Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

What I find strange is that, the OSR types like to go on and on about "combat as war" and how balance should never be a factor in game design, they don't seem to like it when that approach goes in the players favour. Rocking into Barovia with M16s, Colt 45s, and maybe an Abrhams sounds like it would make a fun one shot. Supposedly Those That Hunt Elves already did this modern-army-in-DnD-land concept, but I never read it and still like the idea.

OSR is really fanatical about making characters "earn" things, so modulrs are usually written to be stingy towards the PCs. DCC might be the worst about this, even their convention modules are written for zero level characters, meaning that players trying the system out can't experiment with any high powered fun stuff.
 
There was some 40k game, I forget which, which had a life path tree. The fun part is any time players had the same box, that was when they met. eg. If both had the "doomed voyage" even, where the PC was on a ship that was attacked and they escaped, both PCs were on the ship. It seemed like a fantastic idea, and rife with expansion possibilities, but I don't know of any other game that did it.
FFG's Rogue Trader. Where you can and are likely expected to acquire Ostentatious Displays of Wealth for the ship
 
That's the thing. I keep hearing on the internet how much better wfrp is, but never see any content about as to why. I don't even know if the modules are widely available any more.
Well, it was meant to be the future of Warhammer Fantasy until they decided to disconnect them, write a ton of lore for 40K and eventually blow up the Old World. Which led to 40K turning viral like Pepe the Frog. The smug 40K fans I know try to argue with me about this for two decades. That I only hate it because I love being a contrarian. I don't hate it, I'm just not interested in it because sci-fi and space operas AKA fantasy settings in sci-fi skin suits are not really my jam. I'm just a casual fan of Aliens and Star Wars who just thinks that WFRP actually works as a TTRPG while 40K will always be a wargame at heart IMHO. And I find that less is more. The world of 40K is so large and extremely, unforgivingly brutal that it has no stakes. Nobody cares if Orbitus X-XXX are gobbled up by the 'nids since there are thousands of worlds left. Compare that to Imperials and Bretonnians collectively shitting their pantaloons upon receiving the ill news that Kislev fell.
 
Well, it was meant to be the future of Warhammer Fantasy until they decided to disconnect them, write a ton of lore for 40K and eventually blow up the Old World. Which led to 40K turning viral like Pepe the Frog. The smug 40K fans I know try to argue with me about this for two decades. That I only hate it because I love being a contrarian. I don't hate it, I'm just not interested in it because sci-fi and space operas AKA fantasy settings in sci-fi skin suits are not really my jam. I'm just a casual fan of Aliens and Star Wars who just thinks that WFRP actually works as a TTRPG while 40K will always be a wargame at heart IMHO. And I find that less is more. The world of 40K is so large and extremely, unforgivingly brutal that it has no stakes. Nobody cares if Orbitus X-XXX are gobbled up by the 'nids since there are thousands of worlds left. Compare that to Imperials and Bretonnians collectively shitting their pantaloons upon receiving the ill news that Kislev fell.
It depends on how well written the 40k story is, the same issue you have with 40k is my issue with Age of Sigmar, where seemingly very few things matter because its all esoteric elemental realms with no real mapping. 40k atleast has mcguffins with some planets. Popular stories like Vraks have it be a huge armory world filled with its weight in ordinance meant to resupply planets close to super hell. Armageddon is the homeworld of the Orcs so they try to invade it out of a sort of cultural pride and it makes some amount of sense. Issue is that 99% of 40k stories are objectively shit and fall into the trappings you mentioned
 
Is running OSE or DCC content with Stars Without Number a good idea?
Can't speak for DCC but OSE should be mostly fine. SWN has lower stat scaling than OSE but not enough on monsters for it to typically matter. They will be only slightly more difficult.

Is it bad if I use modern stat scaling in old school modules?
Like giving monsters with high stats +4 to hit and damage or something? Or do you mean for players? The entire point of what SWN tries to do is make high stats matter less to lessen impact from rolled stat rng on player characters. SWN has issues, but that is definitely not the way to handle them. Let players use the Adventurer class as written and don't arbitrate away the powerful effects of psionics if you want to give players the edge. Changing stats also has the rolling effect of fucking up the entire skill system since that is based on 2d6 and not a d20.

There are at least a handful of powerful foci builds a player who is intelligent can use in SWN rules as written. I wouldn't really call SWN hyper lethal in any case.

The only thing I would suggest changing is the encumbrance rules. Each grenade taking up 1 weight is obscene if your character rolls low STR. Let smaller items like grenades, health patches and other small handhelds to be "batched" together in like sets of 3 or 5.
 
Like giving monsters with high stats +4 to hit and damage or something? Or do you mean for players? The entire point of what SWN tries to do is make high stats matter less to lessen impact from rolled stat rng on player characters.
I mean for the players. I looking at the quick gen rules and the stats basically mean bugger all. All the different numbers and it amounts 0s across the board. I never saw the point of needless granularity that doesn't change the game. I considered taking arrays from other games, but it doesn't help as scaling is the issue.

Monsters I will run mostly as written. If I'm going to do stat conversions, I might as well run a different system, swapping out the monsters and skill checks.

I wouldn't really call SWN hyper lethal in any case.
That was my main concern. I thought a level 1 PC has d6 HP, but will have to go and check.

I hate the lethality of OSR stuff. Monsters doing d6 damage to PCs that have d6 HP seems ridiculous. My innitial idea to fix that was to either bump the HP, or to make it so that falling to 0hp doesn't kill, but getting hit at 0hp does. That way you can't get one shot by a housecat.

That and PCs being useless. even at things they're ostensibly good at. And no, I don't buy into the idea that having to roll dice in OSR is a failure state. If it breaks the skill system, I can just ignore attribute bonuses on skills? Again, the quick gen characters are 0 across the board in terms of mods anyway (they have a single +1, and I want to say warriors also get a +1 attack bonus?)

SWN has issues, but that is definitely not the way to handle them.
Aside from encumbrance, what springs to mind?
 
It depends on how well written the 40k story is, the same issue you have with 40k is my issue with Age of Sigmar, where seemingly very few things matter because its all esoteric elemental realms with no real mapping. 40k atleast has mcguffins with some planets. Popular stories like Vraks have it be a huge armory world filled with its weight in ordinance meant to resupply planets close to super hell. Armageddon is the homeworld of the Orcs so they try to invade it out of a sort of cultural pride and it makes some amount of sense. Issue is that 99% of 40k stories are objectively shit and fall into the trappings you mentioned
The Fantasy stories I read aren't much better. The Konrad and Orfeo books had me suffer like Jesus on the cross. And I had to put down the Gotrek and Felix books after they killed Skjalandir the Chaos Dragon because the pervy Slayer Bjorni Bjornisson was a ridiculous concept. A Dwarf who fucks everything that moves is a degenerate Slaanesh cultist not a warrior seeking a glorious death. I like Kim Newman's stories but they portray an ancient, outdated version of the Old World where Karl Franz is an aging wuss, some mutants are misunderstood, countries are vastly different and people are OK with vampires walking among them. I liked the Brunner the Bounty Hunter stories too but it's really weird to see a basic career character kick the asses of some of the top monsters found in the bestiary. Overall I would say that half of what I read wasn't worth it.
 
A Dwarf who fucks everything that moves is a degenerate Slaanesh cultist not a warrior seeking a glorious death.
Slayers aren't seeking a glorious death for shits and giggles; it is because they seriously fucked up at some point, so dying is all they have left. A slayer being a hedonist is not strange, given that they are already outcasts from polite (dwarven) society.
 
Well, it was meant to be the future of Warhammer Fantasy until they decided to disconnect them, write a ton of lore for 40K and eventually blow up the Old World. Which led to 40K turning viral like Pepe the Frog. The smug 40K fans I know try to argue with me about this for two decades. That I only hate it because I love being a contrarian. I don't hate it, I'm just not interested in it because sci-fi and space operas AKA fantasy settings in sci-fi skin suits are not really my jam. I'm just a casual fan of Aliens and Star Wars who just thinks that WFRP actually works as a TTRPG while 40K will always be a wargame at heart IMHO. And I find that less is more. The world of 40K is so large and extremely, unforgivingly brutal that it has no stakes. Nobody cares if Orbitus X-XXX are gobbled up by the 'nids since there are thousands of worlds left. Compare that to Imperials and Bretonnians collectively shitting their pantaloons upon receiving the ill news that Kislev fell.
That doesn't mean, however, there aren't personal stories and personal stakes that can be had. Yea, whoever comes out on top of an on-going turf war in a Hive's undercity doesn't mean a hill of beans to the big overall plot..but it damn sure can mean everything to the gangers fighting it and the people caught in the middle. Similar for a squad of guardsmen fighting their way out of a local rebellion in a city; sure, it's not going to be a death blow to Chaos or whatever, but it's life and death to those troops who just want to see another sunrise.

Hell, I like the "smaller" scale stuff in 40k a lot more than the grand operatic theatres anyway. I wanna do stories about gangers, Imperial Guard squads, Arbites investigations, ect.

Slayers aren't seeking a glorious death for shits and giggles; it is because they seriously fucked up at some point, so dying is all they have left. A slayer being a hedonist is not strange, given that they are already outcasts from polite (dwarven) society.
The character class description for them even says they're notorious for burning through money extremely quickly on booze. As said, they're already fuck-ups to the point where their names are erased and are officially considered to have no family (which is soul crushing to even think of to a dwarf).
 
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Slayers aren't seeking a glorious death for shits and giggles; it is because they seriously fucked up at some point, so dying is all they have left. A slayer being a hedonist is not strange, given that they are already outcasts from polite (dwarven) society.
The character class description for them even says they're notorious for burning through money extremely quickly on booze. As said, they're already fuck-ups to the point where their names are erased and are officially considered to have no family (which is soul crushing to even think of to a dwarf).
I disagree somewhat. I know what they are, I like them and used/had them in my games. They're all Wattie Buchan. But we're still talking about a Dwarf who fucked a donkey and went to a Nuln brothel because he heard they offered Goblin shortstacks before that became a thing on the internet, was disappointed that they were just Human "lassies" (100% children) with filed teeth who were painted green but molested them anyway because he wanted to wet his dick. From Dragonslayer:

“In a brothel in Nuln they had what they claimed were goblin girls,” said
Bjorni reflectively. “They weren’t though. They were just human lassies
with their faces painted green and their teeth filed.”
“I could have lived my whole life cheerfully without ever finding that
out,” Felix said.
“Well you’d be missing something then,” Bjorni said with his repulsive
leer.
Felix turned and walked away."

I despise the degenerate fan base he has among Warhammer Fantasy readers. This isn't a fun and unique Slayer side character but an amalgamation of Jeffrey Epstein and one of the "nicer" scumbags from Animal Control. Was William King on the 80s Stephen King diet when he came up with this character? Has he even read a single line of Dwarf lore?
 
That doesn't mean, however, there aren't personal stories and personal stakes that can be had. Yea, whoever comes out on top of an on-going turf war in a Hive's undercity doesn't mean a hill of beans to the big overall plot..but it damn sure can mean everything to the gangers fighting it and the people caught in the middle. Similar for a squad of guardsmen fighting their way out of a local rebellion in a city; sure, it's not going to be a death blow to Chaos or whatever, but it's life and death to those troops who just want to see another sunrise.
You don't have to put it in fantasy terms. People still cared about their individual, petty lives while WWII was raging. It's not like all personal conflicts came to a halt while everyone waited to see who would come out on top in Europe and the Pacific.
 
That doesn't mean, however, there aren't personal stories and personal stakes that can be had. Yea, whoever comes out on top of an on-going turf war in a Hive's undercity doesn't mean a hill of beans to the big overall plot..but it damn sure can mean everything to the gangers fighting it and the people caught in the middle. Similar for a squad of guardsmen fighting their way out of a local rebellion in a city; sure, it's not going to be a death blow to Chaos or whatever, but it's life and death to those troops who just want to see another sunrise.

Hell, I like the "smaller" scale stuff in 40k a lot more than the grand operatic theatres anyway. I wanna do stories about gangers, Imperial Guard squads, Arbites investigations, ect.
Necromunda is unironically something I would be interested in because you don't have to read a whole library to enjoy it.
 
Necromunda is unironically something I would be interested in because you don't have to read a whole library to enjoy it.
One of 40k's weakness's, being so vast, is also one of it's strengths. There's countless stories to tell if you're willing to go on the ground for them, and they can range from the tragic to the outright hilarious in absurdity.

Me, I still dream of running Only War like Full Metal Jacket starting with the characters in basic for a session or so before tossing them in a complete boondoggle.

Or better yet, do the 40k version of Southern Comfort...
 
Was watching a review of an OSR zine, and supposedly of a 10 man party of PCs and hireling, only 2 made it to the boss. The rest died on the icy staircase just before the boss room.


@Lightning's Heraldry
Sorry for the double reply. But more questions.

Would Cities or Ashes be better for what I'm trying to do? Supposedly they are more refined as systems, and PCs are pretty powerful at level 1.

The skills/attribute scaling might be fine, as the DC of skill checks is always 6 on 2d6? But then combat skills are a d20?


Related. Everyday Heroes (a 5e version of d20 modern, with a focus on action heroes) has an expansion coming out called Shotgun Fantasy, that is supposedly a sequel to Urban Arcana, which I've never heard of.
 
Got my grubby hands on MekBorg. Nothing crazy, shorter than the other *BORG books. The aesthetic is all I need. May as well be a supplement for CY_BORG, along with CorpBorg and Kellogg's Borg.

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