Subnautica - Undah Dah Sea (you die)

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The anti violence messaging is hilariously pushed back within the game itself. We get logs that mention that they've invented new children's songs to teach kids about listening for weird sounds in vents in case Kharaa creatures are hiding and breeding in them because S2 takes place after the events of Natural Selection 2. Who are the kids going to tell? Only the paramilitary has weapons so they tell their parents and their parent have to go "Welp we're dead because our corporate overlords would rather damn humanity than risk a couple of shootings."

Same with the Tailings. The other colonists/prints before you found an existing somewhat intelligent race and were actively being hunted by them and being kidnapped and forced to drown and NoA is just like "Sucks to suck retard. Just let them do it. Defending yourself is evil."

Its all just so stupid. I get from a design standpoint you don't want the player just exterminating the planet with superior firepower and you always want the leviathans to feel threatening but being preachy about it is so fucking gay. Its especially gay because since fish can't die they can't even hunt each other. I watched a predator eat a fish, it released green mist and then the fish and predator just went their separate ways. At least let me club the Earth shark sized creatures to death because hitting them with the hammer or sonic canon effectively does nothing and I want to garden without them nibbling me down to half health.
 
This is so gay. Metal Gear also has prominent anti war and anti violence themes but you can also shoot a billion Soviets right in their stupid Slavfaces if you want to.
 
Just say the guns don't work underwater or something, so they're useless anyways, fuck.

I don't even care about the game not letting me kill things because it prevents me from just murdering leviathan/etc and removing all tension of exploring (which subnautica does well). Just don't preach to me about your design decisions.
 
I don't even care about no guns in the first game. Not only was it a genuinely good gameplay decision, but the in game explanation fit perfectly with the comically evil quirky corpo style humor the rest of the game had. The reasons outside of the game were retarded but if you didn't follow the devs on Twitter then you wouldn't notice.

The difference is when they decide to make pants on head retarded gameplay restrictions and you look at it and you can just FEEL this was some wokeslop bullshit decision, which the situation in S2 reeks of.
 
Is there a more raped gamer than the guy who insists it's awesome akshully that game mechanics are watered down or removed?

I mean I guess Skillup thinks Death Stranding is based because it got rid of of all that icky combat from Metal Gear but he's barely even a person.
 
Subnautica is game about exploration thus the story ought to be nothing more than an excuse to do it, exactly as it was in the original game. Devs are retards for trying to expand on it in any other manner as last thing that i want to do when exploring ocean on alien planet is listening to some sheeboon.
 
I mean I guess Skillup thinks Death Stranding is based because it got rid of of all that icky combat from Metal Gear but he's barely even a person.
Death Stranding has combat. It has terrorists, its got giant monsters. There's a bunch of guns both lethal and non-lethal.
 
The way you deal with predators is using a non lethal 'go away reeeeeeeeeeeeeeeeeeeeeeeeeeeeeee' pulse gun thing. Nigger literally give me a fucking harpoon! I'd have unironically printed something easy to take apart and made shivs, or spears with it. It would be an overwhelming urge, an unironic need that you - as a human - would have to make a weapon if you were there.
 
Early access but full price
Missing like 65% of the planned content
Deleted entire concept of combat from the game for retarded ideological reasons
EULA practically declares ownership of your soul

Goyconsoomer sloppers are eaten good.
 
Nigger literally give me a fucking harpoon! I'd have unironically printed something easy to take apart and made shivs, or spears with it. It would be an overwhelming urge, an unironic need that you - as a human - would have to make a weapon if you were there.
If it's any condolences. Several of the survivors in S2 eat shit to a bunch of primitive aliens using makeshift spears and you get an audio log of them dying. The funny part is there's a spear stuck into the wall of the habitat just above the colonist's black box, presumably where it went through them, with a piddly little multi tool on the ground as the only sign that they even tried to fight.
 
If it's any condolences. Several of the survivors in S2 eat shit to a bunch of primitive aliens using makeshift spears and you get an audio log of them dying. The funny part is there's a spear stuck into the wall of the habitat just above the colonist's black box, presumably where it went through them, with a piddly little multi tool on the ground as the only sign that they even tried to fight.
It's just such a retarded choice. Made by people who don't get that the natural world is fucking vicious and that there is no way that someone would do anything except stay in the safe zone if they lack even a token weapon. Psychologically, you would need to have something, anything.

The boxcutter looking tool legit made me quit. It feels like a babies edutainmemt game, or a parody. It has a safety blade on it. A human strand on an alien world would print six of them, smash them open with a rock amd make a bunch of spears.
 
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