Tabletop Community Watch

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Edit: out of curiosity i looked at their groomcord and it was fucking hilarious, nobody mentioned it besides one or two people saying only games sucked. People were more focused on smugging over chuds who didnt like warhammer being woke, complaining about Janovich platforming ArchWarhammer at some point (from what i can see, Arch had him on the arch-cast 3 years ago), and some people getting baited by someone asking why do people care about gay people in a world where a demon can eat your penis off while you starve to death from demon aids
Its a fucking feeding frenzy whenever they spot a retard who is questioning their dogmas
I remember trannies there where unironically arguing that the forces of hell would be really lgbtq inclusive lmfao.
 
I remember trannies there where unironically arguing that the forces of hell would be really lgbtq inclusive lmfao.
I still think the funniest shit was them not realizing that being told hell portals opened up in jerusalem and demons occupying the area meant that the middle east was a demon infested shithole until they saw the official map showing that the area was indeed a demon infested shithole.

All the while being happy that the TC team was filtering out models from bearing their logo for being too "deus vulty" when the entire fucking setting is based on going on a religious crusade to retake Jerusalem from middle eastern demons and stopping hordes of demons from the middle east invading the west.
 
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All the while being happy that the TC team was filtering out models from being their logo for being too "deus vulty" when the entire fucking setting is based on going on a religious crusade to retake Jerusalem from middle eastern demons and stopping hordes of demons from the middle east invading the west.
Your Warhammer killer, sir........
 
Won't lie, the Troon Crusade trainwreck is fascinating to watch. Wish there was a better compiled events of the trainwreck, but even reading through @Second Missing Primarch and @p1138 posts is enough to paint a company that somehow lacks competent project managers of any kind.
 
Won't lie, the Troon Crusade trainwreck is fascinating to watch. Wish there was a better compiled events of the trainwreck, but even reading through @Second Missing Primarch and @p1138 posts is enough to paint a company that somehow lacks competent project managers of any kind.
Hey, I'm just an outside observer like most. It's not quite a trainwreck, more like an autopsy of a dead game/company except they're still alive. Vivisection of a company perhaps?
 
Won't lie, the Troon Crusade trainwreck is fascinating to watch. Wish there was a better compiled events of the trainwreck, but even reading through @Second Missing Primarch and @p1138 posts is enough to paint a company that somehow lacks competent project managers of any kind.
I don't think there's enough for a full thread, but if people were interested I could probably put together a full timeline.
 

Honestly, for me, the biggest nail in the coffin of Trench Crusade was this thing endorsing it.
Ah yes, this retard. He's the one who claimed that the dice and blood points system for TC introduced a "high amount of randomness" when it actually revolves around a bell curve and blood points subsequently tightening the bell curve to the point of eventually guaranteeing kills(it does take an improbably high number of misses to get to this point, but it's still the entire purpose of the blood point system to eliminate the randomness). His video actually prompted me to take a look at the rules that wasn't just skimming through it, to see how wrong he actually was and that the community supporting this stupidity in the comments didn't know what the fuck they were talking about.

I don't think there's enough for a full thread, but if people were interested I could probably put together a full timeline.
It's probably worth doing just as a post to refer to and update as things go on so whenever someone asks for the summary we can just point to it. Maybe even ask if the guy who wrote the original post for this thread can link to it.
 
Hey, I'm just an outside observer like most. It's not quite a trainwreck, more like an autopsy of a dead game/company except they're still alive. Vivisection of a company perhaps?
Their plastic kits are the last hurrah for relevancy on the general market, if they or their partners fuck that up i don't think they could achieve even a fraction of their big ambitions for this year.
It just occurred to me, I wonder if their pipline is so slow that they had to shove out an anemic as fuck plastic kit out the door. At their level of funding and maturity of their game I feel like a more competent company would've very easily shit out an actual starter set for 2+ people, its a skirmish game, its not like you need a big box worth of space for 2 Warbands. Again, I'm comparing it to that Portuguese furry at OPR that is on track to get an actual 2 player starter set out of a game that has a much more larger scale (granted, its still not out yet so shenanigans could happen)
 
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Their plastic kits are the last hurrah for relevancy on the general market, if they or their partners fuck that up i don't think they could achieve even a fraction of their big ambitions for this year.
It just occurred to me, I wonder if their pipline is so slow that they had to shove out an anemic as fuck plastic kit out the door. At their level of funding and maturity of their game I feel like a more competent company would've very easily shit out an actual starter set for 2+ people, its a skirmish game, its not like you need a big box worth of space for 2 Warbands. Again, I'm comparing it to that Portuguese furry at OPR that is on track to get an actual 2 player starter set out of a game that has a much more larger scale (granted, its still not out yet so shenanigans could happen)
This is true. But OPR has had years at this point to get their shit together, and really TC could have looked at what OPR has been doing wrong and tried to avoid those mistakes. Hell, they were warned about the 3d print farm and could have avoided that. But they were also so arrogant they were proud of not hiring product/project managers because those are icky business people, so who knows.

Another issue is Archon Studios themselves. I mentioned it in I think the 40k thread but they're generally known for "boardgame quality" minis(well, maybe a bit better) if that makes any sense. But the reality with them is that they've got their own product lines, plus now Starcraft to be producing. Squidmar did an interview with them recently(because they made a model for him and gave him a tour) and as a part of that apparently they want to cap their manufacturing for third parties at 25% of their overall capacity. And that makes sesne, especially since they mention having been burned previously on business deals. But that also likely means less production time available for something like TC while trying to launch their own game with 3 factions to be producing and even doing the engineering needed to make TCs designs injection moldable. They mention it a couple of times here around the 6 minute mark or so

Like I said, that's not a knock against Archon, unless they lied to TC about their available production capacity but they'd have no reason to do that. Now TC going with a vendor that can admittedly not really suit their needs for production could generate a whole mess of problems. Who did the engineering on the molds, who owns the molds, do the molds fit a machine from another vendor, can the CAD files for the molds be sent to another vendor and paying for new molds to be made yet again? That's just surface level questions that should have been asked and then the answers analyzed but likely weren't considering TCs incompetence with everything the hell else. Especially since even with a somewhat long term relationship, this stuff with the molds became an issue for Privateer Press in China where third shifts of product were being run and sold, then entire sets of molds getting stolen, and so on. We're talking about amounts of money for a capital expenditure afterall, and this shit can get expensive with a lot of risk not doing things in-house.
 
agioro.jpg

To take a breather from the TC rabble rabble rabbling....

I've picked up quite a few of games like this off of the Drivethru, but only really tried Futureshock (and it's good fun, but even with all the supplements it's still more toolkit than game) so far. Also if Twatter is any indication, a lot of people are getting back into playing games like Chainmail and it's spawned a whole lot of similar minimalist skirmish stuff. Found a lot of attempts at recreating Rogue Trader as well. Anyone got any bones to pick or praising?
 
Their plastic kits are the last hurrah for relevancy on the general market, if they or their partners fuck that up i don't think they could achieve even a fraction of their big ambitions for this year.
It just occurred to me, I wonder if their pipline is so slow that they had to shove out an anemic as fuck plastic kit out the door. At their level of funding and maturity of their game I feel like a more competent company would've very easily shit out an actual starter set for 2+ people, its a skirmish game, its not like you need a big box worth of space for 2 Warbands. Again, I'm comparing it to that Portuguese furry at OPR that is on track to get an actual 2 player starter set out of a game that has a much more larger scale (granted, its still not out yet so shenanigans could happen)
Given that Modiphius can crank out skirmish games pretty fucking casually via kickstarters and these clowns already just reheated Mordheim rule variants and got vibes based artstation stuff that reminds me of art over 20 years old and claimed it as new, I assure you that they easily could've started with smaller army rosters for one region to keep shit cheap, and then stockpile it and later ones to expand from the world mold very fucking easily. These cunts are just incompetent.
 
Given that Modiphius can crank out skirmish games pretty fucking casually via kickstarters and these clowns already just reheated Mordheim rule variants and got vibes based artstation stuff that reminds me of art over 20 years old and claimed it as new, I assure you that they easily could've started with smaller army rosters for one region to keep shit cheap, and then stockpile it and later ones to expand from the world mold very fucking easily. These cunts are just incompetent.
If they were smarter they could have launched with 4 starter factions as playable lists. terrain, and accessories. Then the next 2 factions to retail as a 2 player starter in plastic, and work to backfill the other 4 factions and mercenary units in plastic and STLs as time allowed. The whales would have had their shit in half the time. More players could have been playing far sooner. Retailers would have a product to sell to the general public as well as to existing customers, all while retaining the STL sales and shifting to plastic product and having a steady flow of releases for the factions over the course of the next 2 years while drastically easing up on the time crunch to get shit out the door. And also less time spent double dipping on engineering costs to for injection molds, because that would be getting done with the 2nd half of the product range during production, while growing a revenue stream by actually having shit to sell at retail and conventions increasing exposure to more customers and giving retailers a reason to be willing to support the product.

But this is what product managers are for. Those icky business people that they didn't like. But this is such common sense, an MBA isn't required for it. Look at what successful and failing competitors do, figure out why they succeeded or failed, basic fucking pattern recognition. Or since they're industry veterans, invite some retired people you know from the business side of things to lunch or dinner and bounce some ideas off of them, and if it needs become a detailed analysis, pay them as a consultant. It's just not that fucking hard to attempt to structure shit in a way that makes sense for future growth.

Instead you get knuckleheads like these claiming shit in the comments like Frostgrave is a smalltime thing... failing to realize it has a publisher backing it up(Osprey). Or this idiot who can't make up his mind about if it can fail or grow, but explains how their play group has quit bothering
I can't see the game either failing or getting big at this point. Presently my group stopped and it was the main group in central Italy so idk yeah maybe Milan will pull something off, otherwise is going to be a dead game in Italy. As to why, too much STL drama and political drama happened and people ultimately have limited money to spend on a game.
And of course every post being remotely realistic gets downvoted, while people pretending they've got 30 player trench crusade campaigns get upvotes.
 
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"Trench Crusade continues to misunderstand their possible market niches, fucks up royally" is an evergreen headline like "Conflict in the Middleeast"
I’ve come to the conclusion that Games Workshop is the DSP of tabletop gaming and once again outlasts another.
 
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I’ve come to the conclusion that Games Workshop is the DSP of tabletop gaming and once again outlasts another.
DSP is not the right comparison. DSP is incompetent, there are numerous examples of those better than him in every aspect, but the universe continues to allign to allow him to escape from any serious consequences. The Pigroach survives against all odds because it only takes a comparitively small amount of resources to sustain him in his gooncave.

GW despite their innumerable fuck-ups is the 800lb gorilla in their space, top of the heap. They don't merely sustain and outlast, they triumph. I cannot think of a proper example but it is more like they continue to win world championships not because they play well but because their opposition is completely and utterly retarded to degrees that seem impossible to achieve via anything except deliberate action. Like they are a racing team and their race car never goes above 60MPH but everyone else accelerates zero-steering into the concrete walls such they are the only car that completes the race.
 
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GW are top dog because of momentum. They will continue to be top dog as long as they product miniatures. It's like going to the sci fi shop and seeing Star wars and Star trek stuff every where. They're such large brands they aren't even sci fi any more. They're their own eco system nothing else interacts with.

Is Warhammer or TC a worse community?
 
I’ve come to the conclusion that Games Workshop is the DSP of tabletop gaming and once again outlasts another.
Nah, and for the reasons others have mentioned. I can't think of a company, brand, or IP that would be the tabletop gaming equivalent of DSP because such a thing can't work in the real world without being heavily subsidized.

Battletech, despite multiple attempts to assassinate it over the decades has a dedicated fanbase of people who like it. The same cannot be said for DSP.
R Talsorian Games. Sure no major success ever, but the company was never a failure even if hardly anyone would know what cyberpunk is before CDPR decided to license it(because it probably cost next to nothing) and make a game.
D&D and/or wotc? No, they still make money and have people who like the products.

Anything else hasn't been around for decades or it's just more shit that's been passed around between companies over the years. DSP isn't getting passed around like some whore either.

There's no way to make a comparison because like I said, DSPs case wouldn't function in the real world without someone or something subsidizing it, and they certainly wouldn't bother for a decade. Any company or IP in tabletop gaming that's come close to DSP levels of failure has died because that's how things are supposed to happen. You could maybe say CMON is like DSP in a way? But they're dead as a company that can actually do anything the moment their kickstarter ponzi scheme fell apart and sold their biggest IP.

Is Warhammer or TC a worse community?
TC by far and they barely exist outside of reddit. If you were to dig through the various microcosms of warhammer communities there are probably worse, but not as a whole.
 
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