- Joined
- Feb 10, 2017
Stage 20: Zweizergain (Part 2)
Finally got back to where I was, let's resume.
It's is NOT essential to try and seriously damage Vindel's machine in any way, he eventually will leave on his own. His goons will need to die, and the Gespensts are notorious for support defending each other, which actually helps you land hits on them indirectly, oddly enough.
However, take note that Vindel has "Double Movement", meaning he can act twice in one turn, so don't get complacent
Also, slight correction from the last post, the Nadesico WILL try to attack really slow units, but not as much as the Aestivalises, and it's accuracy is usually pretty poor. You also CAN shoot it down, but if you want to roll the dice, you can trick it into spamming it's MAP attack while several enemies are in front of your targeted units and that can help soften them up so long as yours are fast enough to dodge the blast.
Anyway, after the fight, Bright asks how the Nadesico is doing. It's banged up, but it should be rowable to Yokosuka with some repairs, which cues every gearhead and wrench wench to sigh, roll up their sleeves, and get to work.
We also find out why things went batshit. Omoikane is a learning computer AI, meaning it improves it's tactical abilities as it learns new data, and it experienced a feedback glitch where it remembered when the Argamma was hostile to it, so it reverted back to considering it an enemy and impressed it's will on the Aestivalises, which are linked to Omoikane for information sharing, which also allowed the confused AI to hijack them out of a twisted self preservation instinct gone wrong.
The Gespensts, however, were what triggered the glitch. While it could accept the Argamma and its machines as allies after being told they were on the same side, it also remembered the Gespensts were supposed to be registered to the Earth Federation as their troops, even though their pilots are apparently not with the EFF.
So when you re-encountered them with the Nadesico AFTER it became allies with the Argamma, it got horribly confused as to why the Gespents were enemies when they should be with the EFF, which it is now supposed to regard as an ally, and thus assumed it should revert back to the state it was in when they were enemies with the EFF, and since wasn't sure the human pilots of the Aestivalis' would "realize" this, it took control of the machines linked to it because it believed it was protecting the Nadesico and all registed crew of the Nadesico.
Further, Omoikane is well aware the EFF SHOULD be using mass produced Dragoons as their standard troops, but the Gespensts are still supposed to be registered as EFF affiliated as well, further addling Omoikane's ability to decide which end is up. Many, Quattro especially, advocate wiping Omoikane's database to fix things, but Ruri doesn't want to toss out the baby with the bathwater to fix things.
We cut to later, where Miwa is bitching because we're late. Bright explains the Gaizock attack and the Nadesico is down for repairs at the moment, and Miwa still is cranky as he tells them to haul ass for Yokosuka ASAP.
However, some good news. Ropet of the Combattler team interfaces with Omoikane for a robot to robot heart to heart, and he, Kosuke, and Ruri lash things up so Ropet can speak directly to Omoikane's programming and clear up this shit once and for all.
While that is going on, we cut to the cockpit area where Lamia is curiously withdrawn, not leaving the Angelg, and everyone else wonders what the deal is. Light then brings up the encrypted radio channel he detected being sent to the Angelg from the enemy leader, and the obvious doubts resurface about Lamia.
As we cut to inside Lamia's cockpit, we find that while she has her new orders and is willing to follow them intellectually, she's an emotional wreck and is not sure how to deal with it.
Finally got back to where I was, let's resume.
It's is NOT essential to try and seriously damage Vindel's machine in any way, he eventually will leave on his own. His goons will need to die, and the Gespensts are notorious for support defending each other, which actually helps you land hits on them indirectly, oddly enough.
However, take note that Vindel has "Double Movement", meaning he can act twice in one turn, so don't get complacent
Also, slight correction from the last post, the Nadesico WILL try to attack really slow units, but not as much as the Aestivalises, and it's accuracy is usually pretty poor. You also CAN shoot it down, but if you want to roll the dice, you can trick it into spamming it's MAP attack while several enemies are in front of your targeted units and that can help soften them up so long as yours are fast enough to dodge the blast.
Anyway, after the fight, Bright asks how the Nadesico is doing. It's banged up, but it should be rowable to Yokosuka with some repairs, which cues every gearhead and wrench wench to sigh, roll up their sleeves, and get to work.
We also find out why things went batshit. Omoikane is a learning computer AI, meaning it improves it's tactical abilities as it learns new data, and it experienced a feedback glitch where it remembered when the Argamma was hostile to it, so it reverted back to considering it an enemy and impressed it's will on the Aestivalises, which are linked to Omoikane for information sharing, which also allowed the confused AI to hijack them out of a twisted self preservation instinct gone wrong.
The Gespensts, however, were what triggered the glitch. While it could accept the Argamma and its machines as allies after being told they were on the same side, it also remembered the Gespensts were supposed to be registered to the Earth Federation as their troops, even though their pilots are apparently not with the EFF.
So when you re-encountered them with the Nadesico AFTER it became allies with the Argamma, it got horribly confused as to why the Gespents were enemies when they should be with the EFF, which it is now supposed to regard as an ally, and thus assumed it should revert back to the state it was in when they were enemies with the EFF, and since wasn't sure the human pilots of the Aestivalis' would "realize" this, it took control of the machines linked to it because it believed it was protecting the Nadesico and all registed crew of the Nadesico.
Further, Omoikane is well aware the EFF SHOULD be using mass produced Dragoons as their standard troops, but the Gespensts are still supposed to be registered as EFF affiliated as well, further addling Omoikane's ability to decide which end is up. Many, Quattro especially, advocate wiping Omoikane's database to fix things, but Ruri doesn't want to toss out the baby with the bathwater to fix things.
We cut to later, where Miwa is bitching because we're late. Bright explains the Gaizock attack and the Nadesico is down for repairs at the moment, and Miwa still is cranky as he tells them to haul ass for Yokosuka ASAP.
However, some good news. Ropet of the Combattler team interfaces with Omoikane for a robot to robot heart to heart, and he, Kosuke, and Ruri lash things up so Ropet can speak directly to Omoikane's programming and clear up this shit once and for all.
While that is going on, we cut to the cockpit area where Lamia is curiously withdrawn, not leaving the Angelg, and everyone else wonders what the deal is. Light then brings up the encrypted radio channel he detected being sent to the Angelg from the enemy leader, and the obvious doubts resurface about Lamia.
As we cut to inside Lamia's cockpit, we find that while she has her new orders and is willing to follow them intellectually, she's an emotional wreck and is not sure how to deal with it.