- Joined
- Jan 10, 2020
Game has a great atmosphere, but is pretty short for it's long development and, going against the grain here, I don't think the story is that great. Well, a lot of people don't care for it's ending but that's another thing. Worldbuilding wise I think they were doing a great job up until you're to slums part 2. A lot of things aren't left as mysterious as they begin, in a bad way. Not really over explained but over simplified.
The game strings you along with the mystery of the giant enclosed city, giving you small details but not much most of the time. But then some things start to break down, there's one part where you can see the entire city is less than 1km in diameter. This was supposed to be a massive shelter for humans before they went extinct, there's even a train line. How does this scale make sense? By the end, you know a little too much about the city, though the fate of humanity is kept slightly mysterious it's spelled out in simple terms by your ai turned drone, revealed human as a plague having killed everyone a long time ago, with them transferring themselves into a computer. They end up sacrificing themselves to open the city, and then you just leave without anything really being settled. There's a final cutscene, which I think is kind of eh, showing characters you've met looking up at the light coming in or the oppressive forces in one part dropping dead, but it feels rushed. It's pretty weird for a game that I think has been said to have been in development for 8 years, how buggy some parts of the game are also make this strange.