Stop Killing Games (EU edition) - Moldman vs. Publishers

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skg.webp
 
They're scared, and they think by lying they can turn gamers against SKG.

They don't want their players to keep playing their old games by releasing the necessary software for running them, because these old games would become their very own competitors.

They release a bad sequel? People are no longer forced to migrate to the new title because the old one became unplayable. No more easy profits.

If SKG succeeds, it will force them to make better games, or people will just mod the shit out of old ones while they go bankrupt. A win-win either way!
 
What non-libertarians don't understand is libertarianism
Either way, this might be interesting for those who are genuinely curious about philosophical content and an intellectually honest conversation exchange of ideas, as opposed to mere shit-flinging

Like, by that I mean, it's not some debate bro bullshit, it's really more like a highly interesting conversation between two people who have thought about shit
 
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What non-libertarians don't understand is libertarianism
Either way, this might be interesting for those who are genuinely curious about philosophical content and an intellectually honest conversation exchange of ideas, as opposed to mere shit-flinging

Like, by that I mean, it's not some debate bro bullshit, it's really more like a highly interesting conversation between two people who have thought about shit
Read a few comments to get a gist of how this went, seems most thought it was an interesting, respectful conversation. This peak lolbertarian made me laugh though...

Just want to point out that he argued that without IP the game creator won’t be able to make money, but also implied that financial incentive corrupts the artistic pursuit of game development. But by that logic, making game development unprofitable would improve the quality of games put out because the only creators left would be the ones who want to make fun games regardless of profitability
 
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