be wobbling a bit lately. Is GabeN shuffling towards the end and new powers are slowly taking the reigns?
 
Two of them are from the US (which isn't considered a commonwealth country):

Exodus Cry

And the National Center for Sexual Exploitation.

ICANN is still based in the US (specifically in LA). The only difference is that it's a private corporation now with global shareholders.

Doesn't matter where they are headquartered at but who they listen to.

It's not the American Government.


That's just government being pissed off over historical revisionism and has nothing to do with Womad. That situation and this situation are two different things.

Still not a good thing though, since it's essentially CCP behavior.

Steam seem to be wobbling a bit lately. Is GabeN shuffling towards the end and new powers are slowly taking the reigns?

Gabe is preparing to retire and it doesn't matter who is in charge as long as global government can bypass US law this way and people are okay with it/or we don't have a choice at all we're just fucked.

If some fat, old skank feminist banning games that make her feel ugly, leads to a massive backlash against GTA6, thus causing a collapse due to failing profits for Sony, Rockstar and the industry, I will laugh. A lot.

Rockstar is one of those hopeless cases that I think the governments just completely gave up on trying to do anything against it. Note that every single Commonwealth Country (the same sort of people behind steam censoring games) has tried banning their games before and they can't really do anything.

The more pressing issue are the anime fanservice games with no explicit NSFW content like Hyperdimensional Neptunia and Gal Gun. For context, one of the Gal Gun games is banned in New Zealand and the same company behind Hyperdimensional Neptunia got an RPG for PS Vita banned in Australia. God forbid what happens if they were able to do it much more sporadically than that.
 
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The more pressing issue are the anime fanservice games with no explicit NSFW content like Hyperdimensional Neptunia and Gal Gun. For context, one of the Gal Gun games is banned in New Zealand and the same company behind Hyperdimensional Neptunia got an RPG for PS Vita banned in Australia. God forbid what happens if they were able to do it much more sporadically than that.
Are you thinking of Tokyo Clanpool? That one is 100% Valve choosing to not permit it as it's available across the street on GOG (which is bound by pretty much the same payment processor fuckery as Steam now).

Honestly, between Clanpool and Neptunia, I think Neptunia is way more fanservice-y so I don't know why Valve singled it out specifically.

To Heart 2 Dungeon Travelers 2 is another that got the ban hammer on all platforms. You can get it on Johren though.
 
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