- Joined
- May 15, 2024
Heavychad, I kneel...Heavy is my most played class with engineer in second place
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Heavychad, I kneel...Heavy is my most played class with engineer in second place
phlog chads rise up.....play pryo
charge at enemy with no regard for your own safety
fire your flamethrower constantly
get kills
gg ez no re
This is why I play medic, because the nigger team keeps begging for heals while all of them yolo to the enemy team with no team composition whatsoever.Playing engineer with no team support is perhaps the most unfun experience in any game I've ever played.
Funny how people just seemingly forgot how heavy was buffed across the board and went from disruptive fire to "peak and you die". Faster rev-up, faster and tighter shooting, more dmg, faster movement. I remember when a heavy jump-reving around a corner at most burned your ass, but now you basically die.People like to complain about Heavy being boring, yet he used to be so much more fun and interesting pre-L&W.
Fuck Valve for gutting the best class in the game, goddamn NIGGERS.
View attachment 6669100
Heavy got buffed to compete with the other classes that completely destroyed him for far less effort than the heavy had to exert to match them.Funny how people just seemingly forgot how heavy was buffed across the board and went from disruptive fire to "peak and you die". Faster rev-up, faster and tighter shooting, more dmg, faster movement. I remember when a heavy jump-reving around a corner at most burned your ass, but now you basically die.
It was justified but I remember how disruptive it was. Suddenly the whole match was centered on any heavies that'd show up cause they'd completely ruin a team that look the other way. Now, it seems balanced. Nothing has changed post-buff, you just sorta learned to deal with it. Meanwhile modern esport games change shit up 50 times a year in teh decimals.Heavy got buffed to compete with the other classes that completely destroyed him for far less effort than the heavy had to exert to match them.
Heavy is countered by corners, distance, teamwork, snipers, spies, spam and has essentially no way to navigate these counters beyond game sense, team reliance, and positioning.
When soldiers, demos, and scouts can pop in and out with high damage and then run away, it only makes sense to give heavy the opportunity to deal high damage in the short window he gets in those encounters, as that is his reward for his core skills of positioning and game sense.
Tf2 due to time and the natural progression of players' skills means that as the mobile combat classes got more deadly and effective as time went on, heavy required something to not become dead meat in every encounter that wasn't a last point defensive hold.
fat scout is KING (+ brass beast for extra effect)Heavy got buffed to compete with the other classes that completely destroyed him for far less effort than the heavy had to exert to match them.
Heavy is countered by corners, distance, teamwork, snipers, spies, spam and has essentially no way to navigate these counters beyond game sense, team reliance, and positioning.
When soldiers, demos, and scouts can pop in and out with high damage and then run away, it only makes sense to give heavy the opportunity to deal high damage in the short window he gets in those encounters, as that is his reward for his core skills of positioning and game sense.
Tf2 due to time and the natural progression of players' skills means that as the mobile combat classes got more deadly and effective as time went on, heavy required something to not become dead meat in every encounter that wasn't a last point defensive hold.
It's worth pointing out that the kiwifarms SS13 server has a weekly peak player count that's higher than Chet's most recent game.
MFW I'm a glorified fanfic writer and think I am capable of making a gameIt's worth pointing out that the kiwifarms SS13 server has a weekly peak player count that's higher than Chet's most recent game.
I played it briefly when it was new and I was still in 6v6. Meeting a full "pro" team sure was fun.compniggers get the rope
View attachment 6672425View attachment 6672432
I know the reliability of teamwork.tf statistics is debatable, but they are the best we have
Rate me autistic or MATI if you want but you can compare Chet's to Eric Wolpaw's side projects.MFW I'm a glorified fanfic writer and think I am capable of making a game