I suppose one the one hand, it's that back-and-forth dynamic of the character we come to know and love. There's also the "How am I gonna explain THIS to my boss?" situation that leads one to come up with the best lie to skirt by the unfortunate mishap. On the other, it's rather fascinating to see how else could these things been viewed through (which of course a good majority tend to go for video game aesthetics).
EDIT: This guy though is kinda ripping off Fred Mogubgub's work but whatever.