- Joined
- Aug 29, 2018
In LUCT units had base stats and class stats. Class stats were static and just based on class level. Every level 37 Wizard or whatever had the same class stats.I'm not opposed to the idea, but I've only played about a chapter and some change of the modded PSP version. I'd think at first glance, the most confusing thing about it would be how to handle the level-up bonuses. It's much easier to track when every unit has their own growth path, rather than the class itself having some per-level range that's whipped up on the spot for each new unit that takes up the mantle or however it was handled.
Base stats were per-unit. Every time a unit leveled up they'd get +.1 to all base stats. A unit's actual stats were base stats + class stats. This was easily exploitable by the way.
Reborn seems to have done away with base stats from what I've seen, so I assume there's just your stats and when you level up they grow according to the class you leveled up in, which is what happened in the original Tactics Ogre.