Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

So who is this tranny they hired?

This thing:

gencon.png


So yeah. Total full court press coming from Hasbro now too.
 
I wouldn't play any RPG that takes place at a prom created by WotC. You don't really expect them to have any first hand experience about what goes on at a prom do you? They wouldn't even have a chance of asking someone out to their prom.


In Pathfinder I would have casted a Mythic Feather Fall on a handful of rocks. Why injure/ kill a few people when I can destroy the whole school?

The GM would deserve it for putting the group through such trash.
It's just cringe to me. If one of my friends tried to do a campaign from a splatbook that involved a fucking magical prom I'd think he was taking the piss and it was a bit or some sort of long term gag setting up some sort of magical school shooting or Carrie scenario. The faggy artwork alone is enough of a red flag, content aside.

I'll see you and raise. I bet they make an example monster that's just that: a lawful good Red Dragon.
This is what gets me. I'm not enough of a purist/grognard that gives a shit about X coloured dragons doing Y things or being Z alignment. I respect people that do and have no beef if that grinds your gears but don't personally care if someone does something different and makes them behave or act differently if it's well written and executed properly. Subverting expectations is fine if it isn't the be-all end-all of your story and not just there for the sake of it.

But the majority of Current Year creators somehow think they can just make someone a gay tranny black woman in a wheelchair and walk roll away as if that's good enough on its own, which is already cringe but Christ, at least pretend to give a shit about character and story.

tl;dr if you're going to fuck up lore at least make it interesting
 
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I'm sorry if I'm dragging Articles & Happenings stuff into elsewhere, but Hasbro owns Wizards of the Coast who own D&D, right?

[...]

So Pacifist D&D, and the tumblr-like art, all of that shit, it's all coming from on high. The tranny that they hired as D&D brand manager (is that right? She put up some tweet about wanting to get her tits hacked off or something, I know that), that's probably part of it too.

You're right. And TBF, the guy was contractor, so working for a third company and that's not an unexpected reaction. And pretty much why you hire contractors.


You know, if you'll grant ol' Crazy Uncle Johnny a moment...

A long time ago I read a sci-fi story about where humans used black holes and neutron stars to move FTL. The protagonist was drafted early in the war, and due to time dilatation he was largely disconnected from humanity after two (very boring) combat drops.

However, in the last 3rd of the story, all the new recruits are gay, and call the protagonist a queer because he likes one of the women he was drafted with.

It's like someone read that and thought "Yes, human society should move to that..." and that was it.

Now we're seeing it in everything.

You know, we should have known that WotC was going to go this way when back during their early hiring days before people knew much about them, they hired people who showed up for job interviews wearing Star Trek uniforms.

Pretty soon there will be skill penalties and charisma penalties if you aren't LGBTQWTFBBQMAP++++

I should have known that things were going sideways when I was on a pretty big TTRPG board and someone commented "Oh, yeah, I forget some people aren't queer." and on another board dedicated to writing I saw "Sometimes I forget some people aren't yet trans."

We should have hit the button in 91.

The book is called "The Forever War", and is a pro-read. You also forgot the best part, which is everyone turns gay while he's out on deployment because the UN is actively pushing homosexuality.

Once we stopped going further into to space to have funding to keep idiots alive, someone should have had the balls to push the button, because it was already over.

No, its not a big deal as long as its just one red dragon and not the entire species.

This right here. You can have exceptions, and its fun to play against type and have a bookish Orc Scholar, Drow Surfer Dude, a Dragon running a charity. But it should be clear they are exceptions.

This is what gets me. I'm not enough of a purist/grognard that gives a shit about X coloured dragons doing Y things or being Z alignment.
[ ... ]
tl;dr if you're going to fuck up lore at least make it interesting

I'm not enough of a grognard to care unless you are making the color of dragons matter beyond what type of breath weapon they use. If Red Dragons and Silver Dragons are interchangable in your setting beyond their breath weapons, that's fine. But all these woketards high on deconstructionism forget is there a reason why Gold Dragons are supposed to behave one way, and Black Dragons another, and that is so the players know how they're supposed to react and either know or learn that one or the other is the bigger threat (or maybe even a friend/potential employer)

I usually split the difference where Dragons show up infrequently enough in my campaigns there isn't any need to have them be anything other than just "Dragon", but all the ones the party might fight are chromatic. Just in case.
 
The book is called "The Forever War", and is a pro-read. You also forgot the best part, which is everyone turns gay while he's out on deployment because the UN is actively pushing homosexuality.

Man, The Forever War was one hell of a book! Amazing stuff, and it was written by a guy who had been there and done that. I read an interview with Haldeman that he wrote it to kind of reflect his experiences coming back from Vietnam, how he left one year and came back 18 months later and it was like a completely different planet.

However, if you love The Forever War don't read Forever Peace. I can tell where he's going - the US being world cop is bad - but it's done so ham-fistedly...the protagonist is a troon, again, everything's pretty ham-fisted...it's just not great. I think based on how things are described with it being the inception of Mankind (capital "M", and no not the rassler), that it takes place between the start and end of The Forever War, during one of Mandalla's deployments. Probably after he leaves for his last hitch.

Forever Free is an okayish sequel...by that point Mandalla and Marygay are boomer parents (well technically they'd be Gen-X parents) and they decide to go find out what happened to Earth, since they know relativistic time travel means they'll arrive at Earth many thousands of subjective years in the future. It built up to a great ending...but then the ending itself kind of sucked. Maybe he'll write another, better sequel, but I guess probably not.

You're right. And TBF, the guy was contractor, so working for a third company and that's not an unexpected reaction. And pretty much why you hire contractors.

I just think it took guts for him to blow the cover on it. So now I know D&D after like...the 2000s...is all a subversive plot.
 
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What rpgs under Savage Worlds are good and which should be avoided?
Deadlands remains amazing. But I believe the company behind the setting has bent the knee quite extensively so your discretion if you want to give them money. Rippers is also a nifty idea but you could do it with classic Deadlands and creativity.

Sundered Skies was okay. But not as good as many like to claim. I would argue Swashbucklers of the Seven Skies can do the same job and might even be a better system for that. Amongst other things the damage system lets you target your stats and when they take damage the GM is encouraged to use that stat to determine upcoming plot. So if you keep taking damage in your "Dear Ol' Mum" skill she's going to be having more problems with local politics, angry neighbours or people kidnapping her to get at you.

They've some okay super stuff but much like M&M, Evil Hat, Aberrant and more superhero settings do not need specific stuff. Steal what you like from many settings and go nuts.

I do actively dislike Savage Worlds though so am biased.
 
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It's times like this I appreciate the Daily Bestiary because just about every story seed involving a magical school involves something eating the students. Look, a session or two about formal prom at the wizarding school is one thing, but sometimes I just wanna fireball something, you know?

One of the funniest things about Haldeman's Forever War was that it was written kind of as a deconstruction of Heinlein's Starship Troopers. And then Haldeman wound up at a convention with the man himself, runs into him, braces to catch hell...

... and Heinlein shakes his hand and tells him how fucking awesome his book was, and how he'd read it three times.
 
it's tempting but we already painted one nun from the game as Bridget off of Guilty Gear. Is a trap and a tranny the same thing?
No. One of them tries desperately to pretend they're a woman to the point of self-delusion, and the other is just a gay man whose fond of catfishing.
 
What rpgs under Savage Worlds are good and which should be avoided?
I can't really answer that since I run my own settings, pulling rules from each book as needed. The only official setting I ran as written was Rippers. It was good, but my players got bored of the campaign before it really got going. Though that was mostly my fault I think.

A lot of people seem to like Deadlands Noir. It's been a while since I read it so I can't give you a full opinion.

I believe the company behind the setting has bent the knee quite extensively
I didn't know that. What did they bend the knee for specifically?
 
Did you happen to watch Vampire Hunter D before making that?
I saw that back on some Turner station back in the 90's, but it wasn't the inspiration. It's an actual monster in the EverQuest setting. I had it latch onto the cleric and drag him into a pool of water, chewing the whole way while the rest of the party was dealing with a blind ninja zombie frogman.
 
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I saw that back on some Turner station back in the 90's, but it wasn't the inspiration. It's an actual monster in the EverQuest setting. I had it latch onto the cleric and drag him into a pool of water, chewing the whole way while the rest of the party was dealing with a blind ninja zombie frogman.
Didn't the game also have Hand mounts?
 
So my latest DM has implemented within his high magic setting what is essentially a cave that enables fast travel to many different locations across the map. Here’s the catch. When you enter the cave time ceases to affect you and is halted until you leave.

Now I’m playing a wizard and my first thought was if time doesn’t move in the cave then I can set up Galder’s Tower in there and Arcane Lock all the doors to other areas for everyone except my party. We now live in a series of towers that I created in the cave and I have developed it into a miniature fortress. Found out that my DM is upset because Arcane Locking those door essentially cucked the BBEG for a while.

Is it speed running a campaign if we kill the BBEG in five days when technically we still spent weeks in stopped time?
 
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