- Joined
- Dec 21, 2020
What a weird thing to hear people openly talking about piracy in the EU parlamentno one posted the stream? moldman was the one presenting eet.
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What a weird thing to hear people openly talking about piracy in the EU parlamentno one posted the stream? moldman was the one presenting eet.
It's not that weird considering the proliferation of pirate parties in the EU.What a weird thing to hear people openly talking about piracy in the EU parlament
Fuck this better keeps getting traction because if this hits US land as whole, then gaming companies really must bend in their knees and I'm looking forward to see how many will double-down on their basis of the game must remain unsupported without any end-of-life alternatives for users to keep playing it.Stop Killing Games has hit the US. California's AB 1921, the Protect Our Games Act, just cleared two committees in the state legislature. If it passes, end-of-life support for server-dependent games stops being optional.
As in the words of a wise man, “We comin for you nigga”Stop Killing Games has hit the US. California's AB 1921, the Protect Our Games Act, just cleared two committees in the state legislature. If it passes, end-of-life support for server-dependent games stops being optional.

Following the launch of organised campaign vehicles in the EU and US, we are pleased to announce that Gamers’ Voice has launched as the NGO vehicle for Stop Killing Games UK. Around the world, Stop Killing Games is gaining momentum: the European Citizens’ Initiative, NGOs in the US and the EU, the California POG Act, and legal cases in France. And now, the UK has its own organisation to take the fight forward in Westminster, with regulators, and in the wider public debate.
Gamers’ Voice has been created to represent players, creators and developers in UK policy discussions around video games. Its campaigns will focus on digital ownership, the shutdown of purchased games, monetisation practices, online safety rules, and the fair treatment of players.
Gamers’ Voice will serve as the UK NGO vehicle for Stop Killing Games.
Millions of people in Britain play video games, yet gamers are often talked about rather than spoken to.
The UK faces its own version of this fight
Whether the issue is game preservation, live-service shutdowns, age verification, loot boxes, online safety laws, or proposals that could restrict young people’s ability to access, stream or socialise through games, the people affected are too often left out of the conversation.
Gamers’ Voice exists to change that.
(funny quotes time for the press)
Some words from those involved
Ross Scott, founder of Stop Killing Games, said:
“While much of the SKG movement has been focused in the EU, the issue of game destruction is global, so the more governments that can achieve basic protections for customers and the medium, the better. We absolutely appreciate Gamers’ Voice pushing the issue forward in the UK.”
Tom Shannon, spokesperson for Gamers’ Voice, said:
“Gaming is one of the UK’s most popular cultural activities, yet there is no dedicated voice speaking for players and creators. We are seeking to change that.”
He added:
“Too often, conversations about gaming happen without input from the people who enjoy playing games. From questions of digital ownership and monetisation practices, to proposals linked to online safety laws that could require adults to show ID to access games or restrict younger people’s ability to stream gameplay or socialise online, we want to ensure gamers are part of those conversations.”
Gamers’ Voice has already begun engaging with parliamentarians from across the political spectrum, reflecting growing recognition that gaming policy and players’ rights deserve serious attention.
Tom Gordon, Member of Parliament for Harrogate and Knaresborough, said:
“Gaming is a hugely important part of how people relax, socialise and connect. Gamers’ Voice is doing valuable work to ensure that players are properly represented and that their voices are heard in decisions that affect them.”
We have some massive news coming up. Yes, you heard that right: we are not done yet.
We are not done yet
Some words we wanted to direct to you all, the people who are Stop Killing Games:
Gamers, as a community, as a medium, and as a form of human expression, have been beaten down for so long and so massively. We all know very well the thousands of videos over the last years about how gaming, and the internet more broadly, have gradually been made worse. And we complained, a lot.
That complaining, that anger, has finally turned into action, and by the gods did it do that.
There is a lot more to come, and we have only just started. Next big one tomorrow!
For Stop Killing Games,
Moritz Katzner